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Author Topic: Non-human undeads?  (Read 7950 times)

Offline Argonor

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Re: Non-human undeads?
« Reply #15 on: 21 April 2014, 08:14:33 PM »
GW also produce 3 "Dead Marshes" spirits, which include a rotting elf and an undead orc, they used to be in the Lord of the Rings range, I don't know if they were transferred into fine-cast though..


[edit] I found a link to the "dead marsh spectres"

I doubt that they're what you are looking for though:
http://www.games-workshop.com/en-GB/Dead-Marsh-Spectres

Pretty sure I've got those... somewhere. I have pretty much everything of the film-related releases.

The best ones I know are the Mordheim metal zombies... dwarf, elf, sister of sigmar, witchhunter, dog, Marienburger and Reichlander...
http://whfb.lexicanum.de/mediawiki/images/thumb/7/76/Zombies_f%C3%BCr_Mortheim.jpg/300px-Zombies_f%C3%BCr_Mortheim.jpg

Cool little collection, but if they're OOP, I'll probably have to pass on those...

Here is a Zombie Goblin which will be out soon i hope.



Hmmm...  new range from somewhere?

The WotC D&D/Chainmail range has undead Dwarves, Trolls, Minotaurs, Gnolls, Orcs, Lizardmen and wardogs.

OOP but still pretty cheap all over eBay. Look for the "Ahmut" or "Ahmut's Legion" packs.

Those might be worth getting  :)
Ask at the LAF, and answer shall thy be given!


Cultist #84

Offline manic _miner

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Re: Non-human undeads?
« Reply #16 on: 21 April 2014, 08:55:20 PM »
 The Zombie Goblin will be a new release from Four A miniatures.Sculpted by Kev Adams.

Offline Mr Tough Guy

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Re: Non-human undeads?
« Reply #17 on: 22 April 2014, 10:10:52 AM »
rackham used to have a few in their confrontation line, some zombie dwarves and wolven, now all sadly OOP though

Offline maxxev

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Re: Non-human undeads?
« Reply #18 on: 22 April 2014, 10:34:26 AM »
titan forge do orcs and night goblins

Offline Elprez

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Re: Non-human undeads?
« Reply #19 on: 22 April 2014, 01:23:34 PM »
As well as Orcs and Dwarfs, the GW Cursed Company also had Undead Skaven, I'm sure...
http://extraordinarygentlemensjournal.blogspot.com/
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Offline mrtn

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Re: Non-human undeads?
« Reply #20 on: 22 April 2014, 01:39:48 PM »
The current GW beastmen range have some beastmen skulls on the sprues, so if you want you could put those on a skeletal body. Assuming your setting has beastmen, of course.

Offline Cubs

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Re: Non-human undeads?
« Reply #21 on: 22 April 2014, 01:43:13 PM »
As well as Orcs and Dwarfs, the GW Cursed Company also had Undead Skaven, I'm sure...

I think they were Orcs, Dwarfs, Lizardmen, Skaven one Elf and one Goblin. Plus the Human Leader of course. I guess you were meant to fill up the ranks with standard human plastic skellies.

PS> I'm trying to find the pic I took of the unit I painted, but I must have wiped it off my harddrive during a clean-up.

Okay, sorry for the extremely elderly pic in an even more elderly site, but does this work?
http://www.redfoxstudios.co.uk/tinc?key=YilHkfeI&fs_settings=1,126,1,5,800,740

I added the motto 'Caveat Emptor' ('Let the Buyer Beware') to the banner, which I thought was nice and catchy for a Dogs of War regiment.
« Last Edit: 22 April 2014, 01:53:00 PM by Cubs »
'Sir John ejaculated explosively, sitting up in his chair.' ... 'The Black Gang'.

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Offline maxxev

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Re: Non-human undeads?
« Reply #22 on: 22 April 2014, 01:58:10 PM »
Thinkning about it some elven parts mixed with mantic games skelly parts (skulls and arms) would work ok for GW styled undead elves if that's any good (mantic skellys are generally a bit slimer than GW).

The OOP GW skellys were much chunkier and would work ok mixed with GW dwarf bits (again skulls and arms).

Offline robh

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Re: Non-human undeads?
« Reply #23 on: 22 April 2014, 05:50:49 PM »
The Zombie Goblin will be a new release from Four A miniatures.Sculpted by Kev Adams.

Neat little figure Andy, make sure you put out a release notice when he leaves the building!

Offline manic _miner

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Re: Non-human undeads?
« Reply #24 on: 22 April 2014, 06:40:03 PM »
Neat little figure Andy, make sure you put out a release notice when he leaves the building!

 Might be arriving tomorrow Rob.There will be ten new Goblins split into two new packs.Also two other pieces.

Offline Argonor

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Re: Non-human undeads?
« Reply #25 on: 22 April 2014, 10:30:12 PM »
Nice suggestions, I'll be making notes  :)

Titan Forge is definitely on the list.

Thinkning about it some elven parts mixed with mantic games skelly parts (skulls and arms) would work ok for GW styled undead elves if that's any good (mantic skellys are generally a bit slimer than GW).

The OOP GW skellys were much chunkier and would work ok mixed with GW dwarf bits (again skulls and arms).

The current GW beastmen range have some beastmen skulls on the sprues, so if you want you could put those on a skeletal body. Assuming your setting has beastmen, of course.

I'll see if I can salvage some bits and bobs from various sources; I'm not going to buy full sets of infantry to kitbash from, but when the stars are right I may be able to conjure up some parts to play around with.

Offline Timotl

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Re: Non-human undeads?
« Reply #26 on: 23 April 2014, 02:57:30 AM »
Conquest do a range of pygmy zombies that could likely pass for goblins...

http://shop.conquestminiatures.com/Zombies_c5.htm

Offline maxxon

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Re: Non-human undeads?
« Reply #27 on: 23 April 2014, 06:42:01 AM »
Chronopia used to have skeleton versions of many of their races' basic troopers in the "Devout" line.

They do have a very distinctive style to them, and the undead packs are very difficult to locate, though.
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Offline Argonor

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Re: Non-human undeads?
« Reply #28 on: 23 April 2014, 07:47:08 AM »
Conquest do a range of pygmy zombies that could likely pass for goblins...

http://shop.conquestminiatures.com/Zombies_c5.htm

Damn. Completely forgot about those - I already have one of each pack, I think  lol

Time to don the Indy hat and start digging under the Misty Lead Mountains!

Chronopia used to have skeleton versions of many of their races' basic troopers in the "Devout" line.

They do have a very distinctive style to them, and the undead packs are very difficult to locate, though.

Ah, yes, I fondly remember those - I even played the Devout back then but subsituted GW skellies for the undead.

Offline mweaver

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Re: Non-human undeads?
« Reply #29 on: 24 April 2014, 03:37:08 AM »
Interesting thread, with some nice suggestions!

-Michael

 

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