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Author Topic: [Pulp Alley] Battle Report: The Tower of the Necromancer [Last two TURNs]  (Read 1977 times)

Offline Katsuhiko JiNNai

  • Mastermind
  • Posts: 1635
    • My BLOG
Last Saturday I played the seventh scenario of my rogue trader (Pulp Alley rules) campaign.
As usual I will include a new turn for each new post.

Background:

Night. Somewhere in a deep forest of Sylvania.

The Necromancer was annoyed...
His undead servants brought bad news:
Some unwelcome visitors were coming.
Who could dare to disturb his studies?
Maybe some boring Witch Hunter or worse... maybe another necromancer...
He was so close to finally find the Key of Graciale!
Fine. he thought. The intruders will learn that is dangerous to cause the disappointment of a necromancer...

The inquisitor and his retinue were looking at the creepy tower overhanging the trees.
Arago: "Then that is the forbidden tower shunned by the superstitious natives...
There we should find the necromancer that know where the Key of Graciale is hidden... Maybe our quest is finally close to an end...
Follow me my loyal companions, it's time to fullfill our duty..."




Netherworld Cabal (my league)
Perk (3): Well Armed, Company of Heroes

Leader (0): Inquisitor Arago, the Mouth of the Emperor
H d10 B 3d10 S 4d10 D 2d8 M 3d10 F 3d8 C 3d10
Abilities: Intimidating, Ispiring, Commander
Optional Kit: Sci Fi
Weapon kit: Heavy

Sidekick (3): Kayura, the Amazon Warrior
H d8 B 5d8 S 2d6 D 4d8 M 2d6 F 3d8 C 2d6
Abilities: Quick Strike, Fierce, Moxie
Optional Kit: Sci Fi

Sidekick (3): Daimon the Renegade Chaos Champion
H d8 B 5d8 S - D 2d6 M 5d8 F 3d8 C 2d6
Abilities: Brute, Animal, Bodyguard
Optional Kit: Fantasy
Weapon kit: Heavy

Ally (2): Krana, the Rogue Eldar
H d6 B 1d6 S 3d6 D 1d6 M 1d6 F 4d6 C 1d6
Ability: Speedy, Savvy, Daredevil, Sharp
Optional kit: Sci Fi

Ally (2): Kratos, the Rogue Grey Knight
H d8 B 3d6 S 3d6 D - M 3d8 F 4d6 C 1d6
Ability: Armored, Marksman, Big, Fierce
Optional kit: Sci Fi

Ally (2): Rajura, the Renegade Dark Eldar
H d6 B 1d6 S 3d6 D 1d6 M 1d6 F 3d6 C 1d6
Ability: Speedy, Eagle Eyed
Optional kit: Sci Fi
Weapon kit: Submachine Gun

Models: 6 figures


lvl 1 Backup:
The Sheriff Natalia
H d6* B 1d6 S 2d6 D 1d6 M 1d6 F 1d6 C 1d6



The Jokerz (the league used from my player)
Perk (0): None

Leader (0): Joker
H d10 B 2d8 S 4d10 D 4d10 M 2d8 F 4d10 C 3d10
Abilities: Speedy, Lucky Devil, Agile, Trick
Optional Kit: Sci Fi

Sidekick (3): Harley Quinn
H d8 B 4d8 S 3d8 D 4d6 M 2d6 F 3d8 C 2d6
Abilities: Speedy, Agile, Moxie
Optional Kit: Sci Fi

x2 Allies (4): Deilia & Deidra, the Dee Dee Sisters
H d6 B 3d6 S 3d6 D 2d6 M 1d6 F 2d6 C 1d6
Ability: Agile, Savvy, Fierce
Optional kit: Sci Fi

Ally (2): Harleen
H d6 B 3d6 S 4d6 D 2d6 M 1d6 F 1d6 C 1d6
Ability: Fierce, Marksman
Optional kit: Sci Fi

Follower (1): Jolly
H d6* B - S - D 4d6 M 1d6 F 3d6 C 2d6
Ability: Animal, Sly
Optional kit: Sci Fi

Models: 6 figures

Overview of the board:




Special Rule: Night, all the character could not shoot over 12".

