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Author Topic: Playing EOD on 2D terrain?  (Read 2725 times)

Offline teha123

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Playing EOD on 2D terrain?
« on: 16 October 2015, 04:58:35 AM »
Hi,

Wondering anyone tried playing EOD on 2D terrain? Like printed bridge,building trees instead of using 3d?

Offline kidterminal

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  • A rising star in the hierarchy of Hell.
    • Fends in Waistcoats
Re: Playing EOD on 2D terrain?
« Reply #1 on: 17 October 2015, 01:15:25 PM »
Not with EOD but I have with modern Zombie games.

Offline Malamute

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Re: Playing EOD on 2D terrain?
« Reply #2 on: 17 October 2015, 01:54:07 PM »
No reason why you shouldn't. The game will play exactly the same, you will just have to agree in advance about lines of sight etc.
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline teha123

  • Assistant
  • Posts: 28
Re: Playing EOD on 2D terrain?
« Reply #3 on: 19 October 2015, 02:14:51 AM »
Hmmm just wondering how to resolve the fence being double the height of the model and so on.

Cause want to make a portable version of the terrain.

Offline kidterminal

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  • Posts: 1827
  • A rising star in the hierarchy of Hell.
    • Fends in Waistcoats
Re: Playing EOD on 2D terrain?
« Reply #4 on: 21 October 2015, 02:11:35 AM »
You could make a balsa wood frame, or make the whole fence out of wood.

 

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