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Author Topic: New Boot Hill Greens *Castings now in stock 29/08/11*  (Read 24721 times)

Offline The Dozing Dragon

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Re: New Boot Hill Greens
« Reply #15 on: July 28, 2011, 06:09:23 PM »
Absolutely great. Must resist though............................last thing I need is another theatre to collect........

Offline fastolfrus

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Re: New Boot Hill Greens
« Reply #16 on: July 28, 2011, 06:16:46 PM »
Oh, I DO like those; not that I'm biased of course.... ;)

Have you written any rules for them?
Gary, Glynis, and Alasdair (there are three of us, but we are too mean to have more than one login)

Offline Prof.Witchheimer

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Re: New Boot Hill Greens
« Reply #17 on: July 28, 2011, 06:22:25 PM »
Thumbs up, Nick! The subject is not my cup of tea at all but these New Orlean Volunteers are just smashing. Well done.

Offline Yankeepedlar01

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    • http://talesfromghq.blogspot.com/2011/11/you-are-very-welcome-at-tales-from-ghq.html
Re: New Boot Hill Greens
« Reply #18 on: July 28, 2011, 06:32:40 PM »
Have you written any rules for them?
I've been asked before, but I've only got Zorro and some Presidials...
"There is no point in being stupid unless you show it!"

http://talesfromghq.blogspot.co.uk/

Offline gamer Mac

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Re: New Boot Hill Greens
« Reply #19 on: July 28, 2011, 06:34:00 PM »
As has already been stated, some lovely posses. :-* :-* :-*
Your range is really coming together, long may it contiue.
One of these days I may actually get round to buying some to go with the Zoro I have. :D

Offline Phil Robinson

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Re: New Boot Hill Greens
« Reply #20 on: July 28, 2011, 07:20:27 PM »
Simply stunning.

Offline Keith

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Re: New Boot Hill Greens
« Reply #21 on: July 28, 2011, 07:41:53 PM »
Best yet! Hard to pick favourites, but the swarthy Mexicans probably take it just.

I'll be getting these as soon as they are available Sir.
An infrequent Blog http://small-wars.com

Offline axabrax

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Re: New Boot Hill Greens
« Reply #22 on: July 28, 2011, 08:29:48 PM »
Have you written any rules for them?

Speaking of rules, what kind of mods do you use to Sharp Practice? Or is there a Lardies special with a mod that I don't know about? I'm guessing the Mexican War supp is too far afield to work for the Texian Rev?

Steve

Offline Malamute

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Re: New Boot Hill Greens
« Reply #23 on: July 28, 2011, 08:39:15 PM »
Speaking of rules, what kind of mods do you use to Sharp Practice? Or is there a Lardies special with a mod that I don't know about? I'm guessing the Mexican War supp is too far afield to work for the Texian Rev?

Steve

We have used the rules with very few mods. Unfortunately though I cannot get my head around Sharp Practice. We have played it three times and I find it very frustrating and extremely confusing.
Still looking for a compromise, we have used Brother Against Brother and they are good for straight up battles with a hundred or so figures per side. Thinking about revisiting LOTOW again for my next game where characters are more important.
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Malamute

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Re: New Boot Hill Greens
« Reply #24 on: July 28, 2011, 08:41:35 PM »
Looks great! Any chance of ever getting some classic cowboys out of you?

In the fullness of time I will do some, probably a limited number, perhaps seven of them ;)

Offline goon3423

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Re: New Boot Hill Greens
« Reply #25 on: July 28, 2011, 08:53:54 PM »
In the fullness of time I will do some, probably a limited number, perhaps seven of them ;)
Well put me down as sold  :)!
I am looking for the following Deadlands minis:  Shotgun Thug, Lost Soul, Cleaners, Railroad Workers & Feral Dead. If you have any of these minis, or if you are one, please send me a PM.

Offline Svennn

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Re: New Boot Hill Greens
« Reply #26 on: July 28, 2011, 09:15:30 PM »
Did I say "peachy"?  :)
"A jewelled sceptre plucked by order to serve their cause"

Offline Bugsda

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Re: New Boot Hill Greens
« Reply #27 on: July 28, 2011, 11:37:03 PM »
Well put me down as sold  :)!

I'll go for that lead deal friend  ;)

Superb stuff, every Boot Hill release tops the last  :-*
Well I've lead an evil life, so they say, but I'll outrun the Devil on judgement day.

Offline Captain Blood

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Re: New Boot Hill Greens
« Reply #28 on: July 28, 2011, 11:48:32 PM »
We have used the rules with very few mods. Unfortunately though I cannot get my head around Sharp Practice. We have played it three times and I find it very frustrating and extremely confusing.

My thoughts exactly. Eight rounds of standing in the open while enemy units pour fire into you and gradually decimate you and you can't run for cover cos your frackin' activation card hasn't come up in eight turns?! Stupid or what?

Wargames need to be less dependent on chance and more on skill IMHO...

Clearly we need a Tex-Mex supplement for Triumph and Tragedy... I can't imagine why Bjorn and Chris haven't written one already...  ;)

Offline OSHIROmodels

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Re: New Boot Hill Greens
« Reply #29 on: July 29, 2011, 12:15:16 AM »
My thoughts exactly. Eight rounds of standing in the open while enemy units pour fire into you and gradually decimate you and you can't run for cover cos your frackin' activation card hasn't come up in eight turns?! Stupid or what?

 lol  lol

Sorry to laugh again, but it was rather daft  :D

We'll just have to try something else next time
 :)

cheers

James



 

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