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Author Topic: The LAF Games Workshop Discussion Thread  (Read 1742876 times)

Offline beefcake

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Re: The LAF Games Workshop Discussion Thread
« Reply #2250 on: November 19, 2014, 06:44:33 AM »
Ok something completely different

Linky

http://www.mordheim-cityofthedamned.com/

Please forgive in advance if someone already mentioned it  :D
That, I am actually looking forward to. Just have to have a better look at the site now, hopefully it will live up to things. Hopefully they won't do what they did with BB and make a base game, then bring out an expanded version with all the teams in it.
Edit: after a quick look, no undead in there or witch hunters. Honestly once the core mechanics are sorted is it really that hard to get the designers to make some extra creatures for the game? Sigh.
« Last Edit: November 19, 2014, 06:46:28 AM by beefcake »


Offline Tactalvanic

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Re: The LAF Games Workshop Discussion Thread
« Reply #2251 on: November 19, 2014, 08:47:08 AM »
they will bring out the other half of the game as DLC....

That's the Christmas 2015 release....

Offline beefcake

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Re: The LAF Games Workshop Discussion Thread
« Reply #2252 on: November 19, 2014, 10:06:27 AM »
I hate DLC, it's just an excuse for not finishing a game properly then getting loads more cash out of people yet not giving you as much as what used to be called an expansion (in most cases). Blood bowl is cheap t buy now though so hopefully this will get that way too.

Offline YPU

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Re: The LAF Games Workshop Discussion Thread
« Reply #2253 on: November 19, 2014, 11:59:53 AM »
Are we going to see a BFG game in a few years then?
3d designer, sculptor and printer, at your service!



3d files! (here)

Offline Tactalvanic

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Re: The LAF Games Workshop Discussion Thread
« Reply #2254 on: November 19, 2014, 12:55:15 PM »
it would fit the pattern

its another abandoned support game and there are several companies with licenses for 40k games now  - Sega, Sliverine, etc, so any one of those could quietly be doing something.

As Scurv mentions Epic is out there to as abandoned by GW.

But they still have IP

So, without actually producing anything to have to 'support', they can still get money from the IP.

And if they are good sellers, then they might do some physical products based on the computer product...

I can  imagine  them in a couple years time selling boxed sets of 6m epic scale  marine squads for 35 quid ( 5 space marine minis and one base per box of course), as a tie-in with a computer game..

Limited edition product and price of course.

The Standard 28mm scale Marine squads (not limited edition) of course will be a considerably higher limited edition price, probably one to a box by then, due to manufacturing and other costs of course having to be factored in.

Offline Tactalvanic

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Re: The LAF Games Workshop Discussion Thread
« Reply #2255 on: November 19, 2014, 03:35:16 PM »
TBH it just makes sense for GW to put the specialist stuff into the digital gaming realm. I for one would fully support them in it too. A computer game here sells for $89 for a big title. Add ons about $20 to $40. Stick an online component in it and steam stuff and you cripple piracy. Its a good earn for them.

With bloodbowl I can get a game against a human opponent 24/7 and have fun without having to ever refer to a rule book. It looks great and plays fine. I dont feel I am getting a lesser experience than if I got my boxed set of BB and had a game. (which has never happened because I have not finished painting the figs...) In fact it would be accurate to say I prefer computerised blood bowl.

That about covers it. Hopefully we get a decent game. I will be watching via steam with interest. maybe tempted eventually.  ::)

now if they add some decent DLC, maybe chuck in some virtual skulz  :D

Offline Modhail

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Re: The LAF Games Workshop Discussion Thread
« Reply #2256 on: November 19, 2014, 04:35:37 PM »
If they are really smart they will promote modding too like total war does. It keeps sales chugging along, long after its dead normally.

True, but seeing GW's urge/obsession about keeping control of their IP and "not diluting the brand" for fear of a reduction in perceived (by them at least) high value, I don't think they'll condone modding, let alone promote it. Which is a shame.

I do hope Mordheim is enough of a succes that they'll consider Necromunda next. I'd love a pc version of Necromunda...

Offline FramFramson

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Re: The LAF Games Workshop Discussion Thread
« Reply #2257 on: November 19, 2014, 06:15:12 PM »
there was another indie game in development that was essentially 6mm wargaming for the computer in the vein of epic. It's development has stalled somewhat so I am waiting to see if it gets out of alpha.

and yes DLC is more often than not the other half of the game/vast patch these days to turn it into the game you thought you were actually buying. I have the BB full edition and the original  and I will say it in its basic version it was still a finished game. Lets hope this one stars off just as good.

