I forgot to mention, one of the things we like in Rebels & Patriots
that is not in Lion Rampant, is the extra event if you throw very
well (2x6) or very badly (2x1) for activation...
so we wrote up some events. You throw a D6 & see what it says.
Very good (2x6)
1='Run lads! (+1xd6" this move)
2='Take that!' (2 more combat dice, if in combat, otherwise hurl abuse)
3='Well hit!' (May reroll any missed 'hits' this move)
4='Stand firm!' (Automatically pass any moral test this move)
5='I ain't dead!' (Recover one casualty)
6='Magic Potion found (get a second move)
Very bad (2x1)
1=The gods hate you. It rains on your unit (-D6" off your next move)
2='I don't like it, it's too quiet' (Take a moral test)
3='Sod this for a game of soldiers (retire d6")
4= 'You couldn't hit the side of a Stone Circle (Re-roll any hits this move)
5= 'Ouch!' foot went into a rabbit hole (Throw another D6. 123=no move next go,
45=loose a figure, 6=loose two figures [Monty Python Rabbit]
6='Bloody weather!' (Localized thick fog. Unit moves d6" in a random direction)
I am open to alternative suggestions, though these did add to the hilarity of the game.