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Author Topic: Fist Full of Kung Fu - new painted pics on page 5  (Read 42626 times)

Offline axabrax

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Re: Fist Full of Kung Fu
« Reply #30 on: November 23, 2013, 04:27:23 PM »
Any word on what terrain we would use for "all the terrain you can get?"I don't know of any good modern Asian urban terrain options.

Offline Mr. Peabody

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Re: Fist Full of Kung Fu
« Reply #31 on: November 23, 2013, 05:02:23 PM »
Bloody hell...  :`

Wish I had never seen this. ;D Full-on-down-the-rabbit-hole now. 
Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers. P. Cushing
Peabody Here!

Offline Smith

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    • Plastic Malpractice – Kitbashing, Wargames & Stuff
Re: Fist Full of Kung Fu
« Reply #32 on: November 24, 2013, 09:53:09 AM »
Any word on what terrain we would use for "all the terrain you can get?"I don't know of any good modern Asian urban terrain options.

Any terrain will work – the game isn't solely limited to the cities. I don't have a copy of the text to hand, but the rulebook presents a variety of locales, and the 'special effects' one might find there.

In fact, it's not even really limited to Asia. Feel free to use whatever terrain you want.
Phil Smith
Head of Osprey Games

Plastic Malpractice – Kitbashing, Wargames & Stuff

OWG Resources HERE!

Offline axabrax

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Re: Fist Full of Kung Fu
« Reply #33 on: November 24, 2013, 04:05:01 PM »
The only terrain I can think of would be the WorldWorks paper urban terrain with some added Asian signs and advertisements. Unfortunately that terrain is a beast to build and a nightmare to transport . You also might be able to get away with the 4Ground Victorian stuff for parts of San Francisco or China or the Infinity stuff for near Future. The lack of available appropriate terrain, however, is a bit of a limiting factor for this game. It just won't be the same playing out in the woods or in a farm house. maybe you could find some flat tile terrain and play it board game style...

Offline Brummie Thug

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    • Brummies Wargaming Blog
Re: Fist Full of Kung Fu
« Reply #34 on: November 24, 2013, 04:29:24 PM »
An old disused factory could be another option. Crates, Cargo Containers,  cranes,  walkways and gantrys. Theres Chinatowns all over the place.

Offline Dewbakuk

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Re: Fist Full of Kung Fu
« Reply #35 on: November 24, 2013, 04:36:27 PM »
A few locations that instantly leap to mind for combat areas that don't need the big street buildings...

Street market. Don't really need the building architecture but making lots of stalls could get interesting :)


Sampan moorings (can remember this from a couple of films but not which... Was VanDamne in one?)


Budhist temple


Warehouse


Multi-storey car park


Container yard
« Last Edit: November 24, 2013, 04:38:01 PM by Dewbakuk »
So many projects..... so little time.......

Offline Dewbakuk

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Re: Fist Full of Kung Fu
« Reply #36 on: November 24, 2013, 04:38:57 PM »
Hmm, don't seem to know how to get the video embed for the car park fight.

Offline LeadAsbestos

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Re: Fist Full of Kung Fu
« Reply #37 on: November 24, 2013, 06:20:57 PM »
Working on mine now. A scratch-build alleyway, building facades w/ fire escapes and scaffolding, a columned garage space, and an upstairs tea house! It will look like shit, but hopefully be a ball to play in! ;)

Offline YPU

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Re: Fist Full of Kung Fu
« Reply #38 on: November 24, 2013, 07:47:35 PM »
The only terrain I can think of would be the WorldWorks paper urban terrain with some added Asian signs and advertisements. Unfortunately that terrain is a beast to build and a nightmare to transport .

Fat dragon games do a few modern buildings for super games, every model has multiple options to make it look more weathered and if you mostly use the brownstone buildings it can look very much old town down town slum style. It also includes balconies and fire escapes which are of course mandatory. The big advantage is that they are miles easier to build thand worldworks and have a simple but smart system that allows them to fold flat thus making them a lot more transportable.
3d designer, sculptor and printer, at your service!



3d files! (here)

Offline Turbo-Ben

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    • Partisan-Con Mannheim
Re: Fist Full of Kung Fu
« Reply #39 on: November 24, 2013, 08:35:32 PM »
I love all the guys in traditional clothing! But don't know what to do with the other figures in the sets...  :?

Offline NurgleHH

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Re: Fist Full of Kung Fu
« Reply #40 on: November 24, 2013, 08:43:49 PM »
I love all the guys in traditional clothing! But don't know what to do with the other figures in the sets...  :?
Next bring and buy at the tactica or make an offer here...
Victory Decision Vietnam here: leadadventureforum.com/index.php?topic=43264.0

Victory Decision Spacelords here: leadadventureforum.com/index.php?topic=68939.0

My pictures: http://pictures.dirknet.de/

Offline Turbo-Ben

  • Scientist
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    • Partisan-Con Mannheim
Re: Fist Full of Kung Fu
« Reply #41 on: November 24, 2013, 08:50:27 PM »
Yep, I think thats the way to go!

Offline Smith

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    • Plastic Malpractice – Kitbashing, Wargames & Stuff
Re: Fist Full of Kung Fu
« Reply #42 on: November 25, 2013, 07:57:45 AM »
Sampan moorings (can remember this from a couple of films but not which... Was VanDamne in one?)

Double Impact, I think...
« Last Edit: November 25, 2013, 08:39:19 AM by Smith »

Offline white knight

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    • WK's Miniature Imperium
Re: Fist Full of Kung Fu
« Reply #43 on: November 25, 2013, 08:18:34 AM »
Double Impact, I think...

That was the first thing that came to my mind too. Though it's been over 20 years since I saw that. ;D

Offline Ray Earle

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Re: Fist Full of Kung Fu
« Reply #44 on: November 25, 2013, 10:08:36 AM »
Is that the one where JCVD plays his own twin?

Classic.
Ray.

"They say I killed six or seven men for snoring. It ain't true. I only killed one man for snoring."


 

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