For years, the only terrain I made for 28mm was a modular dungeon with plaster bricks and two ships for a pirate game. The amount of work for 28mm eat my health, and I really hate to paint scenery. I hate painting. Downgrading to 15mm let me build HUGE scenery that don't need an industrial hall to be stored and use less paint.
Working hard on a real 3D version of a flat video games, I need a lot of scenery. Small things like blacksmith or alchemy labs, and big ruins, really big ruins. Unused bricks for the 28mm dungeon were hidden under a coat of dust and long gone from my memory, but once upon a time a few days ago I build a cage. This cage was obviously made to be hooked to a menacing structure (WIP of the cage here:
https://teardropworlds.wordpress.com/2016/02/01/cage-of-freedom/ ).
I remembered the dungeon bricks and send immediately an Indiana Jonesque expedition in the Quest for the Lost Bricks. There was enough of them to build an Ancient Arche, the magnificent door to a Cursed Realm. The bricks are too big for 15mm miniature? Not if carved by a race of Giants!
Main structure finished, some broken bricks to be added:

A wooden ship accessory is used for the chain fixture. It was a challenge to drill only the swivel and not the finger:

A preview of the Arche. The second cage will probably be put on the ground, broken. Must find some skeletons to embellish the cages.
