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Author Topic: 15mm Space Station Zero and 5PFH - 1st campaign game 28/9  (Read 31352 times)

Offline hubbabubba

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Re: 15mm Space Station Zero and 5PFH -new spaceship walls 3/8
« Reply #105 on: 16 September 2025, 11:06:13 AM »
That's a fine looking board indeed. :-* :-* :-*

Offline mikedemana

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Re: 15mm Space Station Zero and 5PFH -new spaceship walls 3/8
« Reply #106 on: 16 September 2025, 06:38:48 PM »
Awesome job on this build! As I said on FB, this tabletop is what the rules writers were likely dreaming of as they wrote the rules...

Mike Demana

Offline 6mmfan

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Re: 15mm Space Station Zero and 5PFH -new spaceship walls 3/8
« Reply #107 on: 18 September 2025, 07:23:59 AM »
Thanks for the nice feedback

Here are the completed walls, I used the same colours as the stand alone walls to make it all work together. I added some random decals including a few first aid ones.









Oops I forgot to paint the vent on this one!




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Re: 15mm Space Station Zero and 5PFH -new spaceship walls 3/8
« Reply #108 on: 18 September 2025, 07:39:54 AM »
Very nice.

Offline Dean

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Re: 15mm Space Station Zero and 5PFH -new spaceship walls 3/8
« Reply #109 on: 18 September 2025, 10:23:35 AM »
Got to agree with Mike, fantastic terrain.  Would work well with Call Security! too … just saying  ;)
« Last Edit: 18 September 2025, 11:43:01 AM by Dean »

Offline Gunbird

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Re: 15mm Space Station Zero and 5PFH -new spaceship walls 3/8
« Reply #110 on: 18 September 2025, 10:40:12 AM »
Superb. More, more!
Who is Gunbird? Johan van Ooij, Dutch, Mercenary Gamer, no longer mobile and happy to live life while it lasts >> http://20mmandthensome.blogspot.com/

Offline Storm Wolf

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Re: 15mm Space Station Zero and 5PFH -new spaceship walls 3/8
« Reply #111 on: 18 September 2025, 12:31:31 PM »
Wow :-* fantastic, I really must do more with my much more boring walls  :?
Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane.

Offline War Monkey

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Re: 15mm Space Station Zero and 5PFH -new spaceship walls 3/8
« Reply #112 on: 22 September 2025, 06:30:26 PM »
Wow, a lot of great stuff going on here. I hope to see more.
Just remember "If the Enemy is in range, so are YOU!

http://silo1313.blogspot.com/

Offline 6mmfan

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Re: 15mm Space Station Zero and 5PFH -new spaceship walls 3/8
« Reply #113 on: 24 September 2025, 12:04:11 AM »
Thanks everyone. I've kitbashed a couple more pieces of scenery and a virus bomb marker.

A couple of storage tanks (thanks again to the versatile kinder egg containers which does not take glue well) which make good area terrain pieces.

This bit is made from some plastic tube and spare pieces from some 40K Imperial tanks I think. I got a bunch of bits and a lot are too big for 15mm but these were good and I wish I had more of the end pieces.




Virus bomb marker - made from a simple base and a Vanguard Epic scale storage container




And I've started on these 6mm land train vehicles from Iliada Game studio. Although they are lovely designs I thought they were too big for 6mm scifi so they sat in a box. But I got them out again and I think are great for 15mm. I added a few pieces (including a few nail art pieces) to add more 3d relief and to hide some of the joins between the layers.





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  • Galactic Brain
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Re: 15mm Space Station Zero and 5PFH -new spaceship walls 3/8
« Reply #114 on: 24 September 2025, 06:53:53 AM »
I like your additions, especially the land trains repurposed for 15mm.
I have used some 10mm robots for my 28mm Sci-fi. Good as small maintenance droids.

