Craig: I definitely game "for the story." Always have. For me it just ups the stakes of the game and makes things seem to matter more. Every loss is deeply felt, too.
The_Beast: Great idea on her armament. Reminiscent of the videogame "Dead Space" in a way -- engineer Isaac Clarke dispatches the necromorphs with construction tools found aboard the spaceship.
Captain Blood: I agree. I've known about R.U.R. for years but only read it for the first time very recently. It felt very fresh, especially being nearly a century old.
Bullshott: Thank you! I'm going to try my hand at drafting some stats for her and her creations shortly. I also envision there being some darker, non-public automata of hers, and many of the Malifaux figures, and the upcoming Clickers for EOTD from West Wind should fit the bill nicely.