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Author Topic: Insurgency in Quadam - Empress Buildings  (Read 27245 times)

Offline Digits

  • Scatterbrained Genius
  • Posts: 3804
Re: Insurgency in Quadam - Setting the scene....
« Reply #150 on: May 07, 2023, 01:07:08 AM »
So this project fell victim to Covid me thinks….nothing happened after I fell ill at the start of lockdown.  In the time since this lapsed, everyone has started printing in resin and I have lost interest in the pla printer.  The hotel sits on a pile of boxes at the back of my garage, the Empress order of a few buildings sits in the box it arrived in, unopened and a lot of figures got based but didn't get to see paint…..but the country of Quadam continued to spiral into turmoil……

I never got to play the game again, but I am still interested enough to try and revive this, maybe with a view to trying out a game or two of my own.   I have just made a lot of scenery that could be very useful for engagements in the more rural areas of the country so I’m going to stick a few minis on the paint tray….
« Last Edit: May 07, 2023, 08:41:26 AM by Digits »

Offline H.G. Walls

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  • Assistant
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  • Posts: 37
Re: Insurgency in Quadam - Setting the scene....
« Reply #151 on: May 07, 2023, 04:57:02 AM »
Hope to see persevere and be inspired by more of your project. I missed this back in 2020, but it looks to be an interesting and worthwhile effort.

Offline AKULA

  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 6272
    • Little Wars
Re: Insurgency in Quadam - Setting the scene....
« Reply #152 on: May 07, 2023, 08:39:39 AM »
Look forward to seeing you resuming the project  8)

Online Ultravanillasmurf

  • Galactic Brain
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Re: Insurgency in Quadam - Setting the scene....
« Reply #153 on: May 07, 2023, 09:07:41 AM »
Look forward to seeing you resuming the project  8)
I concur.

Offline Digits

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Re: Insurgency in Quadam - Setting the scene....
« Reply #154 on: May 07, 2023, 09:10:13 AM »
Thanks guys…let’s hope I can make a few inroads……I have quite a few minis for this so no need to buy anything just yet.


Got up this am and started ferreting out a few bits to get started.

I have based and primed half a dozen operators, a dozen civilians, and a few hostages.   I also selected a dozen or so previously based insurgents.

But I will need something to play about.   As I said, I just built some rural scenics but I will need a couple of dwellings so I dug these two out and have just put the first layer of paint to them as I figure out a colour scheme.

One purchase I did make about six months back having come across it searching the web, was a rather good looking resin printed technical.   I’m not great with vehicles but I will give it a go.

So that’s the aim for now….two houses, a Toyota, a small insurgence group holding hostages and a Private Military Contractor team from InSec ( International Security).  Enough to play through the rules anyway….



« Last Edit: May 11, 2023, 08:46:35 PM by Digits »

Offline has.been

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Re: Insurgency in Quadam - Setting the scene....
« Reply #155 on: May 07, 2023, 09:30:08 AM »
be honest David, your RPG trigger finger got itchy again.  lol lol lol

Offline Digits

  • Scatterbrained Genius
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Re: Insurgency in Quadam - Setting the scene....
« Reply #156 on: May 07, 2023, 09:35:29 AM »
Indeed….I just want to blow shit up! 🤪

Offline Westbury

  • Mad Scientist
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Re: Insurgency in Quadam - Setting the scene....
« Reply #157 on: May 07, 2023, 10:51:01 AM »
Really nice looking Technical David, where did that come from?
I think I recognise two Blotz buildings  ;) Nicely improved though, great job.

Offline Digits

  • Scatterbrained Genius
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Re: Insurgency in Quadam - Setting the scene....
« Reply #158 on: May 07, 2023, 11:33:41 AM »
Not quite sure but probably on Etsy Ian.

Yup the Blotz buildings are a good start point me thinks.   Easy enough to stick a few details on.


Offline Redmao

  • Scientist
  • Posts: 457
  • Canadian Agent
Re: Insurgency in Quadam - Setting the scene....
« Reply #159 on: May 07, 2023, 12:01:44 PM »
Fantastic thread! So much cool stuff.

Offline Digits

  • Scatterbrained Genius
  • Posts: 3804
Re: Insurgency in Quadam - we have a setting!
« Reply #160 on: May 07, 2023, 07:24:03 PM »
Well we have a setting….crude but reasonably effective dry brushing.   We have a couple of compounds for a first few play thru’s.  I have the other two smaller buildings somewhere but they can wait.  I can add a few bins and a satellite dish later plus the smaller one needs some suitable gates…..







Now we need some inhabitants…….




« Last Edit: May 07, 2023, 07:39:10 PM by Digits »

Offline Freddy

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Re: Insurgency in Quadam - we have a setting!
« Reply #161 on: May 07, 2023, 08:57:38 PM »
Really great looking buildings!

Offline flatpack

  • Mastermind
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  • Hiding in the shed
Re: Insurgency in Quadam - we have a setting!
« Reply #162 on: May 07, 2023, 11:22:15 PM »
They’ve come out great David.
Flatpack

Offline has.been

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Re: Insurgency in Quadam - we have a setting!
« Reply #163 on: May 08, 2023, 06:47:17 AM »
Nice job David.

Offline Grumpy Gnome

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Re: Insurgency in Quadam - we have a setting!
« Reply #164 on: May 08, 2023, 07:23:51 AM »
Really great looking buildings!

I wholeheartedly agree!
Home of the Grumpy Gnome

https://thegrumpygnome.home.blog/

 

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