Major Plot point and hostile bystander: Necromancer
Special Rule: Until the necromancer is free, the zombies that are KO could arise again with a die of 4+.


Minor plot point and perilious area: Wine Barrels and giant rats


Minor plot point and perilious area: amphorae and giant rats


Minor plot point and perilious area: Woman on spit and beastmen


Minor plot point: Beastgirl


Perilious area: Swarm of Batz


The undead village
Special Rule: 1d3 zombies will come out from each building the first time a character move inside the village area.
The zombies will move (but not run) and attack the nearest character.
Zombie: HD6* B2d6 S- D1d6 M1d6 F1d6 C1d6 Ability: Reanimated
« Last Edit: October 27, 2016, 06:17:01 PM by Katsuhiko JiNNai »

Offline Katsuhiko JiNNai

  • Mastermind
  • Posts: 1635
    • My BLOG
Re: [Pulp Alley] Battle Report: The Tower of the Necromancer
« Reply #1 on: October 21, 2016, 02:21:51 PM »
1 TURN

The Inquisitor warband enter the village and the walking dead come out from the buildings.




Arago move toward the tower, leaving the undead to his followers.
Arago: "Eradicate the undead! I must reach the Necromancer and this madness will finish!"
two of the undead are KO, another still fight with the Sheriff.


Kayura is charged by two zombies, one is defeated.
Kayura: "These unholy creatures are stubborn!"  >:(
Krana defeat the zombie that charged him but he is down, he will recover in the next turn.


The Dee Dee Sisters run toward the village.
Dee Dee: "We must run fast, Dee Dee. I'm tired of losing our games!"
Dee Dee "You are right, Dee Dee. Mr J will be proud of us!"


Harley Quinn and the Jolly run to the woman on spit, Jolly fail the perilious area and is KO.
Jolly: "Argh! This beastmen hit hard!"  :-X
Harley Quinn: "You brutes! How you dare to harm our mascot?!"  :(


the joker and Harleen move to the beastgirl
Harleen: "She is soooo cute! I want her! Pleeeease Mr J!"  :-*
Joker: "AhahaAhahaha! How I could deny a gift to my precious darling? Then you will have her!"  :D

Offline Katsuhiko JiNNai

  • Mastermind
  • Posts: 1635
    • My BLOG
Re: [Pulp Alley] Battle Report: The Tower of the Necromancer [1 TURN]
« Reply #2 on: October 22, 2016, 01:33:25 PM »
2 TURN

The Inquisitor run on the steps of the tower to reach the necromancer.
Arago: "Soon your heretical witchcraft will end!"
Meanwhile Daimon try to win the anphorae minor plot point but the rats stop him.
Daimon: "Rats! They are everywhere in the galaxy!"
Some zombies arise again but are defeated.

The Sheriff run to follow the inquisitor.
Natalia: "I will cover you, Inquisitor!"


The Dee Dee sisters move behind the wine barrels and shoot to Kayura.
One of the Dee Dee is down but will recover. Krana move and shoot to them too but he is down and KO.
Krana: "You pestiferous girls!"  :-[


Harley Quinn win the woman on spit minor plot point.
Harley Quinn: "Relax little girl, you are safe for now... at least surely I will not try to eat you... or maybe not... it's just a joke!"  lol


The Joker win the beasgirl minor plot point.
Joker: "Come with me bestial girl, you will be the pet of my darlings, and you will entertain us with your flute too" :D


Harleen fail to win the bats swarm perilious area and she is down.
Harleen: "Argh! Bats! Swarm of bats! They are on my hair! Remove them!"


« Last Edit: October 24, 2016, 01:02:25 PM by Katsuhiko JiNNai »

Offline Katsuhiko JiNNai

  • Mastermind
  • Posts: 1635
    • My BLOG
Re: [Pulp Alley] Battle Report: The Tower of the Necromancer [2 TURN]
« Reply #3 on: October 24, 2016, 03:13:31 PM »
3 TURN

The Inquisitor is could not move due to a curse. The sheriff reaches him.
Arago: "Pitiful Sorcerer! Your curses will not stop me!"
Daimon win the minor plot point.
Kratos must fight again with a zombie.


