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Author Topic: More Greek Myth - Game Report Added (15 August 2012)  (Read 18503 times)

Offline Ssendam

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Re: More Greek Myth - Game Report Added (15 August 2012)
« Reply #60 on: August 15, 2012, 10:47:01 PM »
Very nice project. I'd love to see how those ships turn out.

Did you mention the rules you were using? (I might have missed that).
"I've been a soldier for 12 years - it's my profession.  But if a soldier doesn't want peace in his soul then he's not a soldier any more - he's a killer.  A soldier fights for peace." Nadia Savchenko

Offline tim in saskatoon

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Re: More Greek Myth - Game Report Added (15 August 2012)
« Reply #61 on: August 15, 2012, 11:14:16 PM »
Very nice project. I'd love to see how those ships turn out.

Thanks. I'd like to see how they turn out too! so many projects, so little time. I'll get to them eventually!

Did you mention the rules you were using? (I might have missed that).

I probably didn't mention. I use Savage Worlds for pretty much all my individually-based, skirmishy games (mostly because I'm too lazy to try and remember different rule sets for all the different periods I'm interested in). I also use Hordes of the Things for larger scale battles (the multi-figure based stuff)


Offline Ssendam

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Re: More Greek Myth - Game Report Added (15 August 2012)
« Reply #62 on: August 16, 2012, 10:11:33 AM »

I probably didn't mention. I use Savage Worlds for pretty much all my individually-based, skirmishy games (mostly because I'm too lazy to try and remember different rule sets for all the different periods I'm interested in). I also use Hordes of the Things for larger scale battles (the multi-figure based stuff)


I've seen Savage Worlds mentioned a few times, I thought those where RPG rules? Is there a skirmish version or are you ripping the combat rules out of the RPG?

Offline tim in saskatoon

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Re: More Greek Myth - Game Report Added (15 August 2012)
« Reply #63 on: August 16, 2012, 03:45:39 PM »
I've seen Savage Worlds mentioned a few times, I thought those where RPG rules? Is there a skirmish version or are you ripping the combat rules out of the RPG?

Well... What's a Role-playing game but a set of skirmish rules with some other fluff added? I don't know about the origins of SW but it seems like it may have started out purely as a set of miniature skirmish rules that they bolted on a few extra skills and edges to make it into a very simple RPG. The core of the game is tabletop action - indeed all distances are defined in tabletop inches.

You can download a free "test drive"version of the RPG rules from teh publisher here:

http://www.peginc.com/freebies/SWcore/TD06.pdf

They also have available free for download a "streamlined" version of the rules designed for head to head competative skirmish gaming called "Savage Worlds: Showdown" (When you look at them you will find they are virtually identical - the skirmish game has a rubbish point system):

http://www.peginc.com/freebies/Showdown/Showdown.pdf

 

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