When I bought Of Gods and Mortals - it was with the idea that I could use them for mixing and matching my joint likes of myth based games and fantasy. Some may even argue that some myths such as the Greek ones were in fact fantasy for them and so the two are not so far apart!
I also wanted a small enough and simple enough game that I could introduce to the young people I work with in my job as a carer at a children's home.
I thought I would start off making a list for Goblins as they have always been a force I love mucking around with:
Troops/Mortals:
Goblins (CO) - Q4, C2 with the option of being armoured for additional points (represented by shields etc).
Goblin Archers (OO) - Q4, C2 with shooter (medium).
Wolf Riders (OO) - Q4, C3 with mounted, long move and the option to be medium shooters.
Goblin Bodyguard (CO) - Q3, C3 with armoured and rare(
.
Hero's / Legends:
Goblin Hero - Q3, C3 with armoured, greedy and traitorous strike. Could be mounted on a wolf which I haven't pointed up for this yet but essentially I just bump up the C by one to represent the ferociousness of the wolf and add long move and mounted.
Goblin Shaman - Q3, C1 and may choose up to three 'spells' from the following: Confound, Lightening, Transfix, Trickster and Prophecy.
Again, the shaman could be mounted on a wolf which would boost his C by one and add long move and mounted.
I am contemplating using General's as Gods and just suggest that instead of being dead when they are beaten they are knocked to the ground and it is only the cheers and encouragement of their troops that give them the strength to pick themselves up to fight again.