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Author Topic: World Works Games and/or Battle Systems?  (Read 3776 times)

Offline shadowbeast

  • Scientist
  • Posts: 352
Re: World Works Games and/or Battle Systems?
« Reply #15 on: 08 April 2017, 03:17:41 AM »
WWG is designed in 1/60 scale.
I have given up on TLX as it is too sophisticated for the medium, the anchors come off the instant you try to connect a column and the amount of work is too much. The integrity of connections is too frail and the design is too dependent on having sufficient foamcore in Imperial sizes, when I live in Metric country. I tossed it all this week with the exception of anything that can simply be used as a tile.
NOT buying a 28mm WW2 army for the foreseeable. Deal with it.

Offline Vampifan

  • Scientist
  • Posts: 445
    • Vampifan's World of the Undead
Re: World Works Games and/or Battle Systems?
« Reply #16 on: 08 April 2017, 12:04:34 PM »
And now you know why I hate the TLX system so much. The old style WWG buildings were far better and much sturdier. WWG's efforts to make modular terrain failed badly, whereas Battle Systems got it right perfectly! I'm sorry you learned this the hard way. :(

Offline shadowbeast

  • Scientist
  • Posts: 352
Re: World Works Games and/or Battle Systems?
« Reply #17 on: 11 April 2017, 12:41:43 AM »
Honestly, at the moment it looks like Fat Dragon put more thought into their design...

 

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