OK, so here's the thing. My wife was willing to try a couple of games of Frostgrave with me, which is great. But she isn't really into euro-themed fantasy. Her big love in life is Ancient Egypt. So I took it upon myself to re-skin the game as the land of the Pharaohs. The rules are easy enough, they work the same no matter what. Sometimes the flavor wording needs to be changed a little. However, the scenery is certainly a lot different. But first up, the new background:
Ennaktra
Long after the war of the Gods had ended, but still over a thousand years ago, Djoser the first Pharaoh united the lands of the north and of the south to form Kemet. He established his capital at Inbu-Hedj, and over the years monuments to Gods and Pharaohs were built while smaller cities and towns spread across the land and the armies of Pharaoh protected Kemet from all who might seek to plunder or rule her. In later times, priests and the sorcerors discovered new magic and learned to harness the powers of the land, the elements, the spirits, and some say even of the Gods themselves. As the power spread, so too did corruption, as there are things that men are better left not knowing. Like a plague, unrest spread through Kemet as brother turned angainst brother, husband against wife, and parent against child. Pharaoh Memtyemsafi was murdered by a rioting mob almost 400 years after the kingdom had been united. His wife and twin sister, Nitocris who was said to be braver than all the men of her time and the most beautiful of all women, became Pharaoh in his stead and took revenge on the murderers by diverting the Nile itself to drown them during a banquet where she had gathered them. Alas, the power she had unleashed was too strong for her to control, and Inbu-Hedj was buried under muddy sand, the kingdom of Kemet falling to savage peoples without the divine wisdom of Pharaoh to guide her.
700 years later, Pharaoh Thutmose the Divine and Benevolent has again reunited the kingdom of Kemet, and established his capital at Waset. His armies have forced the savages back beyond our lands, and only the midnight skinned people from Ta-Seti to the south continue to invade against the power of Pharaoh. From the north blow ill omens, however, as the wind has stripped the sand from old Inbu-Hedj, revealing a ruined city full of forbidden and unknown magic. Those few villages unfortunate to be near the ancient site speak in whispers of the dead walking and even stranger things seen in the night. They do not know it was once Inbu-Hedj; they call it Ennaktra among themselves, the grave of the sands. But for those who have been born into the new kingdom, there is no attraction greater than the lure of untold riches and magic rumoured to lie within Ennaktra. The captains of Pharaoh and the children of nomarches, merchant princes and scribes, have journeyed to the north in the hope of finding the ultimate power.