*

Recent Topics

Author Topic: Psyber's Super-Duper Dungeon (Warhammer Quest)  (Read 130433 times)

Offline Frugalmax

  • Mad Scientist
  • Posts: 505
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #630 on: 19 September 2025, 01:01:49 AM »
WHQ95 came out while the WHFB 4e Undead army book was still in use.  Ghosts were still individually based in both games at that time.  Ghosts didn't become multibased swarms until the first Vampire Counts army book for fifth edition dropped in 1999.

Nice piece of history/trivia! For some reason I thought the "spirit host" thing was from earlier, but I never had the 4th ed. Undead book (though I kinda wish I did just from the standpoint of it being a major fleshing out [woof!] of the undead fluff as far as I knew it).
I have a YouTube and so can you!
The Cheap Dragon Show
https://www.youtube.com/@Frugalmax

Offline psyberwyche

  • Mad Scientist
  • Posts: 660
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #631 on: 19 September 2025, 09:18:50 AM »
WHQ95 came out while the WHFB 4e Undead army book was still in use.  Ghosts were still individually based in both games at that time.  Ghosts didn't become multibased swarms until the first Vampire Counts army book for fifth edition dropped in 1999.

What they said!  :D

Offline psyberwyche

  • Mad Scientist
  • Posts: 660
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #632 on: 22 September 2025, 01:53:50 PM »
Latest additions to the collection: D6 Wights now complete!

Hot damn, these models are TERRIBLE  lol. I mean, they look sorta okay now they're finished, but out of all the iterations of GW Grave Guard, they are the worst to assemble, a little small scale-wise, and fiddly to paint. And now they're done, my limited photography setup can't really photograph them properly because they simply don't have a good angle. No matter how you rotate them, they have weapons or shields or random spikes jutting out, completely throwing the focus... What I wouldn't give for my old metal Grave Guard, but I stupidly sold them many years ago.

And... breathe  lol

You know what's great about these models though? They were FREE! Yes, that's right, a lovely friend who thought he was doing me a favour donated them to my project. If only he'd known the swearing and cut fingers that would ensue...


Hand weapons and shields.


Great weapons


Family portrait.


Proof that I do actually paint the backs of my models.

Offline Frugalmax

  • Mad Scientist
  • Posts: 505
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #633 on: 22 September 2025, 07:25:06 PM »

They were FREE! Yes, that's right, a lovely friend who thought he was doing me a favour donated them to my project. If only he'd known the swearing and cut fingers that would ensue...


- Maybe he did know ;D! As a cheap dragon myself, gotta respect the recycled minis. Well done!

Offline psyberwyche

  • Mad Scientist
  • Posts: 660
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #634 on: 23 September 2025, 11:05:13 AM »
- Maybe he did know ;D! As a cheap dragon myself, gotta respect the recycled minis. Well done!

Haha. If he was a REAL friend he'd have cleaned and assembled them for me, too ;)

Offline Vladimir Raukov

  • Mad Scientist
  • Posts: 636
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #635 on: 27 September 2025, 05:10:04 AM »
Even when they're free, there's a price to be paid  lol

Smashing work, I'd say the frustration was worth it.

Offline psyberwyche

  • Mad Scientist
  • Posts: 660
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #636 on: Today at 03:52:34 PM »
A new addition to the project today, and an interesting one (for me). I always loved the Tomb Kings Ushabti, but there were a few issues in adding them to my Warhammer Quest dungeon. Firstly, they didn't exist when Warhammer Quest was written, and thus there are no rules or cards for them, and secondly, when I decided I wanted to include them, they were out of production (GW had just canned the Tomb Kings when they launched Age of Sigmar). So what to do?

Step 1 was to make some monster cards for them, which I had professionally printed in a big batch of Bestiary card additions. Thus:



Second was to source models. Ebay prices were insane at that time, so in the end I went with some 3D printed Not-Ushabti from Highlands Miniatures. I don't so this often, as the results can be so random, but these were surprisingly nice. As a result, here are my first 3 Ushabti!









Of course, thanks to the "Old World" game materializing, the originals are now back in production. But the prices  o_o ... They currently retail at £55 / $89 for 3, so I don't feel too bad about using proxies!

 

Related Topics

  Subject / Started by Replies Last post
7 Replies
4806 Views
Last post 22 November 2015, 12:24:26 PM
by Chris Abbey
29 Replies
5911 Views
Last post 28 April 2017, 08:02:41 PM
by psyberwyche
31 Replies
5722 Views
Last post 07 November 2017, 03:23:58 PM
by Arundel
12 Replies
6335 Views
Last post 05 October 2023, 11:32:22 AM
by Bloggard
27 Replies
6258 Views
Last post 10 April 2023, 12:33:52 PM
by The Voivod