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Author Topic: Andy's Pulp misadventures...  (Read 87505 times)

Offline mikedemana

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Re: Andy's Pulp misadventures...
« Reply #360 on: December 21, 2024, 04:51:09 PM »
That ambassador will likely announce their retirement soon…  lol

Great game, Andy!

Mike Demana

Offline CapnJim

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Re: Andy's Pulp misadventures...
« Reply #361 on: December 22, 2024, 05:24:01 PM »
Ah, Andy, you are now a full-fledged member in good standing of the "Rescue the Ambassador" Club.   ;)

Well done, lad!
"Remember - Incoming Fire Has the Right-of-Way"

Offline Andy in Germany

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Re: Andy's Pulp misadventures...
« Reply #362 on: April 21, 2025, 11:09:15 AM »
It’s been far too long since I actually played a game with all these models I’m making.



And so we return to Ascension, where all the buildings appear to have moved around again. I’d probably find it easier to start games if I settled on a “standard” design for the town.

All seems to be quiet, for once, but the 40 Elephants gang are still up to their usual nefarious activities. Mary Carr is lurking next to the bank, where a mysterious shipment is under the supervision of the bank’s rather ineffective guard…



As usual things escalate quickly, and as usual chaos ensues: it seems any vehicle on Ascension has a very short life expectancy...



Will the 40 Elephants succeed in their dastardly plotting, or will the Royal Navy Air Force Police stop them? Find out in episode 1 of the "Ivory Falcon":


https://korschtal.wordpress.com/2025/04/19/the-ivory-falcon/





Offline Cat

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Re: Andy's Pulp misadventures...
« Reply #363 on: April 21, 2025, 01:10:00 PM »
And so we return to Ascension, where all the buildings appear to have moved around again. I’d probably find it easier to start games if I settled on a “standard” design for the town.

Ascension Island has a dreamlike quality to it.  Or is it a nightmare?
: 3

Offline Sakuragi Miniatures

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Re: Andy's Pulp misadventures...
« Reply #364 on: April 22, 2025, 12:55:11 AM »
You could say each scenario takes place in a different part of town, that's why it looks different each time. How are the Pulp Alley rules working for you?

Offline Andy in Germany

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Re: Andy's Pulp misadventures...
« Reply #365 on: April 22, 2025, 07:28:19 PM »

Ascension Island has a dreamlike quality to it.  Or is it a nightmare?
: 3

Sometimes yes: it must feel like living inside the film "Inception".

You could say each scenario takes place in a different part of town, that's why it looks different each time.

I had a similar suggestion on the Model Railway forum, and that makes sense: originally I wanted to make a more detailed mat, but I left it as bare felt because I wanted to try things out, but I'm getting a clearer view now.

Of course, it would mean having an "aerodrome" mat, "Georgetown" mat; and probably a "port" and "warehouse district" mat, although the last two could be combined at a push: I could reuse some of the buildings like the warehouse and power station. Of course as car chases and crashes seem to be a feature of my games I'll certainly need a fair few options to drive and crash cars...

How are the Pulp Alley rules working for you?

Hard to say because I don't have much to compare them with except for the "Maximilian 1934" rules: compared to those they're more complex but allow for lots more storytelling which I enjoy. I'm stil at the stage of fiorgetting to do crucial thingy like turn card over or allow for both characters to react so each other in each turn. I Enjoy the rules, but think I'll enjoy them more as I get better at using them.


Offline CapnJim

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Re: Andy's Pulp misadventures...
« Reply #366 on: April 26, 2025, 02:01:16 AM »
Hmm.  It seems like the usual mayhem is transpiring on Ascension Island.  But then again, why wouldn't it?... 8)
« Last Edit: April 26, 2025, 11:43:26 PM by CapnJim »

Offline Andy in Germany

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Re: Andy's Pulp misadventures...
« Reply #367 on: April 26, 2025, 07:24:23 PM »
In the Previous Episode…



The 40 Elephants crime gang are up to their usual tricks, and this time they’ve been commissioned to steal an Ivory Falcon by another mysterious financier. The Royal Navy Air Service Police (RNASP) on Ascension are trying to stop them, and for various reasons, this has resulted in a three car pile up in the centre of Georgetown.

Now Alice Diamond has managed to move stealthily around to the door of the van. She’s close to the shipment inside, and the police don’t seem to have noticed her…



Meanwhile, her accomplices, Shirley and Jim, are trying to open/break down the door to the power station, where they plan to switch off the Georgetown’s power supply. Unknown to them, two officers of the RNASP are already inside…



Fortunately for the RNASP Jim’s heavy-handed approach alerted the two officers, and they beat a hasty retreat with the important lever in hand… Sgt. Williams even has the presence of mind to lock the door behind him.



