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Author Topic: Pulp Alley - Terrain  (Read 221818 times)

Offline pistolpete

  • Mad Scientist
  • Posts: 836
  • Rent money is for rent - telly savalas
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #585 on: February 05, 2016, 06:33:27 PM »
between this and what 6mmPhil is doing (http://leadadventureforum.com/index.php?topic=86520.45) it's going to be an excellent future for urban adventures.

Online Michi

  • Galactic Brain
  • Posts: 4168
  • Hoist the colours!
    • Tableterror
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #586 on: February 05, 2016, 06:39:54 PM »
YouŽll sell fawthands of casts Dave!!!

Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #587 on: March 15, 2016, 09:09:26 PM »
A couple new designs for our Pulp Alley terrain ---

The signs on both of these buildings are reversible, so you can make your own signs on the blank side ---




This is a variant of the same building, with only 3 pieces swapped out ---


Offline Valerik

  • Mad Scientist
  • Posts: 600
  • "...promiscuously brandishing a revolver..."
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #588 on: March 16, 2016, 02:58:13 AM »
A couple new designs for our Pulp Alley terrain ---

The signs on both of these buildings are reversible, so you can make your own signs on the blank side ---

This is a variant of the same building, with only 3 pieces swapped out ---


More great work Dave!!

Is there a pre-sign up sheet to initial before the pre-order phase proper begins?

That laundry needs whacking great ventriculators, rooftop or otherwise, for heat dissipation.









Now just y'all watch, I said "Dissapation"  Now Mad Lord Whooziewhatsis is gonna appear...

Or not, he might have pressing engagements...

Valerik

Who loves the concept of karma. It means all the people I mistreat and abuse every day must have it coming.
BGR

"Fart in the devil's face"
Martin Luther


Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #589 on: March 16, 2016, 05:18:38 PM »
More great work Dave!!

...
That laundry needs whacking great ventriculators, rooftop or otherwise, for heat dissipation.
...


Yup, I've been looking for a design I felt like modeling. Those photos might help. THANKS!


Online YPU

  • Galactic Brain
  • Posts: 4274
  • In glorious 3D!
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #590 on: March 16, 2016, 06:37:53 PM »

Yup, I've been looking for a design I felt like modeling. Those photos might help. THANKS!



If you ever need any help with that let me know!
3d designer, sculptor and printer, at your service!



3d files! (here)

Offline Puuka

  • Mad Scientist
  • Posts: 584
  • The Deputies come
    • Shaggy Puuka Dice Bags and Accessories.
Re: Pulp Alley Terrain - The Epic Adventure Continues
« Reply #591 on: March 17, 2016, 06:12:05 PM »
For the rooftops, why not straws and fluted beads

Looking for a set of rules that adaptable for different genres.

Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Re: Pulp Alley Terrain - The Epic Adventure Continues
« Reply #592 on: March 31, 2016, 04:48:40 AM »
Some concept art for our new Pulp Alley terrain ---










More to come........

Offline Redmao

  • Scientist
  • Posts: 457
  • Canadian Agent
Re: Pulp Alley Terrain - The Epic Adventure Continues
« Reply #593 on: March 31, 2016, 01:22:24 PM »
Pretty awesome stuff.
Great job!

Offline pistolpete

  • Mad Scientist
  • Posts: 836
  • Rent money is for rent - telly savalas
Re: Pulp Alley Terrain - The Epic Adventure Continues
« Reply #594 on: March 31, 2016, 01:31:01 PM »
great stuff!  can't wait to see what's next.

Online Mad Lord Snapcase

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 5079
  • Snapcase Hall, Much-Piddling, Devon
    • The Life and Times of Mad Lord Snapcase
Re: Pulp Alley Terrain - The Epic Adventure Continues
« Reply #595 on: April 01, 2016, 07:28:57 AM »
Quote
Now just y'all watch, I said "Dissapation"  Now Mad Lord Whooziewhatsis is gonna appear...

Did someone mention my name?


Seriously, this looks awesome, Dave, great work!


Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Re: Pulp Alley Terrain - The Epic Adventure Continues
« Reply #596 on: April 05, 2016, 01:54:09 AM »
THANKS guys! Glad you like it. I'm hoping we can eventually figure out how to get some of these made.  ;) lol

Offline wargame_insomniac

  • Assistant
  • Posts: 28
Re: Pulp Alley Terrain - The Epic Adventure Continues
« Reply #597 on: April 17, 2016, 09:14:23 PM »
Looking forward to see thse publicly available.

Offline Jocke

  • Bookworm
  • Posts: 52
    • NoClear Studio
Re: Pulp Alley Terrain - The Epic Adventure Continues
« Reply #598 on: April 19, 2016, 03:01:27 PM »
Great Dave...  :-*
Will you make those Terrain pieces available in Europe too?
Pretty Please...  ;D

Offline horridperson

  • Mad Scientist
  • Posts: 899
  • Doing the Will of The Horned Cat
    • Void Spaces
Re: Pulp Alley Terrain - The Epic Adventure Continues
« Reply #599 on: April 21, 2016, 05:05:25 AM »
Wow.  The buildings are beautiful and I have 40 pages of thread to rifle through because I haven't seen this before.  Thank you for providing me a texturing solution I was in need of.  Your presentation makes it impossible to ignore your game (Very sneaky, very clever :) ).  I need to know more.

Addendum:  How did you build the plank doors on your buildings?  I couldn't tell if they were balsa, plasticard, or something else.  I was surprised how you achieved the distressed paint scheme; it looked much more complicated.
« Last Edit: April 21, 2016, 04:36:02 PM by horridperson »

 

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