Ain't that the truth. There's a couple of games I flat refuse to buy on release. Not just because it'll be on sale for 75% off less than a year later, but also because they ship with so much missing. The Civilization series has become particularly notorious for this.


I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline beefcake

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Re: The LAF Games Workshop Discussion Thread
« Reply #2258 on: November 19, 2014, 06:59:00 PM »
If they are really smart they will promote modding too like total war does. It keeps sales chugging along, long after its dead normally. The core products I can see them not wanting to duplicate in computer games unless its a computer game version like dawn of war but the specialist stuff might even revive the tabletop ranges.

I just got a free copy of Mount and Blade from GOG. I've only played the base game (over the entire time I have ever had it) for about an hour, all the others have been mods. TLD is a great mod for that with all the factions in Lord of the rings played in Middle Earth.

Offline Archie

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Re: The LAF Games Workshop Discussion Thread
« Reply #2259 on: November 20, 2014, 12:00:19 AM »
Going back to the post on the page before I went into the York store recently only to find them out of stock of bases ... BASES!


Offline Diakon

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Re: The LAF Games Workshop Discussion Thread
« Reply #2260 on: November 20, 2014, 01:01:56 AM »
Going back to the post on the page before I went into the York store recently only to find them out of stock of bases ... BASES!



I hate going in the York store, Archie. Once, about a year ago, I was in there browsing and I overheard two members of staff insulting (calling him dumb if I recall) a lad behind his back because he hadn't understood a rule. The lad looked about 12-13. Haven't been in since.

On the other hand a couple of years ago they had a pretty nice bloke managing it. I was waiting with my dog for my girlfriend, who was in Banks music, and it was raining really heavy. The manager saw me looking at the window display and popped his head out and said I could bring the dog in out of the rain if I wanted. on't think he's there anymore.

Get bases cheaper off ebay anyway. I grabbed a bag of 100 25mm round for a couple of quid, 50 30mm lipped for same, 10 flying bases for £3 and 30 40mm round for about £2.50 I think (Not all at once, over a couple of years  lol).

Offline Major_Gilbear

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Re: The LAF Games Workshop Discussion Thread
« Reply #2261 on: November 20, 2014, 11:54:05 AM »
But here's a bargain!

http://www.games-workshop.com/en-GB/Pack-of-Skulls

16 skulls! 50p each! you could make a complete GW miniature out of them, with a couple spare, cheaper than buying a GW mini with all the other useless bits (arms legs etc etc)

amazing value

But it's in "finely detailed resin" (i.e. Failcast), so you'll get 50% skull sculpts and 50% bubbles where skull sculpts should be. This is obviously to prevent you making skull models of your own, and the emphasise that they are strictly basing items.

Offline FramFramson

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Re: The LAF Games Workshop Discussion Thread
« Reply #2262 on: November 20, 2014, 05:18:06 PM »
Those aren't bubbles, they're bullet holes. Skulls don't make themselves, you know.

Offline YPU

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Re: The LAF Games Workshop Discussion Thread
« Reply #2263 on: November 20, 2014, 05:43:56 PM »
http://www.slitherine.com/games/warhammer_PC

40k hex based wargame with full modding options.  :o

Not going to challenge the 40k tt game but looks like it might be a great fun game in itself. Should be a good intro to the GW universe with the younger tech savvy generation.
Still early days but if they actually deliver on those claims it might be a deeper strategy game then current edition.  :D  ;D But even then I also always feel I would prefer actual models on the board.

Offline Tactalvanic

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Re: The LAF Games Workshop Discussion Thread
« Reply #2264 on: November 20, 2014, 09:09:00 PM »
Good points Scurv, its also why a large amount of paper minis, including some impressive vehicle paper models are used a lot in Russia - no way of affording the real thing in some places, or even of them even getting there in the first place.


then you have countries where the cost of minis makes them impossible to have.

In many respects comp games deliver a valid option or the only gaming option for many.

I thinks that this is specifically part of GW's marketing strategy - to unite the world in being unable to afford their limited edition prices, and bring unity through unafordability, to all.

And sometimes, lets face it, computer games give us the instant gratification of being able to play with ourselves when we don't feel like playing with others   :D

 

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