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Author Topic: The LAF Games Workshop Discussion Thread  (Read 2052130 times)

Offline Daeothar

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Re: The LAF Games Workshop Discussion Thread
« Reply #11865 on: 08 June 2022, 03:13:52 PM »
I get the fluff, it's solid (that's her daddy's spare coat obviously), but I still don't like the model. Something about the face; it looks too... bland?

No: I guess I'll hold off till they release their CC focussed cousin, Apollo Creed...
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Offline pancakeonions

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Re: The LAF Games Workshop Discussion Thread
« Reply #11866 on: 08 June 2022, 03:29:30 PM »
Now we know the origins.


... but which came first...?!

Offline Cubs

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Re: The LAF Games Workshop Discussion Thread
« Reply #11867 on: 08 June 2022, 05:07:58 PM »
I do actually like the fact that she seems ... bland, normal, physically sturdy but unremarkable ... because so many of the models are so far the other way. You could paint her up any way you wanted if you preferred a more eye-catching min.
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Offline Daeothar

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Re: The LAF Games Workshop Discussion Thread
« Reply #11868 on: 08 June 2022, 05:33:06 PM »
You're absolutely right there.

I mean; I've always advocated more toned down mini's myself; I'm not that onboard with all the munchkin look-at-my-gold-trim-I'm-so-special stuff that's been so prevalent the past decade or so.

But there's just something about the sculpt that's just a bit off to me; can't put my finger on it though...

Offline Cubs

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Re: The LAF Games Workshop Discussion Thread
« Reply #11869 on: 08 June 2022, 06:03:28 PM »
If I'd painted it I would have darkened the eyes more to give them depth and more personality.

Offline diehard

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Re: The LAF Games Workshop Discussion Thread
« Reply #11870 on: 08 June 2022, 06:18:00 PM »
In the preview there's also an alternate head wearing a helmet.
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Offline Grumpy Gnome

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Re: The LAF Games Workshop Discussion Thread
« Reply #11871 on: 08 June 2022, 06:24:41 PM »
I do actually like the fact that she seems ... bland, normal, physically sturdy but unremarkable ... because so many of the models are so far the other way. You could paint her up any way you wanted if you preferred a more eye-catching min.

I agree with Cubs.
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Offline FramFramson

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Re: The LAF Games Workshop Discussion Thread
« Reply #11872 on: 08 June 2022, 06:31:42 PM »
Looks great to me. I can see darkening the eyes so they show better at tabletop distance, but the face has a good amount of detail, it's just subtle.

Very difficult to take an average face and apply that late-middle-aged look to it so precisely. Well done that painter.


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Offline The Voivod

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Re: The LAF Games Workshop Discussion Thread
« Reply #11873 on: 08 June 2022, 08:21:58 PM »
I get the fluff, it's solid (that's her daddy's spare coat obviously), but I still don't like the model. Something about the face; it looks too... bland?

I don't like the face, but I do think it fits the model. Not an attractive woman, but stern, strong.
She looks the part for an organisation as the Imperial Guard (That other name isn't happening).
She reminds me of the trunchbull from the movie Mathilda.
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Offline Dr Mathias

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Re: The LAF Games Workshop Discussion Thread
« Reply #11874 on: 08 June 2022, 08:23:16 PM »
If it were symetrical, it'd look too much like a back-banner, which it isn't; you can see the standard in the base behind the figure.

Hahaha, well clearly *I* didn't initially see that. My brain went to 'back standard' rather than 'figure being conveniently posing in front of a placed banner poll'  o_o lol
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Offline Belligerentparrot

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Re: The LAF Games Workshop Discussion Thread
« Reply #11875 on: 08 June 2022, 08:23:59 PM »
Yeah, I couldn't have put it as well as Cubs, but that is a lot about what I liked about this mini. There are so many possibilities - with very little conversion she could be a bounty hunter or a gang boss or, well, the sky is the limit really.

GW are also getting very good at finding ways of making female minis without exaggerating breasts/hips/lips etc., but instead using subtle details. I'm thinking especially of the traitor guard for Blackstone Fortress, but not just them.

I'll be getting that Creed mini... better start putting some coins in the piggy bank now then I guess  lol

Offline Elbows

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Re: The LAF Games Workshop Discussion Thread
« Reply #11876 on: 09 June 2022, 01:14:56 AM »
Lose the wildly over-done base, and lose the "weapon in each hand as I wade into the fight!" and I'd like the model.
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Offline Blackwolf

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Re: The LAF Games Workshop Discussion Thread
« Reply #11877 on: 09 June 2022, 01:18:48 AM »
I rather like her;  lose the oversized marshals baton,and a better paint job. Games Workshop has been for awhile in love with pastel shades…
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Offline Simlasa

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Re: The LAF Games Workshop Discussion Thread
« Reply #11878 on: 09 June 2022, 11:12:58 AM »
Please tell me if I'm just totally full of beans...
I've been watching my way through the Marvel/MCU movies for the first time... and I finally hit the Thor movies.
Now... I don't know all that much about GW's AoS setting for Warhammer (what WFB became), but from what little I do know it seems like GW might have taken some inspiration from these movies... the general move from a planet to scattered 'realms', energy weapons, the Stormcast warriors in huge golden suits,... the general space-fantasy feel of it all.
I understand GW's commercial motivation to move WFB toward their better selling (and less generic looking) 40K product... but it seems to me that fluff/visual elements in the Thor movies provided a ready blueprint for doing that.
The timing is about right, with the second Thor movie coming out just a couple years before AoS.
Not that it matters, but am I completely wrong for thinking I see similarities?

Offline Belligerentparrot

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Re: The LAF Games Workshop Discussion Thread
« Reply #11879 on: 09 June 2022, 11:37:02 AM »
It seems possible - the first Thor was 2011 I think, and AoS was, what, 2015?

Given that GW concept work is done years in advance of the actual releases, it is possible some of the GW team were thoroughly enjoying their Thor while working on AoS.

 

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