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Author Topic: Zombie Characters/Bosses (Tengu stuff added 22/03/2011)  (Read 23647 times)

Offline aircav

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Re: Zombie Characters/Bosses
« Reply #15 on: 22 December 2009, 03:07:30 PM »
Love the Zombie bosses  :-* :-* :-*

I like the contrast of the bright red blood and the more muted tones of the rest of the miniatures.

What the 'kin hell is TCR when its at home?


Keith  :?

Offline Overlord

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Re: Zombie Characters/Bosses
« Reply #16 on: 22 December 2009, 03:24:07 PM »
Tamiya Clear Red: X27



http://www.ontracks.co.uk/library_guides/59_guide_tamiya_acrylic.htm

Apparently the only red for blood.  Thousands of zombies can't be wrong.... :D
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Offline aircav

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Re: Zombie Characters/Bosses
« Reply #17 on: 22 December 2009, 03:42:51 PM »
Aahh it all makes sense now  :D :D

Keith

Offline Commander Vyper

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Re: Zombie Characters/Bosses
« Reply #18 on: 22 December 2009, 04:04:40 PM »
Although citing any notion of "realism" in the context of zombies is of course fraught with problems, I did go for a fresh blood with a vague notion of it being either from the zed being reasonably fresh or from the zed having recently bitten a survivor. 

Additionally, assuming the zombies actually contain any liquid form of blood (Max Brooks amongst others think not, yet in many ways the explosion of blood from a zombie headshot defines the genre IMO) then a lot of it would feasibly be evident from wounds caused during the zombies rather clumsy day to day activities I reckon.  Also, assuming that the zombie is fresh, the blood from the injuries that actually infected the zombie could be the source.

Using the same blood tones regardless of varying flesh tones is a short cut: presumably different stages of decay would show different stages of "wetness" and so on.

Of course, rather than basing my painting colour choices on pseudo-science, perhaps I actually just enjoyed ladling large quantities of  red paint of over the figures ;)

I painted a whole lot of zombies over the years with a lot more understated bloody areas and I was unhappy with the somewhat dried out appearance that it gave them.  I possibly went a little bit too far in making these guys "wetter", even though I enjoyed the process quite a lot.  Its a lot more "freeform" than most of the pernickity figure painting processes that I use.

Making the blood look like it comes from a couple of sources might both break up the brightness and be more "realistic".  I have seen people use TCR as a matter of course for this but I have never had/used any of my own.  In all honesty, I am sceptical of its "magic bullet for zombie blood" reputation as I have seen some examples that didnt look right to me at all.  Nonetheless, I bought a pot to try it out due to the feedback on this thread.  Hopefully I will get around to trying it soon.

Thanks to everyone who gave their honest opinions, suggestions and compliments.  Its why I posted the photos up in the first place :)



Just one thing, never said TCR was a magic bullet, I've seen it applied appallingly on countless figures, I've only been using it for around six months or so but if you actually use and build on it, it creates some very nice effects. Using it neat looks crap.

Good luck

The Commander
Now water can flow....or water can crash...be water my friend.
Sifu Bruce Lee.




Offline cheetor

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Re: Zombie Characters/Bosses
« Reply #19 on: 22 December 2009, 05:42:21 PM »
Just one thing, never said TCR was a magic bullet

Sure, no sweat :) 

It was mentioned a couple of times on the thread but mainly, I mentioned the magic bullet thing because so many people swear by it, yet many of the examples that I have seen dont quite live up to the hype.  I am looking forward to giving it a go myself.  I am interested to see what makes it different from old GW red ink for example.


I've only been using it for around six months or so but if you actually use and build on it, it creates some very nice effects. Using it neat looks crap.

Good to know, thanks :)  If I can get it to work out I will post up some more bloody stuff some time.


Quote from: aircav
Love the Zombie bosses  Love Love Love

Thanks!


Offline Lowtardog

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Re: Zombie Characters/Bosses
« Reply #20 on: 22 December 2009, 09:06:50 PM »
I have had mixed results, sometimes the varnish can make it look matt. I have been putting it on after varnishing lately as a result

Offline supervike

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Re: Zombie Characters/Bosses
« Reply #21 on: 23 December 2009, 03:23:00 AM »
Hate to go against the crowd, but I LIKE the amount of Red you've used.  I love the way in contrasts to the 'dead' look.

I'm using Wyrd's killjoy as a zombie 'boss'.



I should probably use a bit of TCR on that guy...his guts look a smidge dry.

Anyhow, keep it up! I love the witches especially.

Offline Commander Vyper

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Re: Zombie Characters/Bosses
« Reply #22 on: 23 December 2009, 07:49:14 AM »
Sure, no sweat :) 

It was mentioned a couple of times on the thread but mainly, I mentioned the magic bullet thing because so many people swear by it, yet many of the examples that I have seen dont quite live up to the hype.  I am looking forward to giving it a go myself.  I am interested to see what makes it different from old GW red ink for example.


Good to know, thanks :)  If I can get it to work out I will post up some more bloody stuff some time.


Thanks!



It's not an ink and don't use a good brush, though water based it will kill it!

Ta

The Commander

Offline cheetor

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Re: Zombie Characters/Bosses
« Reply #23 on: 23 December 2009, 02:17:40 PM »
Hate to go against the crowd, but I LIKE the amount of Red you've used.  I love the way in contrasts to the 'dead' look.

