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Author Topic: Starting some pulp terrain... WIP  (Read 25252 times)

Offline deflater mouse

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Re: Starting some pulp terrain... WIP
« Reply #105 on: 05 August 2014, 06:58:36 AM »
Got them on the table tonight...  Lately I've been thinking that I need to supplement my gaming budget...  Would anyone be interested in a commission set of market stalls?





Offline Big Martin Back

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Re: Starting some pulp terrain... WIP
« Reply #106 on: 05 August 2014, 08:47:20 AM »
They look brilliant, but I'm afraid I've already got a set of stalls I did for our Sudan games.
Tutenes, Atque Cujus Exercitus?

Offline deflater mouse

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Re: Starting some pulp terrain... WIP
« Reply #107 on: 05 August 2014, 03:09:39 PM »
Actually, if anyone is interested, please send me a PM...  I don't want to clutter up this thread, and I can post on a sales board...

Offline deflater mouse

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Re: Starting some pulp terrain... WIP
« Reply #108 on: 11 August 2014, 04:03:04 AM »
Found some wooden "pickle barrels" at the craft store...  Scored 'em with an etching tool and ink'd em...  Ended up making a few plot points...  Ammo cache, digging site, box of dynamite...


Offline FramFramson

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Re: Starting some pulp terrain... WIP
« Reply #109 on: 11 August 2014, 05:43:02 AM »
That's exactly how I do my barrels too! Tedious, but I love the results!  :D :D :D


I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline Mad Lord Snapcase

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Re: Starting some pulp terrain... WIP
« Reply #110 on: 13 August 2014, 06:46:04 PM »
More inspirational work, thanks.


Offline deflater mouse

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Re: Starting some pulp terrain... WIP
« Reply #111 on: 17 August 2014, 08:24:19 AM »
Seeing all those awesome ships people are making...  Had to start working on my own...



Ready to prime!


Painted.
« Last Edit: 20 August 2014, 09:21:48 AM by deflater mouse »

Offline deflater mouse

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Re: Starting some pulp terrain... WIP
« Reply #112 on: 25 August 2014, 05:52:37 AM »
Ok, starting a longer term project, building on that test piece from a few weeks back...  I think I'm going to build a set of about 5 warehouses...  I think this could also suit a dockyard setting, so I can bring my boat in play...  The interiors are going to encourage changing levels, and all the buildings will have 2nd floor entrances that can be connected by a walkway or elevated plaza...

I'm really liking these craft foam sheets...  Pencil lines and xacto cuts make great wooden planks.  A line and a series of holes looks like rivetted sheet metal.  Bricks and corner stones are easy too...


Offline fred

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Re: Starting some pulp terrain... WIP
« Reply #113 on: 25 August 2014, 07:58:18 PM »
Do you have some tips for working with the craft foam? I've only used it as base areas for area terrain. It never seems the easiest thing to cut precisely?

I'd certainly never thought of embossing it to get texture.

Offline deflater mouse

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Re: Starting some pulp terrain... WIP
« Reply #114 on: 25 August 2014, 10:00:20 PM »
Do you have some tips for working with the craft foam? I've only used it as base areas for area terrain. It never seems the easiest thing to cut precisely?
Well, I usually stick it to some cardboard before I start cutting it.  The craft foam isn't very firm, and can also tear if you don't use a sharp blade.  I make cuts on the foam side and cut through to the underlying cardboard.  I find if I cut the cardboard side up, then it tends to tear.

This can make it awkward if you need to draw guidelines for features and don't want to mark up and score the foam...  To avoid that, you can cut out your forms first, then attach the foam sheet and cut off all the excess (like tracing an outline).

For texture, a dull pencil point makes for a great etching tool and I use the end of a bent paperclip to make rivets or nail holes...  For the wooden grain effect, I just freehand cut a series of messy slices in each plank with an xacto.  Looks great if you ink it with some brown...

I prime all my terrain using black gesso--and I think that adds a bit of firmness to the craft foam and protects the texture...

Like most things, I think it's just trial and error--but I've found it very useful and much easier to carve than insulating foam, foam core, wood etching or plasticard...
« Last Edit: 26 August 2014, 12:54:03 AM by deflater mouse »

Offline Eric the Shed

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Re: Starting some pulp terrain... WIP
« Reply #115 on: 25 August 2014, 10:08:26 PM »
Just read through this thread and I take my hat off...I love all the bits you have done


Offline fred

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Re: Starting some pulp terrain... WIP
« Reply #116 on: 25 August 2014, 11:01:49 PM »
Thanks for taking the time to write that up, it's very helpful.

The way the boat has come out really shows how well it works.

Offline deflater mouse

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Re: Starting some pulp terrain... WIP
« Reply #117 on: 27 August 2014, 10:30:09 AM »
No worries--it's great stuff to work with...

Here's two of the warehouses, and a bunch of windows...  I decided that cutting windows out of granny grating still left these little nubs--so I went back to chicken wire...  I like this external shell concept, where I can wall off openings or add windows/doors as need be...  Gives the facades some depth...


I've got some family coming into town, so this project might slow down some...

Offline Malebolgia

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Re: Starting some pulp terrain... WIP
« Reply #118 on: 28 August 2014, 07:02:15 AM »
Awesome once again. Also, that boat is superb!!
“What use was time to those who'd soon achieve Digital Immortality?”

Offline deflater mouse

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Re: Starting some pulp terrain... WIP
« Reply #119 on: 30 August 2014, 06:17:51 AM »
Making progress...


 

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