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Author Topic: [Goalsystem] Super Mission Force  (Read 49250 times)

Offline Buttabean74

  • Schoolboy
  • Posts: 8
Re: [Goalsystem] Super Mission Force
« Reply #150 on: November 14, 2016, 03:57:01 PM »

Offline pitac

  • Assistant
  • Posts: 30
Re: [Goalsystem] Super Mission Force
« Reply #151 on: November 14, 2016, 04:45:35 PM »
Quote
Great to see my old models on your table!

Thanks again. 
David
Super Hero
Miniatures Gamers

Offline fourcolorfigs

  • Mastermind
  • Posts: 1913
    • http://www.four-colorstudios.com/
Re: [Goalsystem] Super Mission Force
« Reply #152 on: November 14, 2016, 05:37:52 PM »
Gorgeous sheet, Buttabean!
Scott P.
http://scott-pyle.tumblr.com/
http://www.four-colorstudios.com/


======
"The world breaks everyone, and afterward, some are strong at the broken places."

--Ernest Hemingway

Offline Buttabean74

  • Schoolboy
  • Posts: 8
Re: [Goalsystem] Super Mission Force
« Reply #153 on: November 14, 2016, 05:48:53 PM »
Gorgeous sheet, Buttabean!

Thanks!

Heres a few Blank Template Archetypes With maneuvers added. still a WIP.


Offline Buttabean74

  • Schoolboy
  • Posts: 8
Re: [Goalsystem] Super Mission Force
« Reply #154 on: November 14, 2016, 06:14:38 PM »
This is how they turn out in TTS



Offline fourcolorfigs

  • Mastermind
  • Posts: 1913
    • http://www.four-colorstudios.com/
Re: [Goalsystem] Super Mission Force
« Reply #155 on: November 14, 2016, 08:43:38 PM »
Looks awesome!

Offline Buttabean74

  • Schoolboy
  • Posts: 8
Re: [Goalsystem] Super Mission Force
« Reply #156 on: November 14, 2016, 09:19:28 PM »
Mentalist

« Last Edit: November 14, 2016, 09:25:21 PM by Buttabean74 »

Offline Buttabean74

  • Schoolboy
  • Posts: 8
Re: [Goalsystem] Super Mission Force
« Reply #157 on: November 14, 2016, 09:53:06 PM »

Offline fourcolorfigs

  • Mastermind
  • Posts: 1913
    • http://www.four-colorstudios.com/
Re: [Goalsystem] Super Mission Force
« Reply #158 on: November 14, 2016, 11:22:44 PM »
Those sheets are blowing me away!

Meanwhile, I uploaded the latest revisions.

Highlights include:

-- Addition of Parasite minor power

-- Re-worked Regen to make it a little easier to use; no Recharge roll, but now a bit more random in terms of what you get back

-- Made some edits and tweaks based on other posters' feedback

Keep up the good work!

Offline fourcolorfigs

  • Mastermind
  • Posts: 1913
    • http://www.four-colorstudios.com/
Re: [Goalsystem] Super Mission Force
« Reply #159 on: November 15, 2016, 05:22:29 PM »
A general question for the book:

Would folks find 8 - 10 pre-made characters useful?

The build system is so easy, I am not sure taking up the space with sample characters is advisable, but I would be happy to include two teams of four characters each if folks express interest in this.

Let me know!

Offline fergal

  • Mad Scientist
  • Posts: 913
    • Crossover Miniatures
Re: [Goalsystem] Super Mission Force
« Reply #160 on: November 15, 2016, 06:22:55 PM »
A general question for the book:

Would folks find 8 - 10 pre-made characters useful?

The build system is so easy, I am not sure taking up the space with sample characters is advisable, but I would be happy to include two teams of four characters each if folks express interest in this.

Let me know!

I would say yes, most of us know SuperSystem or are pretty hardcore gamers, hell we hang around on message boards all day talking about them. :)  A few examples for those not as immersed in the hobby would open up the appeal to a wider audience.

Offline Erethor

  • Assistant
  • Posts: 34
Re: [Goalsystem] Super Mission Force
« Reply #161 on: November 15, 2016, 07:20:25 PM »
A general question for the book:

Would folks find 8 - 10 pre-made characters useful?

The build system is so easy, I am not sure taking up the space with sample characters is advisable, but I would be happy to include two teams of four characters each if folks express interest in this.

Let me know!

A couple sample characters sounds like a good idea. You could even translate over the "Sentinels of the Universe" crew from Void Pirates. They're both sci-fi and superheroes!

An alternative could be a quick run through of actually generating a character, similar to the "$80 Million Dollar Ape" spread from SS4.

Offline pitac

  • Assistant
  • Posts: 30
Re: [Goalsystem] Super Mission Force
« Reply #162 on: November 15, 2016, 07:43:59 PM »
One of each and two sets of Henchmen, let's folks print and run games at Cons (quickly and a bit lazily).

Offline fergal

  • Mad Scientist
  • Posts: 913
    • Crossover Miniatures
Re: [Goalsystem] Super Mission Force
« Reply #163 on: November 15, 2016, 07:47:25 PM »
On a related note, I'd be happy to host a simple list of created characters on the Crossover Miniatures website.  I remember how much I loved the old SuperSystem annex and how helpful it was when I was getting started out.  Not that you really need this with the simple system, but I really enjoyed the discussion a few pages back on how different people interpreted the same supers.

Only if it's OK with Scott of course.

Offline Buttabean74

  • Schoolboy
  • Posts: 8
Re: [Goalsystem] Super Mission Force
« Reply #164 on: November 15, 2016, 08:04:32 PM »



 

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