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Author Topic: Thinking about a 2000AD Rogue Trooper game...  (Read 26983 times)

Offline RJ

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Thinking about a 2000AD Rogue Trooper game...
« on: October 29, 2009, 08:11:32 AM »
Hi guys,

been painting some 2000AD figures and reading the comic and im really interested in the possibility of creating some form of Rogue trooper game.

But...

Im struggling to find some of the figures. Ive sorted the G.I's i think. Going to go with the copplestone marine fellows without shirts. Kevin Dallimore did some excelent paintwork on these to make them look like G.I's and it was very inspiring:

http://www.kevindallimore.co.uk/MODELS/SF/pages/FW007%20COL.htm

Im really stuck with the NORTS and SOUTHERS though. Ive looked at Pig iron and the Kolony guys would be excelent if they didnt have greatcoats.

So im throwing it out there, Does anyone know of any minis that could pose as my NORTS and SOUTHERS?
Check out my blog here:

http://rjpainting.blogspot.com/

Accepting painting comissions

Offline AKULA

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #1 on: October 29, 2009, 08:38:07 AM »
I won't post any pictures, but have a look at these, under 32mm sci-fi adventurers:

http://www.bronzeagemin.com/miniatures_html/25MM/SCI-FI/Mercs/28mm-Sci-Fi-Adv.htm

 ;)

Foundry also do a Southerner, and have a sale on.

Offline Col.Stone

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #2 on: October 29, 2009, 08:45:15 AM »
I agree with akky :)

Offline manic _miner

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #3 on: October 29, 2009, 11:06:32 AM »
 The Bronzeage ones are very nice.I have all of the ones released so far.David has done a very good job on them.Hope he does a few more.

Offline JollyBob

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #4 on: October 29, 2009, 11:36:09 AM »
I agree with the Bronze age ones for GIs, but as for regular Souther troops, I can't think of anything off hand.

I do however remember having a conversation with someone on here about how some of the old VOR Neo Soviet models from Ral Partha would make good Norts (possilbly with minor conversions).

https://www.connectstores.com/ralpartha/sp_16741.html

Offline Earther

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #5 on: October 29, 2009, 12:52:36 PM »
I know it's a stretch, but maybe the new sci-fi troopers from Woodbine/Gripping Beast would work for Southers?

http://leadadventureforum.com/index.php?topic=13783.0

« Last Edit: October 29, 2009, 01:38:07 PM by Earther »

Offline Uncle Mike

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #6 on: October 29, 2009, 01:14:25 PM »
Great Idea!!! Good luck.

Offline RJ

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #7 on: October 29, 2009, 02:49:08 PM »
Thanks for the ideas all,

Earther, the woodbine guys are a great idea, definately more 2000AD looking than pig iron. I would prob use them as Norts rather than southers though. I could make the visors have to eye sockets rather than the single face plate.

Akula, ive looked at the foundry models of course (im painting some now) but i dont have the cash to pay £3 - £5 each and they dont do enough variant poses for what i need

For vehicles i was going to go with Old Crow - Awesome range of sci fi vehicles.

Anyone got any more ideas? Also rulesets?

Offline Hawkeye

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #8 on: October 29, 2009, 05:30:21 PM »

Sounds like a great idea, Rob! With your painting skills, it's going to look great on the table too.

As regards rules - it depends on the level of engagement you're thinking of. Is it going be a skirmish game, with a handful of models, or something big, or something in between? For a skirmish game, perhaps Necromunda? I know a lot of people on the forum have modified the rules for all sorts of games. Others swear by the Combat Zone rules, which I have, and have read, but haven't played. The lack of a campaign system in Combat Zone - at least a detailed one like in Necromunda or Legends of the Old West - is the only thing I have a problem with. I suppose for you it depends on whether you actually want a campaign system or not.

In any case, I'll be following this with a lot of interest, because I think it's an excellent idea!
Sono Pazzi Questi Romani

Offline RJ

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #9 on: October 29, 2009, 05:54:20 PM »
Too kind Hawkeye, thank you  :)

im thinking of skirmish level really. 15 - 20 GI's vs 30 - 40 Norts and their vehicles.