Offline Malebolgia

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Re: 15mm Space Station Zero and 5PFH -new spaceship walls 3/8
« Reply #115 on: 24 September 2025, 09:07:09 AM »
Wowie, this all looks so brilliant! Inspiring stuff man
“What use was time to those who'd soon achieve Digital Immortality?”

Offline 6mmfan

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Re: 15mm Space Station Zero and 5PFH -new spaceship walls 3/8
« Reply #116 on: 25 September 2025, 02:52:28 AM »
Here's the last few scatter pieces finished - see earlier in the thread for the construction

Broken pipes




Damaged computer terminal




Thanks

Offline 6mmfan

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Re: 15mm Space Station Zero and 5PFH -new spaceship walls 3/8
« Reply #117 on: 28 September 2025, 03:58:40 AM »
I (re)started the first game of the campaign finally. The scenario is called Docking Bay Access Port and the objective is to kill all the robot sentries  and obviously survive! As well as the 6 Sentries, there are 3 poison gas leaks which cause life saving tests each time a figure activates, and any failures will cause a life point loss. Some of my crew have Hazard suits which help for this test.

I went with a 6 crew team (plus a Commander) of Explorers consisting of a Medical Officer, 2 Soldiers, Scientist, Chief Engineer and an Ace Pilot. All are armed with a sidearm and the soldiers and my commander have armour. My Commander also has a Teleporter and the rest have various Scanners, Stim shots and Med-patches. My crews "edge" is Nano-tech, which means each crew member automatically heals 1 life point a turn.

The Crew (all Alternative Armies figures) from left to right - Stery Robak - Soldier, Rice Mason - Medical Officer, Mani - Chief Engineer, Remy Bryante - Ace Pilot, Rivans - Soldier, Hami Hooni - Scientist, and in the front is the commander Fery Balhi


The Ancient Sentries - great models by GZG but I'm not sure about the colour scheme, maybe they need more weathering.




The Table - the crew started on the left side and the sentries on the right



Sentries spotted!


One sentries down but the other one is blocking the way. The blue dices represent lost life points and the pilot has suffered badly from the poison gas leaks despite his Hazard suit, which should have given him extra protection. Maybe it has a hole in it!


The commander uses his Teleporter to jump to a gas pipe leak to try and block it, but a Sentry is near by.


A few sentries have been killed but these two are a threat. The crew converges and lets rip with all their sidearms


Some great dice means both sentries are down and the crew is pretty healthy with the nano-tech keeping the damage from the posion gas to a minimum.


Meanwhile on the other side it is not going well and the commander is isolated. He has lost 3 out of his 5 lives and is one bad result away from dying!


Some of the crew rush to help their commander while the Chief Engineer uses his Hyper scanner to help close one of the gas leaks.


The situation - There is only one sentry left and the commander remembered he had a teleporter and jumped away from combat, with only 1 life remaining.


The Medical officer offers medical attention but the commander thinks the machete may be a little OTT.


With the commander healed, he and the rest of the crew surround the last sentry and slowly hack it down, and complete the scenario
.

Game over! It was pretty tough and the constant rolling every turn for the poison gas effects made it hard. The sentries were tougher in hand to hand, and I didn't realise until later in the game that a crew member could freely move away from combat. The rules are pretty light compared to a lot of skirimish games I have played and there is a fair bit of dice rolling, but I like how it is an all in one game with 24 scenarios.


« Last Edit: 28 September 2025, 04:01:26 AM by 6mmfan »

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Re: 15mm Space Station Zero and 5PFH - 1st campaign game 28/9
« Reply #118 on: 28 September 2025, 07:28:57 AM »
Pretty game & very entertaining AAR. Thanks for posting.

Offline LouieN

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Re: 15mm Space Station Zero and 5PFH - 1st campaign game 28/9
« Reply #119 on: 28 September 2025, 03:35:54 PM »
Thank you for the report.  Great minis and setup.  I think the sentry bots look great. 

 

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