Progressing with the flooded room, but it's a nightmare trying to concept "flooded" in a way that looks natural and retains the possibility to traverse it without seeming obvious and forced, yet still looks like a game tile.
I intend the section to have a 12mm layer of sludge tinted resin (over the gloss white plastic floor basically) and is built to give the impression the floor is some 20-30mm deeper below the table surface.
First half was sort of straightforward:
Reverse I'm struggling to work out what to do - collapsed walkway? floating crates? scaffolding? everything here is blu-tacked in:
Le sigh.
But at least I have a reference image now!