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Author Topic: First play of Song of Drums and Tomahawks- a quick report and thoughts  (Read 3168 times)

Offline HothJim

  • Bookworm
  • Posts: 54
  • Back in the game
A friend and I finally got round to giving SODAT a game this afternoon. We played on a 3x3 table, sparsely wooded surrounds with the odd barricade and obstacle (wall, canoe etc). I was using my new Frontiersmen miniatures from Wargames Foundry, and 6 of these worked out at 288 points. Each individual had the same traits- Woodsman, Rifle, Marksmen and Tomahawk. My pal had a small group of Woodland Indians, his 7 guys coming to 278. He had a Warleader, and a mix of Elite Warriors and Young Braves. I was defending- this was my territory, these were my pelts, these French-favouring native types needed to get the hell out of these northern woods!

The game began slowly, both players being conservative in terms of activation. The first couple of turns went through with barely a hiccup, the dangerous 3 dice roll usually being left to the last character. The pieces were in place, and with the Indians making progress in the woods the Mountain Men struck the first blow, the excellent rifle knocking out its target, a Young Brave. First blood.

The Huron soon returned fire, and we were all even when a Frontiersman found himself out in the open amidst thick snow, and was taken out. With shots fired, characters needed to reload, and it was now that both players were forced into a more cavalier attitude when it came to activation; but careful thought had to be given as to which areas of battle to prioritise, the field split in two as it was.

Another Indian Brave was downed by rifle fire, and we found an odd kind of mid-game lull- the air was thick with gun smoke, many characters needed to reload, and since this cost 2 activations it was common that one player would attempt a reload, fail, pass the game across, and player 2 would make the same error, and back it came!

With a Mountain Man downed and Indians fast approaching, the game hit its turning point. The Indian Warleader failed his quality test after a kill, and sprinted across the clearing to collect a scalp. Coup counted, and another Woodsman was knocked down and surrounded by both the chief and on-rushing brave. The British though made a crucial breakthrough on the right flank, the trusty marksmanship proving the difference as another Brave was downed. This forced a moral check, which incredibly both Chief and Brave over in the clearing failed, running away from the fallen man and giving the Frontiersmen the space they needed to go on and claim a memorable victory. By the end, only the Chief was left, disappearing into the forest to fight another day.

So, we thoroughly enjoyed the experience! The activation system nailed it for us, being frustrating on one hand and game-changing in your favour on the other. Over a tea, we discussed:

  • Terrain. We both need to be clear on what was dense and broken cover. For trees with larger bases, where does this cover begin and end? We must be certain before we start next time.
  • Rifles are good. Very good. But, the reloading element means that you could potentially spend a turn failing to activate in order to reload. Should we mix up our forces a bit? Particularly my guys, who depend on the rifle and the rifle only.

Next for us, a game at the club (with matching scenery this time!) which hopefully will interest a few members to dig out older M&T forces and join in. I have started reading Mike's Beaver Wars reports, this sounds great and makes me want to game, and read, some more!

Some phone captures.



The Frontiersmen assess the Indian threat.



A brave Brave takes up a position on a hill, his brothers head out of the forest and into position.



In a dark corner of the forest, Magua collects his scalp in the shadow of the Redwoods, only for the battle to take an unexpected turn out of view.....
____________________________________________________
Check out my local gaming club: http://www.aftermath-club.co.uk

Online Jeff965

  • Scatterbrained Genius
  • Posts: 2640
Re: First play of Song of Drums and Tomahawks- a quick report and thoughts
« Reply #1 on: August 10, 2016, 08:10:49 PM »
Good report, do these rules cover the AWI?

Offline Juan

  • Mad Scientist
  • Posts: 938
    • Manche´s Walpurgisnacht
Re: First play of Song of Drums and Tomahawks- a quick report and thoughts
« Reply #2 on: August 10, 2016, 08:41:32 PM »
Very interesting report, and very nice miniatures!

Offline affun

  • Mad Scientist
  • Posts: 616
    • North of Nowhere [Under construction]
Re: First play of Song of Drums and Tomahawks- a quick report and thoughts
« Reply #3 on: August 10, 2016, 11:04:52 PM »
Nice read - very inspiring. Makes me want to launch into a drums and tomahawks project myself  lol

Offline Marine0846

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6613
Re: First play of Song of Drums and Tomahawks- a quick report and thoughts
« Reply #4 on: August 11, 2016, 02:08:45 AM »
I have been playing the rules for awhile now.
I love them. Great for games using 10 to 15 figures.
I have used up to 20-25 figures, they do play well.

Jeff965
The rules could be used for AWI.
In fact I played a Moscow 1812 game with 20 or so figures on a side.
It played well and was fun.
I will try to post a battle report.
Mike had written a fine set of rules. Thanks Mike.
And last, other that being a happy customer,
I have no connection with Mike.
Semper Fi, Mac

Offline Argonor

  • Elder God
  • Posts: 11336
  • Attic Attack: Mead and Dice!
    • Argonor's Wargames
Re: First play of Song of Drums and Tomahawks- a quick report and thoughts
« Reply #5 on: August 11, 2016, 02:58:14 AM »
In fact I played a Moscow 1812 game with 20 or so figures on a side.

