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Author Topic: X Wing starter advice  (Read 6336 times)

Offline WallyTWest

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Re: X Wing starter advice
« Reply #15 on: 10 May 2016, 10:46:16 PM »
There are four paths-

1. The Battle- focus just on one movie battle. (Hoth, Endor, Trench Run)
2. The Tourney- focus just on the ships you need to be competitive. (Jumpmasters, Phantom Zone)
3. The Faction- pick a faction or sub faction and collect it obsessively. (Scum, Empire, Rebel, Black Sun, Rogue Squadron)
4. The Purist- Collect only the things found in the original films.

Offline joroas

  • Galactic Brain
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Re: X Wing starter advice
« Reply #16 on: 10 May 2016, 11:08:09 PM »
Not a great fan of tourneys and I tend to collect both sides for a game, so will probably just go for run of the mill games to start with.
'So do all who see such times. But that is not for us to decide. All we have to decide is what to do with the time that we are given.'

Offline Mason

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Re: X Wing starter advice
« Reply #17 on: 10 May 2016, 11:10:25 PM »
There are four paths-

1. The Battle- focus just on one movie battle. (Hoth, Endor, Trench Run)
2. The Tourney- focus just on the ships you need to be competitive. (Jumpmasters, Phantom Zone)
3. The Faction- pick a faction or sub faction and collect it obsessively. (Scum, Empire, Rebel, Black Sun, Rogue Squadron)
4. The Purist- Collect only the things found in the original films.

Whilst I have been strictly on the 'Purist' path, you are forgetting the other option.

5. Everything!

Of which there are a few around here.
 ;)


Offline joroas

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Re: X Wing starter advice
« Reply #18 on: 10 May 2016, 11:11:25 PM »
I now have for the Empire: 6 Tie fighters, 2 Tie Fighters advanced, 1 Tie Fighter Defender and a Lambda Class.  For the rebels I have an A Wing, a B Wing, 2 X-Wings, 2 Y-Wings and a Millenium Falcon. 17 vessels.

Offline Elbows

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Re: X Wing starter advice
« Reply #19 on: 11 May 2016, 02:02:52 AM »
Well...that was quick.
2025 Painted Miniatures: 348
('24: 502, '23: 159, '22: 214, '21: 148, '20: 207, '19: 123, '18: 98, '17: 226, '16: 233, '15: 32, '14: 116)

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Offline SotF

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Re: X Wing starter advice
« Reply #20 on: 11 May 2016, 03:21:48 AM »
With two starters, you might want to consider the single TIE and X-Wing, mainly for the additional options those have for expanding what you can do with what you already have.

Offline Daeothar

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Re: X Wing starter advice
« Reply #21 on: 11 May 2016, 08:08:23 AM »
...5. Everything!

Of which there are a few around here...

Guilty...  :D

The counter now stands at 81 ships. But honesty compels me to admit that 16 of those are non-official models for use in my Trade Federation project (which basically is creating a complete 4th faction for X-Wing  ::) ).

Trust me; with this game, Pandora will have her ankles next to her ears before you know it...  

Run! It's too late for me, but maybe you can still save yourselves!  ;D
Miniatures you say? Well I too, like to live dangerously...


Offline joroas

  • Galactic Brain
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Re: X Wing starter advice
« Reply #22 on: 11 May 2016, 08:13:53 AM »
Well, I haven't played it yet, but I am good at stopping through finances.  I bought both series 1 and 2 of the original Wings of War, then stopped when series 3 planes seemed to gazump in price. 

Offline Daeothar

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Re: X Wing starter advice
« Reply #23 on: 11 May 2016, 09:55:54 AM »
Well, I haven't played it yet, but I am good at stopping through finances.  I bought both series 1 and 2 of the original Wings of War, then stopped when series 3 planes seemed to gazump in price. 

Well, to be honest, I've actually been put off by the most recent X-Wing announcement by FFG.

Q3 2016, we're to see the release of the 'Heroes of the Resistance' boxed set, with a new Millennium Falcon (square radar dish and apparently some other cosmetic changes) and a T70 X-Wing in Poe Dameron's Black Leader paintjob.

FFG were always skirting the commercial edge with X-Wing of course (and I still happily bought (and buy) stuff  ::) ), but this reeks of just cashing in.

I could probably live with the 'new' Falcon, and I'll survive the fact that I had already repainted a T-70 as Black Leader, but there's a pilot card in there for Poe Dameron, which is exactly the same as the already released one, but with one more point in pilot skill, which is just naff.

They have of course released fixes for pilots and ships for quite some time, and those absolutely have their place, as no amount of playtesting can predict how a certain ship will perform in local meta's. As an example; I think the upcoming Imperial Veterans box will 'fix' both the TIE Bomber and the TIE Defender, which see very little play right now due to their weak performance/too high points cost.

So I say they should have released a Poe Dameron specific card (perhaps as a 0 point Title?) which would fix his too low skill, because now, you'll have two exactly the same pilot cards, bar the pilot skill. Guess which one will never be used?

Then again; who am I kidding? I already know I will end up buying the box. Let's just hope this remains the only release I have my doubts about...

Offline Mr Tough Guy

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Re: X Wing starter advice
« Reply #24 on: 11 May 2016, 11:29:10 AM »
I'm actually very excited by the Heroes of the Resistance box, but to be fair I only started playing last year and have mainly focused on scum, and only started buying rebel/empire stuff when the TFA starter dropped, so don't have a falcon yet, and have been meaning to get a third T-70, guess that will have to wait

As for Poe, I'm not sure we'll only see one of the two, while PS 9 with a free EPT slot is better then PS8 with no EPT, if you don't have the points, you can field a PS8 Poe with adaptability for 2 points cheaper if you're willing to give up that EPT slot, I think both have their place in the right list.

As for what to buy next, I'd go with a TFA starter, the T-70 X-wing is a nice addition, and way better then the regular T-65, and Poe is a great Ace, even at PS8, and the TIE/FO also gives you some nice options for the Empire (or The First Order) with their S-loops

Offline Supercollider

  • Mad Scientist
  • Posts: 680
Re: X Wing starter advice
« Reply #25 on: 13 May 2016, 05:50:22 AM »
Don't think it's been mentioned yet - but there's another good use for X-wing ships.  There's an excellent fan made co-operative campaign to play through.  you can find it here:

http://dockingbay416.com/campaign/

I've played some of the missions with a couple of friends and the AI (Card based) can be quite challenging. Plus, it makes a change from adversarial games.

Offline Daeothar

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Re: X Wing starter advice
« Reply #26 on: 13 May 2016, 07:36:24 AM »
I recently downloaded that and I'm curious to try it out. Still have to print it out though.

Especially the coop-play interests me and I'm glad to learn the AI poses a real challenge.

Offline Dr. Zombie

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Re: X Wing starter advice
« Reply #27 on: 13 May 2016, 09:14:37 AM »
I will just leave this here as it seems relevant.


Offline Daeothar

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Re: X Wing starter advice
« Reply #28 on: 13 May 2016, 10:03:19 AM »
That comic still haunts me at night...  lol

Offline Dr DeAth

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Re: X Wing starter advice
« Reply #29 on: 13 May 2016, 10:11:08 AM »
This thread just cost me £45  >:(   lol
Photos of my recent efforts are at www.littleleadmen.com and https://beaverlickfalls.blogspot.com

 

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