Shirley and Jim finally gain entry and rush to the control equipment to find it secured. Jim uses several words Shirley pretends not to understand…



Meanwhile, the apparently immobile security guard has at least alerted Captain Bryant to the presence of Alice, and she’s caught trying to quietly pick the lock on the security van. Alice, being Alice, slips on a pair of bejewelled knuckle dusters and swings for the police captain.



The other officers aren’t safe yet. Jim, realising that they can’t be far away, manages to break down the back door to the power station and looks wildly up and down the fetid alleyway for the police officers. With no hope of backup, Officer Williams opts to barricade the back door to the casino. In the main part of the casino, the Sergeant has found the mysterious “Madame”, a well known member of Ascension’s underworld, who is currently offering the Ivory Falcon to the highest bidder…



Williams’s barricade doesn’t hold up past a couple of die rolls, and suddenly Jim kicks the door open and rushes at him. This proves to be a mistake, as Williams dodges the first swing, and lands a blow that knocks Jim back across the room. Satisfied with his handiwork, Williams runs through to support Coulson.



In the Casino he finds Coulson facing “Madame”, who is a holding forth in an impressive manner:

“You do not understand the curse of the Ivory Falcon and the great disaster it has wrought on all those who tried to steal it… Take heed that you do not succumb to its evil power…”

Williams fears the worst, and then Coulson grins. He reaches over and grabs the statue. As he does so, he whispers something in Madame’s ear.

All the colour drains from the woman’s face, and she gives a look that, if it had contained eldritch powers, would have sprayed him all across the wall. Instead, Coulson grins again, nods at Madame, and pockets the Ivory Falcon…



Just as Williams is about to ask what the hell just happened, Jim and Shirley burst into the casino. Jim is now in a foul mood and leaps onto the bar, firing his Tommy Gun into the ceiling. Williams, still trying to understand the situation, absentmindedly shoots Jim in the leg, and the gangster falls backwards into the gin cabinet. Madame recovers enough to shout, “You’re paying for that!” as the police beat a hasty retreat.



Captain Bryant hears the gunshots, and shouts at Lt. Cain to get the car restarted just as the other officers emerge from the Casino.



Fortunately for the police, the dice decided that their car wasn’t damaged sufficiently to immobilise it, and so Cain is able to manoeuvrer it away from the crash site. There follows a typical Pulp game firefight, where everyone takes it in turns to fire in all directions, except apparently at their opponents.



…until the police leap in and onto their car and drive off, just as Jim and Shirley come charging out of the Casino in pursuit.

Once more the guns blaze, and once more they manage to miss anything critical on the police car. The police exit the scene with the Ivory Falcon.



What is the meaning of the Ivory Falcon, and why is it so important? What did Madame mean about the danger posed by the statue and its evil curse? Why was Cain unconcerned by this, and what did he say to Madame that allowed him to take the statue from her? Find out in the next thrilling episode of “the ivory Falcon”…

…but probably not for a while because certain extra props will be needed for that story…









Offline mikedemana

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Re: Andy's Pulp misadventures...
« Reply #368 on: April 27, 2025, 05:49:26 PM »
Great story -- the mystery and adventure continue!

Mike Demana

Offline CapnJim

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Re: Andy's Pulp misadventures...
« Reply #369 on: April 27, 2025, 10:34:52 PM »
Chalk one up for the RNAS Coppers!

Looking forward to seeing what happens next... :D

Offline Vagabond

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Re: Andy's Pulp misadventures...
« Reply #370 on: April 29, 2025, 03:41:50 AM »
An exciting adventure on Accention Island, and an enjoyable part.

You appear to be using paper textures on your building's but distressing them rather than using them "neat" or as printed.  I'll have a look back and see if you explain your process because it's exactly what I'm looking to achieve in my current build.
Cheers

Offline Sakuragi Miniatures

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Re: Andy's Pulp misadventures...
« Reply #371 on: April 30, 2025, 03:50:28 AM »
If you need a falcon prop, Crooked Dice has one in their Maguffin set:
https://crooked-dice.co.uk/products/maguffin-objective-markers-1?_pos=5&_psq=mag&_ss=e&_v=1.0

Offline Moriarty

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Re: Andy's Pulp misadventures...
« Reply #372 on: April 30, 2025, 05:37:39 AM »
Are they made of platinum?

Offline Pattus Magnus

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Re: Andy's Pulp misadventures...
« Reply #373 on: April 30, 2025, 07:03:10 AM »
 I wonder that nearly every time I peruse the Crooked Dice site. Lots of figures I would enjoy, but the prices… ouch.

Offline has.been

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Re: Andy's Pulp misadventures...
« Reply #374 on: April 30, 2025, 09:34:07 AM »
Quote
but the prices… ouch./quote]

I agree, but I think it is natures way of bringing down the number of figures I buy,
so that it matches how many I paint in a year.  :D