I finished assembling my Muslim themed baggage and objective markers. All that's left to do is to add texture to the bases, primer, and paint.
As I posted earlier, these baggage and objective markers are designed to be use in conjunction with one another for the Ambush scenario, or independently of one another.
The first baggage marker depicts a procession of drummers. The drums on the camel will be gold plated ceremonial drums with sacred significance to the Almoravid.
The objective marker depicts one of the sacred drums and a dead drummer. The casualty model used for this model is beardless, so I used GS to add a short beard, similar to that of the camel mounted drummer.

The second baggage marker depicts two Christian monks/priests and their captor, a Muslim warrior. All three have paused to look at the remains of a long dead warrior.
On the objective marker we see that the captor has been slain, and the remaining monk/priest is begging for mercy or giving a heartfelt thanks to his rescuers. You can't see it from this angle, but I've added a conical helm to the top of the casualty's head to match the helm worn by the model on the baggage marker.
These models need more work. I plan to add chains to the monks/priests to more clearly indicate that they are prisoners.

The third baggage marker depicts a parade of armed warrior imams. Their leader is holding aloft two relics, a small golden urn and a gold bound text.
The objective marker depicts a slain imam. The relics lie beside his corpse. A vulture has swooped in a for a quick snack.
I used GS to add a forked beard and a band around the casualty model's forehead to match the headdress worn by the imam on the baggage marker.
