Looks great, very well done!
I played a little WMR over Christmas, and I agree that some of the rules/interactions are pretty hard to fathom if you're learning from scratch.
My own dice rolls are generally and inopportunely awful, and I found that having the maximum number of characters was very helpful in getting the army to go where and do what I needed it to. Locating heroes such that you don't incur the -1 Ld penalty for being over 20cm away when ordering a unit, and ensuring that after a move the unit is still with 20cm for a second order, is a skill worth mastering. Sure, the second order is still harder to give, but at least it's a smaller penalty that it could be. That said, I still managed to fail every command roll on my first turn...
Anyway, it's a cool game, and I love little teeny-tiny models.