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Author Topic: Kings of War Historical Amries rulebook...  (Read 1479 times)

Offline Condottiere

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  • Posts: 785
Kings of War Historical Amries rulebook...
« on: September 02, 2016, 06:12:35 PM »
Kings of War Historical Armies

Anyone play-test this and not bound by an NDA?

Offline fred

  • Galactic Brain
  • Posts: 4383
    • Miniature Gaming
Re: Kings of War Historical Amries rulebook...
« Reply #1 on: September 02, 2016, 06:56:30 PM »
I've just been looking at the screen shots on the website, looks very like KoW fantasy. I'd be interested to know what is different - beyond the army lists. Which looking at the Roman one seems to use a number of generic units, and a few specific ones for that force.

There is this thread from a few weeks ago http://leadadventureforum.com/index.php?topic=92981.0
« Last Edit: September 02, 2016, 06:58:47 PM by fred »

Offline Argonor

  • Elder God
  • Posts: 11336
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    • Argonor's Wargames
Re: Kings of War Historical Amries rulebook...
« Reply #2 on: September 03, 2016, 01:30:31 AM »
What I would like to know, is:

Does this mean that Mantic will start issuing historical miniature ranges, too?
I don't see much profit in just releasing a rulebook - on the other hand, there is a LOT of historical ranges, including vast quantities of cheap plastic, out there to choose from already.

Well...
Ask at the LAF, and answer shall thy be given!


Cultist #84

Offline Gracchus Armisurplus

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Re: Kings of War Historical Amries rulebook...
« Reply #3 on: September 04, 2016, 06:58:45 AM »
I imagine the rules will be largely the same as the fantasy version, just with the flying and magic and some of the other more 'fantasy' rules removed.

I really like Kings of War and I'm looking forwards to this!

Offline Condottiere

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Re: Kings of War Historical Amries rulebook...
« Reply #4 on: September 05, 2016, 03:53:12 AM »
I've just been looking at the screen shots on the website, looks very like KoW fantasy. I'd be interested to know what is different - beyond the army lists. Which looking at the Roman one seems to use a number of generic units, and a few specific ones for that force.

There is this thread from a few weeks ago http://leadadventureforum.com/index.php?topic=92981.0
Thanks. I recall now a discussion about KoW historical on TMP from a few years ago. I don't think I'll like these rules, as fantasy version is too abstract for my taste - prefer WAB 1.5.   

 

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