Another day, another exam. Next one's on Thursday! In the meantime, here's the final zombie, a much quicker job than the rest, though the strapping was pretty fiddly. It looks rough as anything here, but honestly, it's just caught the light weirdly

:

Made me laugh how little modification this comms officer head from the GW Catachan Command kit needed to look zomberiffic - it's a really terrible sculpt. The eyes are on different levels! This guy will be pretty soaked in promethium, even if some quick scout has made off with his actual flamer. I like the idea that he's leaving a long trail of fuel behind him, staggering around fighting the weight of the tank and the constriction of the sling, just waiting for someone to light the touchpaper and stand back

And here's the final group shot:

Each of them is carrying something semi valuable - grenades, medical gear, a gas mask, whatever. Anyone who drops one in a game can get a couple of cred reward - the gear's not going to be in great nick, but if you lie about where it came from, it'll still make a cred or two!
That's all the zombies I'm doing for now - should be more than enough to be a distraction in game!