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Author Topic: Wandering Creature Variant  (Read 1230 times)

Offline Ivan DBA

  • Bookworm
  • Posts: 99
Wandering Creature Variant
« on: July 30, 2015, 04:23:45 AM »
Some of the guys in my group want creatures to appear more frequently than the 25% chance every time a treasure is picked up.

Hence, here is a simple variant to cause additional rolls on the Random Encounter table 30% of the time (in addition to the roll that occurs due to treasure.

 ;D

Variant Wandering Creature Rule

At the beginning of the game, nominate the four sides of the board North, South, East, and West.
At the beginning of each turn, before rolling initiative, roll a D20 and consult the following table:

Wandering Creature Table

RollResult
1-14All quiet.
15Roll on the Random Encounter table, then place the creature(s) at the center of the North table edge (or as near the center as possible, if the center is impassible or otherwise a nonsensical place to place the creature(s)).
16Roll on the Random Encounter table, then place the creature(s) at the center of the South table edge (or as near the center as possible, if the center is impassible or otherwise a nonsensical place to place the creature(s)).
17Roll on the Random Encounter table, then place the creature(s) at the center of the East table edge (or as near the center as possible, if the center is impassible or otherwise a nonsensical place to place the creature(s)).
18Roll on the Random Encounter table, then place the creature(s) at the center of the West table edge (or as near the center as possible, if the center is impassible or otherwise a nonsensical place to place the creature(s)).
19Roll on the Random Encounter table, then place the creature(s) in a random quarter of the board, if possible out of line-of-site of any Player models, and no closer than 6" from any model.  If there is no space at least 8" from all Player models, no creature(s) are placed.
20As 19, and then roll on this Table a second time.  If 20 is rolled again, place as 19, but make no further rolls.

Offline Calmdown

  • Librarian
  • Posts: 103
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Re: Wandering Creature Variant
« Reply #1 on: July 30, 2015, 10:27:58 AM »
Its a good idea. I also wondered about just making every treasure spawn a monster the first time, etc.

Wandering Monsters are definitely one of the coolest things about Frostgrave and everyone hopes for those 16+'s to come up!

Frostgrave blog and downloads: www.bad-barma.net (click me!)

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