About the game:
Players:
-Blueberry Sam, pirate captain: Antiochos
-Jack Yellowbeard, the other pirate: Miltiades
-Governor Ruffingstone: ArisK
-Major Peepington: Guldor
-Captain Horatio Vesselbloom: Miltiade's cousin, (Miltiades

)
Player's initial positions:
Blueberry and Yellowbeard disembark by boat at the little bay under the unfinished fort and the port, respectively. The Governor is in his house, Major Peepington is wandering somewhere in the streets and a he has a small detachment bivouacked at the Grand Redoubt. Captain Vesselbloom enters from the side of the forest after appropriate dicing, 6 for the first round, 5+ for the second etc.
Purpose of the game:
FIND THE GOVERNOR'S DAUGHTER!
The two pirates manage to win if they manage to embark to a boat with the girl. The Governor and Major Peepington win if they manage to hold the girl for three rounds at the Governor's house or the Barracks respectively. Captain Vesselbloom wins if he manages to exit with the girl from the side of the forest (at the corner near the Spanish style hacienda).
But where is the girl?

I don't know!
Every player has his own information, from dubious sources, they may be faulty, or dubious, or both

Here are 6 cards. At the start of the game each player draws one card, informing him about the possible location of the girl.
Upon reaching the mentioned location, he must dice.
First round he finds her with a 6. Second with a 5+ etc.
This gives wide open the opportunity for the girl to be found by any one and the finding is subject to any players luck... More interesting is that the path of most of the players will intersect, so there will be a fight!