I would recommend Song of Drums and Shakos for that (but you probably already know of that set).
Ask at the LAF, and answer shall thy be given!


Cultist #84

Online Jeff965

  • Scatterbrained Genius
  • Posts: 2640
Re: First play of Song of Drums and Tomahawks- a quick report and thoughts
« Reply #6 on: August 11, 2016, 05:04:15 PM »
I have been playing the rules for awhile now.
I love them. Great for games using 10 to 15 figures.
I have used up to 20-25 figures, they do play well.

Jeff965
The rules could be used for AWI.
In fact I played a Moscow 1812 game with 20 or so figures on a side.
It played well and was fun.
I will try to post a battle report.
Mike had written a fine set of rules. Thanks Mike.
And last, other that being a happy customer,
I have no connection with Mike.

Thanks Marine0846, gonna give them a go :)

Offline mikedemana

  • Scatterbrained Genius
  • Posts: 2899
  • Investigating curiosities around the globe...
    • Worldwidemike
Re: First play of Song of Drums and Tomahawks- a quick report and thoughts
« Reply #7 on: August 12, 2016, 03:06:05 AM »
Great analysis of how the game flows, HothJim! You particularly pointed out how it really comes down to difficult decision-making for the players. How risky should they be? Which figures do they attempt to activate first (knowing they might not get them all)? I'm glad you had fun with it. By the way, can I link your AAR on the Game Reports page of our website?
http://www.firstcommandwargames.com/published-rules/song-of-drums-and-tomahawks/

Thanks to all the others who lavished praise on the rules, as well. Oh, and my coauthor, Keith Finn, has been working on a scenario book with AWI adaptions. I'll send him a link to your report and see if that kicks him into further activity... lol

Love the paint jobs of the Indians standing over the fallen guy, by the way! Gorgeous!!

Mike Demana
www.firstcommandwargames.com
http://leadlegionaries.blogspot.com/

« Last Edit: August 12, 2016, 03:09:32 AM by mikedemana »

Offline HothJim

  • Bookworm
  • Posts: 54
  • Back in the game
Re: First play of Song of Drums and Tomahawks- a quick report and thoughts
« Reply #8 on: August 12, 2016, 12:27:41 PM »
Hi Mike,

Please do- although please appreciate it was a little rushed; next time I'll write summit propa!

In terms of scenarios, even a campaign, have you published anything? Playing again on Tuesday so looking for something with a litte more meat on the bone.

Cheers,
Jim.

Offline mikedemana

  • Scatterbrained Genius
  • Posts: 2899
  • Investigating curiosities around the globe...
    • Worldwidemike
Re: First play of Song of Drums and Tomahawks- a quick report and thoughts
« Reply #9 on: August 13, 2016, 04:30:07 AM »
Hi,

Nothing published, yet. Beaver Wars will have 18 scenarios. If you'd like to playtest one of them, I'll send it to you (or a few to choose from). How many players? And what kind of terrain/scenery do you have?

Mike Demana
www.firstcommandwargames.com

Offline HothJim

  • Bookworm
  • Posts: 54
  • Back in the game
Re: First play of Song of Drums and Tomahawks- a quick report and thoughts
« Reply #10 on: August 13, 2016, 06:56:12 AM »
Would love to try one.

2 players. Local club has plenty of scenery including rivers, trees, huts, hills etc. A smaller number of figures per side would be preferable, but we can cobble some more together if need be. We've got plenty of Woodland Indians and a few Frontiersmen, no Redcoats or their French counterparts as yet.

Jim.
« Last Edit: August 13, 2016, 07:16:16 AM by HothJim »

Offline mikedemana

  • Scatterbrained Genius
  • Posts: 2899
  • Investigating curiosities around the globe...
    • Worldwidemike

Offline mikedemana

  • Scatterbrained Genius
  • Posts: 2899
  • Investigating curiosities around the globe...
    • Worldwidemike
Re: First play of Song of Drums and Tomahawks- a quick report and thoughts
« Reply #12 on: September 05, 2016, 09:15:56 PM »


Hi Jim,

I just updated the First Command Wargames website. Your battle report is now on our Song of Drums and Tomahawks Game Reports page:

http://www.firstcommandwargames.com/song-of-drums-and-tomahawks/

We are up to 47 Game Reports linked from that page! Thanks, everyone for submitting them...! Oh, and we just released our third rules set -- a fast-play, big battle set covering the Seven Years War called "For King or Empress". Click on our website below if you're interested...! (now, advertising mode off... lol)

Mike Demana
www.firstcommandwargames.com
http://leadlegionaries.blogspot.com/


 

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