After managing to schedule a little painting time for the never ending zombie project I decided to update this thread a little

I have had mixed results, sometimes the varnish can make it look matt. I have been putting it on after varnishing lately as a result
and
It's not an ink and don't use a good brush, though water based it will kill it!
After comments like the above earlier on in this thread I picked up some Tamiya Clear Red and modified the red areas on some of the figures pictured earlier. The links in the earlier photos in this thread have been updated.
Despite my scepticism regarding TCR, I have found it be very pleasing to work with. It have been using it to remove the ketchup-y element to the bloodier areas on my figures. I have updated the earlier photos on the thread for those interseted. Thanks to allthose who recommended it, I have found it to be a solid addition to my paint "arsenal". Thanks for the useful feedback to everyone who suggested it
In addition I have used TCR on the following figures, most of which are more zombie "personalities" for my games. The occasional regular zombie crept in however, just because I was enthusiastic about the Frothers Competition figures that I got in early January.
Finally, apologies for the dodgy exposure on the photos: I blame both the Irish climate and my unwillingness to devote a "proper" area to photograph figures... so far at least.
Comments and criticisms are always welcome

First a pair of L4D Hunters:

Although I didnt go to the trouble of sculpting duct tape to the legs and arms of the figures, they are still close enough to the image of the Hunter from L4D for me. I used a little licence re the clothes, adding a little more blue and brown than in the essentially monochrome video game characters.
As noted earlier, I am trying an experiment with these guys by basing them on square Warhammer bases in an effort to make them very distinct from the rest of the (mostly) round slot-based zombie horde. While I far prefer round bases, the square ones make them immediately identifiable in game terms, which is handy in terms of games with a lot of individual figures in play.
Which leads me to Patient Zero...


Patient Zero is a figure from the Frothers set released last year. The figure is supplied with a nice scenic tiled base (barely visible above). This combined with my current "square base = zombie character" approach meant that I elevated the figure to the status of Patient Zero (because it was easiest to give him a square base = zombie character). In game terms he will be a mobile spawn point or an essential assasination for the survivors or something similar.
The highlighting on his gown is a
little more apparent in person (stupid photo exposure...). The figure has a couple of outbreaks of boils/pustules throughout. Inspired by
Planet Terror I decided to paint them like the similar skin conditions present in the "Sickos" from that movie: purple-ish, so as to distinguish them a little from the bloody areas. Again, they are a little more prominent in the flesh that they are in the over-exposed photo (in contrast with the previously unseen mould line on his right arse cheek

).
I also painted a couple of the other Frothers figures. Although they dont really come under the umbrella of "Zombie Characters/Bosses", I am including them here anyway. Note that they are small figures and that the bases are 20mm slots, rather than the regular 25mm ones. I enjoyed painting these two





jockeys and chargers and witches OH MY!!!
Although I got the Witches done at an early stage the components for the Chargers and Jockeys are still sitting on my cutting mat. They should materialise soon, assuming that I dont get distracted by the post-apoc vibe that is turning me on recently
