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Author Topic: Quick DzC Bat Rep Scourge and Resistance.  (Read 1377 times)

Offline Pictors Studio

  • Mastermind
  • Posts: 1141
    • Pictors Studio
Quick DzC Bat Rep Scourge and Resistance.
« on: 09 November 2015, 06:05:12 AM »
I played a game at Fall In on Friday night.  It was fun. 

Resistance vs. Scourge. 

The Resistance had to make it off one table quarter and try to shoot down the Scourge Desolator.  So they couldn't just flee, it was a trap.  The Scourge didn't know about the mission to shoot down the Desolator, their mission was to kill the Resistance troops to stop them from escaping.



This is the table.  You can see the Resistance forces in the parking lot on the lower right side.

Here is a close up:


They start with 3 Gun Wagons, 3 Jackson with 2 stands of Resistance infantry each in a Lifthawk, 2 Hannibals in a lifthawk and two battle buses in a Kraken.

They also have a breaching drill and two units of six each gun technicals off table.

And here come the Scourge to chase them:



The scourge had a Desolator, four marauders dropships (two with 3 each hunters and rapiers, one with 2 Slayer heavy grav tanks and one with 2 APCs with three stands of infantry each) and two gun ships.

The resistance sets up their trap:



The Scourge try to cut off their escape routes:



Along comes a Desolator:



The action becomes general on the Scourge left.  The technicals are arriving from their tunnel, the Hannibals have deployed to try to eliminate some of the Scourge tanks currently killing the Resistance AA assets.

On the Scourge right the Battle buses and infantry make short work of the attempt to cut them off:



Despite a hail storm of AA fire the Desolator arrives to do some damage.  Ion storm after Ion storm crashes down over the combatants and the lightly armoured resistance vehicles can't take it.  The Desolator wipes out the two units of technicals and even with one wound remaining still advances towards the Resistance infantry.



Meanwhile the Scourge infantry cut off the Resistance escape route:



Burning vehicles litter the streets as the last Lifthawk flees from this danger to another, as the only escape route is lined with Scourge infantry:



All of the pictures can be seen here:

http://imgur.com/a/whHcq

Offline Malebolgia

  • Scatterbrained Genius
  • Posts: 3844
  • Lost in Cyberspace
    • Paintoholic
Re: Quick DzC Bat Rep Scourge and Resistance.
« Reply #1 on: 09 November 2015, 09:27:04 AM »
Excellent table, lovely painting and great battle report. This is one of those games that always gets me itching to dive in...so far I have managed to resist, but this topic isn't helping ;)
“What use was time to those who'd soon achieve Digital Immortality?”

Offline Pictors Studio

  • Mastermind
  • Posts: 1141
    • Pictors Studio
Re: Quick DzC Bat Rep Scourge and Resistance.
« Reply #2 on: 09 November 2015, 03:14:18 PM »
Thank you for the compliments.  The game is a lot different to other games I've played, not in how the rules work, they are very similar to many games, but in how the army lists work with the rules.  They really force you to keep your transports intact, guys don't go very far without them in most cases.

It is a very rock-paper-scissors type thing, where you need your AA stuff to shoot down the transports who are needed to put the infantry and other assets in game winning positions while the anti-armour stuff is needed to kill the AA stuff so the transports can do their job. 

Offline grant

  • Galactic Brain
  • Posts: 4165
Re: Quick DzC Bat Rep Scourge and Resistance.
« Reply #3 on: 09 November 2015, 03:29:05 PM »
I think I saw this on reddit ...

Looks good!
It’s a beautiful thing, the destruction of words - Orwell, 1984

 

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