Ive never heard of Combat Zone, il have to do some research. I dont want to use the 40k style of rules. Even though i like rolling buckets of dice i want this game to have a bit more depth.

Ive seen stargrunt and the Chris Peers future wars rulesets, anyone any experience with these?

Im really liking the woodbine design sci-fi models now, just wish there were more than 4 poses!  :)


Offline Westfalia Chris

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #10 on: October 29, 2009, 06:20:33 PM »
Too kind Hawkeye, thank you  :)

im thinking of skirmish level really. 15 - 20 GI's vs 30 - 40 Norts and their vehicles.

Sounds good!

Quote
Ive never heard of Combat Zone, il have to do some research. I dont want to use the 40k style of rules. Even though i like rolling buckets of dice i want this game to have a bit more depth.

Combat Zone´s not half bad. 40k I would advise against, since those do have the problem of not working properly with small units, as far as I´m concerned (although the new 40k is rather nice against).

Quote
Ive seen stargrunt and the Chris Peers future wars rulesets, anyone any experience with these?

Stargrunt is excellent, although you might find it a bit tedious at first. It does, however, do an admirable job of depicting company-level actions in a very "realistic" (from today´s point of view) way. Lots of counters for those. You can actually download the rules for free at Ground Zero Games´Download Page.

I´ve only seen CLA in the flesh. Judging from that and what I´ve heard, the future wars set could provide for a real fun game, with nice levels of detail, but the layout of many of the old versions left quite a bit to be desired.

Finally, if a bit of shameless plugging is allowed, you could adapt our Triumph and Tragedy rules, using the weapons stats as "count as" until I finish the Sci-Fi PDF supplement (cough cough). This works rather well with the number of figures envisaged by you.

Offline Skunkape

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #11 on: October 29, 2009, 06:31:27 PM »
Wow, the Bronze Age minis look great! While I'm probably not going to run a Rogue Trooper game, I do like those minis and will have to get some! Thanks for posting the link!
Skunk

You wanna be alright you gotta walk tall

Long Beach Dub Allstars & Black Eyed Peas

Offline RJ

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #12 on: October 29, 2009, 06:42:33 PM »
Thanks for the post Westfalia Chris!

I like the idea of adapting T&T.... My friend and i have just started playing with these rules and are really enjoying it.

Interesting to hear you are working on a sci-fi expansion, i think this will be very well recieved.

you will have to post up some of your ideas to get the creative juices flowing!

Offline Westfalia Chris

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #13 on: October 29, 2009, 06:47:02 PM »
Thanks for the post Westfalia Chris!

I like the idea of adapting T&T.... My friend and i have just started playing with these rules and are really enjoying it.

Interesting to hear you are working on a sci-fi expansion, i think this will be very well recieved.

you will have to post up some of your ideas to get the creative juices flowing!

Write me what kind of weapons you´ll need. I´ve already got most of the regular stuff, like automatic weapons, rocket/missile launchers, plus more of the exotic items, like robots, flight packs and stuff figured out, I´ll just have to pop it into a nice PDF and do some writing to finish it up. Totally unofficial, but I wanted to use T&T for my ABC Warriors project as well, apart from the Alterra 1 setting, so I did put some thought into it.

Apart from that, you could use the currently availabe rules for weapons to "depict" more futuristic stuff. For example, "elephant guns" as blasters/energy guns/lasers, and as a rocket launcher with an added small template.

Offline RJ

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Re: Thinking about a 2000AD Rogue Trooper game...
« Reply #14 on: October 29, 2009, 06:57:04 PM »
ABC Warriors...

would be so awesome to game the Volgan war. Im very interested in what minis you would be using (other than some of the Foundry ones of course)

I think you covered most of the weaponry. Automatic weapons, missile launchers, heavy blasters, different types of grenade, laser cannons. Also different types of vehicle mounted weapons like battle cannons, artillery etc.

Id be interested to hear what kind of ideas you had for robots and droids?

 

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