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Author Topic: ChargeDog's Adventures in the ChargeReal  (Read 4158 times)

Offline Sangennaru

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Re: ChargeDog's Adventures in the ChargeReal
« Reply #15 on: 17 January 2022, 08:14:06 AM »
Congrats!! sounds great!

Offline ChargeDog

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Re: ChargeDog's Adventures in the ChargeReal
« Reply #16 on: 20 January 2022, 07:43:32 PM »
Thanks! I had a really good time

Today's SITREP is talking some more about the upcoming Ultramodern Chain of Command stuff I've been working on. I've got a first draft of the basic tweaks and will be trying them out this weekend in some games.

More details are on the blog at  https://www.hntdaab.co.uk/blog/2022/01/20/sitrep-rules-and-platoons/

Offline Cypher226

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Re: ChargeDog's Adventures in the ChargeReal
« Reply #17 on: 21 January 2022, 01:38:19 PM »
Very interested in what you're cooking up for CoC, and I'd be interested in stripping the most wizzy toys from your mods to a marginally less advanced version for Cold War Gone Hot as well. 

Offline ChargeDog

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Re: ChargeDog's Adventures in the ChargeReal
« Reply #18 on: 21 January 2022, 03:09:13 PM »
Very interested in what you're cooking up for CoC, and I'd be interested in stripping the most wizzy toys from your mods to a marginally less advanced version for Cold War Gone Hot as well.

From how it's going, you might not need to strip too much away - with it being set in my alternative universe there are some forces that are very Cold War-esque

Offline Cypher226

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Re: ChargeDog's Adventures in the ChargeReal
« Reply #19 on: 21 January 2022, 10:18:08 PM »
Sounds like it might be just what I'm looking for!

Offline ChargeDog

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Re: ChargeDog's Adventures in the ChargeReal
« Reply #20 on: 23 January 2022, 11:07:04 AM »
I know we all love them, it's time for a Battle Report. And this time with extra rules information.



Managed to do the first full playtest of the Ultramodern tweaks for Chain of Command. Worked out really well, players had a great time - hit the players with the right collection of concerns and responsibilities an ultramodern game of this scale should while also still playing like Chain of Command.

It's on the blog at https://www.hntdaab.co.uk/blog/2022/01/23/battle-report-operation-rubicon-ultramodern-chain-of-command/

Offline ChargeDog

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Re: ChargeDog's Adventures in the ChargeReal
« Reply #21 on: 03 February 2022, 11:32:52 AM »
Another week, another game of Ultramodern Chain of Command. This time I managed to merge testing AND introducing a new player!



It's on the blog at https://www.hntdaab.co.uk/blog/2022/02/03/battle-report-operation-kinder-ultramodern-chain-of-command/

Offline Easy E

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Re: ChargeDog's Adventures in the ChargeReal
« Reply #22 on: 03 February 2022, 09:35:25 PM »
I am very interested in Ultramodern CoC, where do I find it......
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Offline CapnJim

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Re: ChargeDog's Adventures in the ChargeReal
« Reply #23 on: 03 February 2022, 09:53:32 PM »
Great battle report, even if you had your arse handed to you! :D  Way to let the new guy win! ;)
« Last Edit: 05 February 2022, 12:52:46 AM by CapnJim »
"Remember - Incoming Fire Has the Right-of-Way"

Offline Grumpy Gnome

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Re: ChargeDog's Adventures in the ChargeReal
« Reply #24 on: 04 February 2022, 08:03:19 AM »
Very interesting to see what you are doing here. Great stuff! Brilliant to see Chain of Command being so adaptable.
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Offline ChargeDog

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Re: ChargeDog's Adventures in the ChargeReal
« Reply #25 on: 04 February 2022, 09:30:33 PM »
Thanks guys, glad you enjoyed it!

I am very interested in Ultramodern CoC, where do I find it......

it will be on the blog once I'm done with it. Core rules are mostly there but still needs testing (to make sure I'm not releasing crap) and platoons/support lists. I also want to add in details for forces like Insurgents and SOF which will need more time.

Offline Ultravanillasmurf

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Re: ChargeDog's Adventures in the ChargeReal
« Reply #26 on: 13 February 2022, 01:21:52 PM »
Interesting read. COC is not a ruleset I have looked at, it certainly is different from the turn up and fight rules I have seen previously.

 

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