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Author Topic: Battlefield Bad Company Game - Salute 2011  (Read 38854 times)

Offline AKULA

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #75 on: 07 February 2011, 07:55:15 PM »
It turns out that the reason that the terrain in the part of Chile, that the Arica Harbour Battlefield map is based upon, is so arid, is due to soil erosion, caused by GOATS.

When I learnt this, it seemed appropriate that Goat Boy, or muchacho de la cabra as he is known locally, make an appearence on table.



Steders in his Recon outfit, for the Battlefield game - he misheard them when they said Recon troopers wear a ghillie suit......

 :wink:

The shaded area on the base, is for the game, relating to line of sight.  The Thompson SMG, and Goatboy mini, are both from Hasslefree.

and here is Steders, with the rest of his squad.....



Offline AKULA

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #76 on: 19 February 2011, 08:12:50 PM »
Managed to grab a bit of time today, and here is the result:

5 rubble templates painted - rough but ready - hopefully they look alright.



a couple of wrecked cars



and have built a couple more vehicles ready for priming - in this case Imprint Models 1/50th Bradley, and T-90 MBT - lovely crisp castings, and easy to assemble.






 :D

Offline Slayer

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #77 on: 20 February 2011, 12:32:51 AM »
been waiting for a update :-)

ruins look good, have recently brought 3 kits from imprint and have to agree they are lovely models.

the early bird may get the worm but the second mouse gets the cheese

Offline Ray Rivers

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #78 on: 20 February 2011, 09:39:25 AM »
 :-*

Looking good!

You seem to be on time line for Salute.  Should be a great table when finished!

Offline AKULA

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #79 on: 20 February 2011, 05:16:20 PM »
A couple more hours today, and managed to get two more buildings built - just little details like the chimney pots to add, seal them with filler, and then paint.

Two-storey Building:





Have gone with the top floor being 6mm smaller, to let the tops of the ground floor exterior walls secure the top floor walls in place - the chimney on the upper floor, is intentionally slightly off centre, to allow a better fit for the exterior walls (there is no reason why the chimney couldn't be at a slight angle between floors).



Single Storey Building:



The fireplace helps to support the roof, when the exterior walls have been removed.


Wide angle shot:




The two new buildings are on the left-hand side of the photo.

Offline manic _miner

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #80 on: 20 February 2011, 07:22:36 PM »
 Looking very nice Matt.

Offline Ray Rivers

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #81 on: 20 February 2011, 07:52:30 PM »
You gone to have a drone?

Offline AKULA

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #82 on: 20 February 2011, 10:07:56 PM »
You gone to have a drone?

you mean, a UAV?

eventually - Salute will just be mainly infantry, with a couple of tanks/hummers.


Offline Grimmnar

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #83 on: 21 February 2011, 12:31:03 AM »
you mean, a UAV?

eventually - Salute will just be mainly infantry, with a couple of tanks/hummers.

Maisto makes a nice Predator drone. Had a few for a few things. 1 on a flying stand. 1 for on the ground in a hanger or something. And 1 to demolish as a crashed drone for a recovery objective. :-)

Grimm

Offline AKULA

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #84 on: 21 February 2011, 02:09:51 PM »
Cheers Grimm, but the UAV in Battlefield, is a small unmanned helicopter - perhaps not correct, in terms of kit, but more the look I'm after.
 :)

Will get myself a small scale helo at some point.



Offline Col.Stone

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #85 on: 21 February 2011, 04:54:37 PM »
a tiny loach would look the biz for the UAV i think :)
http://en.wikipedia.org/wiki/Hughes_H-6

Offline bigmanfran

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #86 on: 21 February 2011, 04:58:10 PM »
Really excellent work Akula, looking forward to seeing it at Salute.
Bitter,twisted and resentful.

http://theangrylurker.blogspot.com/

Offline Wirelizard

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #87 on: 22 February 2011, 09:39:10 AM »
a tiny loach would look the biz for the UAV i think :)
http://en.wikipedia.org/wiki/Hughes_H-6

Maybe a 6mm helicopter as the base model for a 28mm UAVcopter?

GHQ make amazingly detailed 6mm vehicles:
OH-6A Cayuse
http://www.ghqmodels.com/store/ac11.html
MD 500 Defender
http://www.ghqmodels.com/store/ac12.html
Defender w/ rotor sight:
http://www.ghqmodels.com/store/ac14.html

We playtested Mein Panzer modern a bunch with a friend's GHQ Bundeswehr & Russian Airborne 1980s/WW3 forces years back. I've seen 28mm vehicles sold with less detail than the GHQ 6mm stuff!

Offline Centaur_Seducer

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #88 on: 22 February 2011, 09:47:01 AM »
Akky, it looks great!
Have you considered using magnets for holding the walls together? :)

Offline Dhark

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #89 on: 22 February 2011, 10:16:23 AM »
Your Table looks really great. :o Actually I might steal the idea of removable walls. Can you tell me what material you used for the walls? The final product looks really great.

 

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