I like it too, even if the execution could be a bit better in places.  It has made my zombie horde more pleasing to the eye I think, it... coagulates... all of the disparate miniatures and colours together a bit better.  While I dont want the zombies to look like a cohesive force, I do enjoy having a theme running through them.  Even if it is as simple as bright red blood.




I'm using Wyrd's killjoy as a zombie 'boss'.

Thats a lovely paintjob and a great figure.  I must pick one of those guys up too.  I particularly like the veins, its tempting to add some to my fat guys.




Anyhow, keep it up! I love the witches especially.

Thanks!  Jockeys and Chargers are in the pipeline.


Offline Chairface

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Re: Zombie Characters/Bosses
« Reply #24 on: 23 December 2009, 03:00:16 PM »
Hate to go against the crowd, but I LIKE the amount of Red you've used.  I love the way in contrasts to the 'dead' look.

I agree! Love the look!

Offline supervike

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Re: Zombie Characters/Bosses
« Reply #25 on: 24 December 2009, 11:38:34 PM »
jockeys and chargers and witches OH MY!!!


LOL.

I'm also trying to sculpt some of my own 'zombie bosses' straight from L4D.  Working on the boomer.  I'll share if it turns out any good, but so far it's pretty hideous....

Offline Bako

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Re: Zombie Characters/Bosses
« Reply #26 on: 24 December 2009, 11:51:37 PM »
Apparently the only red for blood.  Thousands of zombies can't be wrong.... :D

Nahh, I prefer my old crusty blood mix better.
Everything is better with lizardmen.

Offline cheetor

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After managing to schedule a little painting time for the never ending zombie project I decided to update this thread a little :)

I have had mixed results, sometimes the varnish can make it look matt. I have been putting it on after varnishing lately as a result

and

It's not an ink and don't use a good brush, though water based it will kill it!

After comments like the above earlier on in this thread I picked up some Tamiya Clear Red and modified the red areas on some of the figures pictured earlier.  The links in the earlier photos in this thread have been updated.

Despite my scepticism regarding TCR, I have found it be very pleasing to work with.  It have been using it to remove the ketchup-y element to the bloodier areas on my figures.  I have updated the earlier photos on the thread for those interseted.  Thanks to allthose who recommended it, I have found it to be a solid addition to my paint "arsenal".  Thanks for the useful feedback to everyone who suggested it

In addition I have used TCR on the following figures, most of which are more zombie "personalities" for my games.  The occasional regular zombie crept in however, just because I was enthusiastic about the Frothers Competition figures that I got in early January.

Finally, apologies for the dodgy exposure on the photos: I blame both the Irish climate and my unwillingness to devote a "proper" area to photograph figures... so far at least.

Comments and criticisms are always welcome :)

First a pair of L4D Hunters:



Although I didnt go to the trouble of sculpting duct tape to the legs and arms of the figures, they are still close enough to the image of the Hunter from L4D for me.  I used a little licence re the clothes, adding a little more blue and brown than in the essentially monochrome video game characters.

As noted earlier, I am trying an experiment with these guys by basing them on square Warhammer bases in an effort to make them very distinct from the rest of the (mostly) round slot-based zombie horde.  While I far prefer round bases, the square ones make them immediately identifiable in game terms, which is handy in terms of games with a lot of individual figures in play.




Which leads me to Patient Zero...



Patient Zero is a figure from the Frothers set released last year.  The figure is supplied with a nice scenic tiled base (barely visible above).  This combined with my current "square base = zombie character" approach meant that I elevated the figure to the status of Patient Zero (because it was easiest to give him a square base = zombie character).  In game terms he will be a mobile spawn point or an essential assasination for the survivors or something similar.

The highlighting on his gown is a little more apparent in person (stupid photo exposure...).  The figure has a couple of outbreaks of boils/pustules throughout.  Inspired by Planet Terror I decided to paint them like the similar skin conditions present in the "Sickos" from that movie: purple-ish, so as to distinguish them a little from the bloody areas.  Again, they are a little more prominent in the flesh that they are in the over-exposed photo (in contrast with the previously unseen mould line on his right arse cheek :( ).




I also painted a couple of the other Frothers figures. Although they dont really come under the umbrella of "Zombie Characters/Bosses", I am including them here anyway.  Note that they are small figures and that the bases are 20mm slots, rather than the regular 25mm ones.  I enjoyed painting these two :)









jockeys and chargers and witches OH MY!!!

Although I got the Witches done at an early stage the components for the Chargers and Jockeys are still sitting on my cutting mat.  They should materialise soon, assuming that I dont get distracted by the post-apoc vibe that is turning me on recently :)

« Last Edit: 13 February 2010, 05:25:06 PM by cheetor »

Offline marrony

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Re: Zombie Characters/Bosses
« Reply #28 on: 13 February 2010, 05:39:46 PM »
Excellent work.Got my frothers undead in the pile....will have to dig them out look so good painted up.Great stuff!
'The night is gone and the sword is drawn.And the scabbard thrown away!' -Cry of the People by John G Neihardt.

Offline Commander Vyper

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Re: Zombie Characters/Bosses
« Reply #29 on: 13 February 2010, 05:40:21 PM »
Very very very nice indeed! Very impressed good call mate!

Lets have your skin recipe to add to the mix then, really like the little girl, patient zero and the hunters so spill the beans!

The Commander
« Last Edit: 13 February 2010, 05:43:18 PM by Commander Vyper »

 

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