The Dee Dee sisters cover themselves behind the barrels of wine and shoot. Nothing happens.
Kayura is busy with another Zombie.
Kayura: "These zombies prevents me from doing my duty!"  >:(


Harley Quinn could not move, because the beastmen stop her.
Beastman: "You bad woman! You steal our meal! Now we eat both!" >:(
Harley Quinn: "Sorry guys, but I will not the lunch of nobody!"  :D


Harleen fail to win again the swarm of bats perilious area and she is down.
The Joker move toward the bats without problems.
Joker: "Harleen, you could not fear some bats... maybe batman... but not simple bats!"  ;)
« Last Edit: October 25, 2016, 04:44:00 PM by Katsuhiko JiNNai »

Offline Katsuhiko JiNNai

  • Mastermind
  • Posts: 1635
    • My BLOG
Re: [Pulp Alley] Battle Report: The Tower of the Necromancer [3 TURN]
« Reply #4 on: October 25, 2016, 04:43:27 PM »
TURN 4

Daimon is down after a fight with a zombie, but he will recover.
Daimon: "These zombies are weak, but could be dangerous too..."
Harley Quinn is finally free from the beastmen and move toward the village.
Rajura move and shoot to a Dee Dee. A Dee Dee is KO.
Rajura: "Nice shot! It's time to go home and lick your wounds, girlie!"  :D
The other Dee Dee charge Kayura but she is defeated and go down.
Kayura: "You are not strong enough to fight me in a melee..."

The Inquisitor move and win the major plot point. The Necromancer is in his hands, now. The sheriff cover him.
Arago: "Surrender Sorcerer! You are defeated... now we will discuss about the location of the Key of Graciale, and maybe I will spare your life.."
Necromancer: "I will speak, but be careful! If you kill me I will return more powerful!"

Kratos is engaged with a zombie, while thge Joker run on the steps of the Tower.
Joker: "I'm coming Inquisitor! You don't dare to finish the game without me!" :D


Harlenn fail again the perilious area and is KO.
Harleen: "I hate my job!" :-X



Offline mysteriousbill

  • Mad Scientist
  • Posts: 605
Re: [Pulp Alley] Battle Report: The Tower of the Necromancer [4 TURN]
« Reply #5 on: October 25, 2016, 08:27:49 PM »
I love these AARs  :)

Offline Katsuhiko JiNNai

  • Mastermind
  • Posts: 1635
    • My BLOG
Re: [Pulp Alley] Battle Report: The Tower of the Necromancer [4 TURN]
« Reply #6 on: October 27, 2016, 06:16:48 PM »
Thanks :)

5 TURN


Dee Dee is defeated by Kayura and she is KO.
Kayura: "It's time to meet your sister, little girl"  ;)
Rajura is charged by Harley Quinn and he is down.
Rajura: "It's not so easy to defeat me, harlequin renegade!"
Harley Quinn: "What a boring eldar brother..."  :-[
Daimon and Kratos are busy with zombies.


The sheriff is KO after a good shoot of the Joker.
Joker: "Now, nobody could cover your shoulders, my dear inquisitor!"  :D
Arago: "Fool! I have the protection of our beloved emperor, I do not need anything else!"


6 TURN

Kayura charge Harley Quinn aiding Rajura. The fight end without a winner.
Harley Quinn: "Ouch! I could not help my puddin' if you continue to harass me!"  :-[
Rajura: "Oh, I'm terrible sorry, I hoped you liked to play with us..."  :D
Kayura: "You should not joke with this clown, remember your role, you are not a dark eldar anymore..."


The Joker shoot to the Inquisitor, but he could not stop him.
Arago: "We are victorious... Now it's time to speak, sorcerer!"
Necromancer: "You will find the tomb of Graciale in the ruins of the temple of Morr two days of travel from here, in the north..."
Arago: "Well, now meet the mercy of the Emperor... in the afterlife..."


 

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