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Author Topic: Scum and villainy (ancestor or atavist?)  (Read 38305 times)

Offline Hobgoblin

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Very nice, although in all honesty I was quite taken with your 'raw' terrain! The bare box colour worked rather well with the gaming mat - nice and desert planet-like.

Thanks! I know what you mean, but it was just a bit too perfunctory on the table. The plan is to end up with lots of buildings in different colours (the first few are the same colour because of the modularity thing, but I'm going to have others in pale blues, greens, yellows and pinks - all dusty and sand-blown, of course).

I've been following that instagram too, and am very envious of both your and Spacejacker's results.

Spacejacker's semi-minimalist approach is really elegant; I can't match that, so am going to go with a bit more detail! As these WIP shots show, my sponge-painting skills aren't really up to scratch - I keep getting splotches of thick paint on the stuff. I'll deal with those with staining shortly.

I haven't got much more done, but I have blocked in the windows a bit more. I'm going to blend those a fair bit more and then gloss varnish them. I also need to make some ramps or steps for the doors on the main building. Those are raised up from the ground to allow the box lid to fit on (I've added detail to it so that it can be painted up and used in play too). I plan to have the stairs 'clamp' the building in place on the table - so that they carry the blue-tack rather than the edges of the box (if the lid isn't used).


Offline Burgundavia

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I love the colours you've painted the windows - they really pop

Offline area23

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I love the morlock marauders. Very nice take on some of my favorite miniatures.

If you don't believe in lead, you're already dead.
+++AREA23 BLOG+++

Offline Hobgoblin

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Thanks, guys!

The buildings are done for now - barring some gloss varnish on the windows. Once we get a few more different ones done, I might experiment with some graffiti.

Online Idle Doodler

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Working with 28mm as opposed to 15mm does, I suppose, both allow and sometimes necessitate a bit more in the way of detail. Either way, they look great! The red nicely offsets without overwhelming the dark weathering.

Perhaps leave them bare for now but keep a couple of acrylic pens handy. After each battle, add a new squiggle somewhere to mark the occasion!

Offline sir_shvantselot

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Inspired conversions

Offline Hobgoblin

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Re: Scum and villainy (Copplestone half-orcs and WIP scratch-built buildings)
« Reply #111 on: 11 February 2024, 09:38:57 PM »
Thanks (belatedly), chaps!

Here's a new conversion: a 1982 Citadel Fantasy Tribes orc converted into a space orc in the Gary Chalk mode.






Offline JollyBob

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Re: Scum and villainy (the world's oldest Space Ork?!)
« Reply #112 on: 12 February 2024, 09:10:10 AM »
Looks perfect.

I've just caved in and picked up a few RT era Orks, and its quite noticeable that some of them are fantasy Orcs with bits glued on, so I guess if it was good enough for the Design Studio.... :D
« Last Edit: 12 February 2024, 11:57:10 AM by JollyBob »

Online OSHIROmodels

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Re: Scum and villainy (the world's oldest Space Ork?!)
« Reply #113 on: 12 February 2024, 10:38:15 AM »
He does the job nicely  8)

Offline Elk101

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Re: Scum and villainy (the world's oldest Space Ork?!)
« Reply #114 on: 12 February 2024, 08:14:43 PM »
That's a really nice conversion, I like it a lot.

Offline Hobgoblin

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Re: Scum and villainy (the world's oldest Space Ork?!)
« Reply #115 on: 13 December 2024, 09:19:54 AM »
Belated thanks, all!

Here's another entry in the puerile but oh-so-satisfying genre of "glueing a gun on a fantasy miniature and calling him a spaceman" (along with a straight-from-the-sprue Mantic friend):


Offline blacksoilbill

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Re: Scum and villainy (space rats!)
« Reply #116 on: 13 December 2024, 11:08:05 AM »
They do the trick very nicely. I like the blue fur.

Offline Chris Abbey

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Re: Scum and villainy (space rats!)
« Reply #117 on: 13 December 2024, 11:17:42 AM »
I love the Space Pi-Rats. I've been meaning to do something like that ever since WH40K RT. I could never understand why, as 40K is basically WFB in space why Skaven never made the transition. A faction of Space Pirates Rats would have been great. Humans, Elves, Dark Elves, Dwarves, Halfling, Ogres, Chaos, Tomb King all kind off made it into space, so why not the Skaven? Must go home and look in my bits box!
Chris Abbey
Www.sally4th.co.uk

Offline Hobgoblin

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Re: Scum and villainy (space rats!)
« Reply #118 on: 13 December 2024, 02:02:16 PM »
Thanks, guys!

I love the Space Pi-Rats. I've been meaning to do something like that ever since WH40K RT. I could never understand why, as 40K is basically WFB in space why Skaven never made the transition. A faction of Space Pirates Rats would have been great. Humans, Elves, Dark Elves, Dwarves, Halfling, Ogres, Chaos, Tomb King all kind off made it into space, so why not the Skaven? Must go home and look in my bits box!

There were certainly plans for Space Skaven at one point. Jes Goodwin did some drawings for them, and he also drew a very Skaven-like "unknown alien" on page 167 of the original 40K rulebook. As you say, it seems a missed opportunity: with their weird technology, the WFB Skaven are halfway there already.

Also, didn't everyone add a Warhammer Regiments Skaven head to a beaky Space Marine body at some point?

Offline Hobgoblin

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Re: Scum and villainy (space rats!)
« Reply #119 on: 14 December 2024, 10:37:21 AM »
Here are a couple more. I know black-lining's an unfashionable technique, but I'm having great fun painting these guys quite quickly and then sharpening them up with a long thin brush and some black ink.




 

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