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Author Topic: ECW Village- Rise of the Undead  (Read 1958 times)

Offline thebunkergames

  • Mad Scientist
  • Posts: 580
  • -puts the game back into wargaming-
    • The Bunker Games
ECW Village- Rise of the Undead
« on: 09 October 2013, 01:33:57 PM »
Hi Chaps
Having built/painted the village for a Bunker visitor, I thought we had better try it out gaming wise...
So the Puritans were correct & Evil lurked in this place (I know this post crosses the Fantasy line)
Regards
Shaun

ps Terry ran the Puritan crowd, whilst I rolled for the Undead
I spent alot of money on strong drink & toy soldiers - the rest I just wasted...

Offline commissarmoody

  • Galactic Brain
  • Posts: 8859
    • Moodys Adventures
Re: ECW Village- Rise of the Undead
« Reply #1 on: 09 October 2013, 03:08:40 PM »
The neighbors are dieing to meet you.  :P
Pretty cool set up.
"Peace" is that brief, glorious moment in history when everybody stands around reloading.

- Anonymous

Offline thebunkergames

  • Mad Scientist
  • Posts: 580
  • -puts the game back into wargaming-
    • The Bunker Games
Re: ECW Village- Rise of the Undead
« Reply #2 on: 10 October 2013, 12:23:39 PM »
More of the conflict

Offline Fuzzywuzzieswiflasers

  • Scientist
  • Posts: 453
    • Little lead men of valour
Re: ECW Village- Rise of the Undead
« Reply #3 on: 11 October 2013, 07:47:49 AM »
A fantastic game sadly spoilt by out of focus photography  :(

Cheers
Fuzzy
Crikey, sir. I'm looking forward to today. Up diddly up, down diddly
down, whoops, poop, twiddly dee - decent scrap with the fiendish Red
Baron - bit of a jolly old crash landing behind enemy lines - capture,
torture, escape, and then back home in time for tea and medals.
Blackadder 4

 

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