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Author Topic: The town of Dead Man's Knees  (Read 1493 times)

Offline FierceKitty

  • Mastermind
  • Posts: 1812
The town of Dead Man's Knees
« on: 14 February 2017, 10:03:21 AM »
Townsfolk and rules (and a few details like hitching rails, coffins, ladder to scaffold) still on the trail.
« Last Edit: 14 February 2017, 10:11:40 AM by FierceKitty »
The laws of probability do not apply to my dice in wargames or to my finesses in bridge.

Offline mweaver

  • Scatterbrained Genius
  • Posts: 2748
Re: The town of Dead Man's Knees
« Reply #1 on: 14 February 2017, 05:05:04 PM »
Looks like a booming little berg.  Thanks for sharing!

-Michael

Offline FifteensAway

  • Galactic Brain
  • Posts: 5843
Re: The town of Dead Man's Knees
« Reply #2 on: 16 February 2017, 07:38:16 AM »
Not sure of the scale of your figures?  And I'm sure some of the excess yellow-ness comes from your lighting.  If that is going to be your gaming cloth, will benefit from a few cans of properly colored spray paints (proper to your eyes).

Let us know when those on the trail finally trail into town.  And get that corral done to go along with your livery!

How's gaming in your piece of the planet?  A fer (far) piece off the beaten track, pardner (partner).  Track?  Oh, yeah, a train in your future?

Love the town name!
We Were Gamers Once...and Young

Offline FierceKitty

  • Mastermind
  • Posts: 1812
Re: The town of Dead Man's Knees
« Reply #3 on: 16 February 2017, 09:35:34 AM »
The figures are 10mm Pendrakens, the buildings Leven 6mm (they were the catalyst to start this), and you are right, the photography was by artificial light. Gaming in Bangkok is better than might be feared; working for a sort of university, I make a lot of the right sort of contacts.

Oh, the gallows is a conversion from the central section of an Irregular Miniatures bridge; still needs a ladder.
« Last Edit: 16 February 2017, 09:45:17 AM by FierceKitty »

Offline Mad Lord Snapcase

  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 5315
  • Snapcase Hall, Much-Piddling, Devon
    • The Life and Times of Mad Lord Snapcase
Re: The town of Dead Man's Knees
« Reply #4 on: 16 February 2017, 09:53:25 AM »
Very nice looking town.


Offline FierceKitty

  • Mastermind
  • Posts: 1812
Re: The town of Dead Man's Knees
« Reply #5 on: 16 February 2017, 10:42:27 AM »
Gee, ya guys are swell pals. :)

 

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