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Author Topic: Rule #1: read the victory conditions!  (Read 499 times)

Offline ChrisBBB

  • Scientist
  • Posts: 426
Rule #1: read the victory conditions!
« on: 29 September 2025, 11:04:56 AM »
The fighting withdrawal at Beaumont (FPW 1870) never fails to produce an entertaining game. AAR is here:
https://bloodybigbattles.blogspot.com/2025/09/rule-1-read-victory-conditions.html

Meanwhile here's a pic. Can you spot the deliberate mistake?


Offline vtsaogames

  • Mastermind
  • Posts: 1860
    • Corlears Hook Fencibles
Re: Rule #1: read the victory conditions!
« Reply #1 on: 29 September 2025, 01:49:57 PM »
When playing French during our FPW campaign, I flubbed all the retreat scenarios. Fought too much, ran too little. What victory conditions? Look, that enemy unit is disrupted! If we hit it now...
And the glorious general led the advance
With a glorious swish of his sword and his lance
And a glorious clank of his tin-plated pants. - Dr. Seuss


My blog: http://corlearshookfencibles.blogspot.com/

Offline CapnJim

  • Galactic Brain
  • Posts: 5473
  • Gainfully unemployed and lovng it!
Re: Rule #1: read the victory conditions!
« Reply #2 on: Today at 02:11:51 AM »
Ain't the flag's colors reversed?
"Remember - Incoming Fire Has the Right-of-Way"

Offline ChrisBBB

  • Scientist
  • Posts: 426
Re: Rule #1: read the victory conditions!
« Reply #3 on: Today at 02:43:02 AM »
Well done, Cap'n - you win a virtual croissant. Yes, that's the kind of thing that can happen when you get your army painted in Bangladesh.

 

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