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Author Topic: An expedition from Brie sur la Mer  (Read 5358 times)

Offline Argonor

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Re: An expedition from Brie sur la Mer
« Reply #15 on: June 11, 2016, 02:20:39 AM »
A simple  mechanism would be to declare which units are in the column and then move them all when the card for the unit at the head of the column is drawn.

It struck me, you could still have the option of a unit breaking formation and acting independantly if its Card came up before the 'column card', to add a little room for initiative (I don't know if the scenario rules permit breaking formation, just thinking further; I have a habit of doing so, as Hammers pointed out in another thread at another time).
Ask at the LAF, and answer shall thy be given!


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Offline Jeff965

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Re: An expedition from Brie sur la Mer
« Reply #16 on: June 11, 2016, 10:36:20 AM »
Using the KISS principle, how about moving all the elements that form the column 6" on the turn of the Tiffin/stop card wether they have activated or not in the turn?

Offline Elk101

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Re: An expedition from Brie sur la Mer
« Reply #17 on: June 11, 2016, 10:42:54 AM »
Where did this come from?  lol

Lovely table setup. I like what you've done with the plastic plants.

I'd definitely recommend Sharp Practice 2 for a fun yet characterful game.

Offline quindia

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Re: An expedition from Brie sur la Mer
« Reply #18 on: November 19, 2016, 04:55:28 AM »
Stumbled on this a bit late so I apologize for dragging it back up. For those who don't know, I wrote Donnybrook so I'm willing to take the blame for anything that's unclear. Hopefully some of the clunky came from not yet being familiar with the rules and I'd like to point out a few things about characters.

1. Characters do not need to be deployed with the unit that governs their die type. For instance, if you have an Elite d10 unit and choose a d10 officer and a Recruit d6 unit and choose a drummer, there is nothing in the rules that forces these characters to be deployed with the unit. In fact, putting the d10 officer in charge of the Recruit unit raises their morale to d10. You can also stack multiple characters in a unit - say, a sergeant, ensign, and drummer to give multiple abilities to your strongest unit. It was unclear to me if this was taken advantage of in the game.

2. All characters have several advantages. All characters gain a +1 to hit in close combat giving even a d6 character a bit of swash and buckle. They also get to roll on a wound chart if injured (rank and file are simply removed) - this makes the d10 and d12 characters particularly had to take down. Finally, they do not need to take morale tests (unless attached - then they are caught up in tide with their unit).

3. It's not really necessary to include cards for drummers and other models that MUST be attached to units, but these chaps have a way of being the last to fall and it's useful to have a card for them in that event. Characters that are most useful when attached (i.e. officer and sergeant types) may need to leave a unit to preform some sort of heroic task (rescue a damsel for instance) so you need their cards to allow them independent action. I always name the characters and if they appear in recurring adventurers they tend to take on a life of their own.

On the subject of the convoy mission, I've had the opposite happen where the attackers can't seem to get their act together and the defenders slaughter them piecemeal while the wagons roll serenely on. You could probably play it three times and get three different results. A quick fix is to allow an advanced guard to be placed within 12" of the entry point and amend the attacker's deployment to read 'no units may be set up within 18" of the advanced guard or entry point A. Then be careful to deploy other units of the flanks of the wagons so they don't block their path if their card seems scarce. You could increase the move of the wagons to 6" as well, but remember with the TURN OVER card, some turns may be short and with the wagons moving every turn, their progress can be faster than it seems.

Finally I would encourage you to tweak the rules as you see fit to fit your table. I don't use faction lists - my games have always been mix and match as you go. The lists were meant as a way for players to get started and have a goal for their collections. There is nothing to stop you from using characters from other factions (maybe changing the name to fit in with your force) or simply making up your own (that's what I do).

Hopefully you'll give Donnybrook another try at some point!
Clarence Harrison
Quindia Studios

Offline dinohunterpoa

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Re: An expedition from Brie sur la Mer
« Reply #19 on: November 22, 2016, 10:04:48 AM »
jimbibbly, great minis and terrain!

In the South Atlantic pirate island where I currently live, the pronunciation of "Afduka" would be a local LGBT corruption of "Ai Que Duca", a not quite polite slang meaning "What a Nice Thing!"  :)

« Last Edit: November 22, 2016, 10:23:45 AM by dinohunterpoa »
"Because life is made of inspiration, dreaming and insanity in about equal measure."
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Offline flags_of_war

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Re: An expedition from Brie sur la Mer
« Reply #20 on: November 22, 2016, 10:24:54 AM »
Superb :)

Offline OSHIROmodels

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Re: An expedition from Brie sur la Mer
« Reply #21 on: November 22, 2016, 12:51:23 PM »
Apologies for the late reply  :)

@Quindia - Thank you for the post and it does answer a couple of questions. I think we might try it again but will certainly tweak it as we have done with so many rules. We are not trying to  find the perfect set (a false hope in my opinion) just something that fits with our style of play, of which this set is close  :)

jimbibbly, great minis and terrain!

None of it is mine I'm afraid  ;)

I like that map though.

cheers

James

Offline dinohunterpoa

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Re: An expedition from Brie sur la Mer
« Reply #22 on: November 22, 2016, 09:27:36 PM »
I like that map though.
cheers
James

It's a 1776 map from the Spanish pirates and cartographers Christován del Canto and Alvarez "El Viejo Cuchillero" del Fierro of the pirate island where I currently hide live!  ;)

https://www.loc.gov/item/91683736


« Last Edit: November 22, 2016, 09:31:40 PM by dinohunterpoa »

Offline _Raven_

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Re: An expedition from Brie sur la Mer
« Reply #23 on: November 30, 2016, 09:04:46 AM »
Very nice!!! :o

 

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