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Author Topic: Abbner Home's Weird German Project Updated w new unit start 14 July  (Read 22060 times)

Offline Abbner Home

  • Scientist
  • Posts: 240
Re: Abbner Home's Weird German Project Updated w finished figs 17 June
« Reply #45 on: 05 July 2014, 08:46:58 AM »
There are 5-6 veteran level wcs in the party + over 30 commando extras and the commandos stats very much show my personal fascination with the commandos. Even so taking on 12 WCs would he a herculean task. Probably only the officer will be a WC and the rest tough extras. Don't want to say too much as I believe at least two of my players follow this thread (which is OK).

The back story is they are from another dimension brought in by Thule society mystics. So they've got a few supernatural advantages. The gimic for the nightmare will be especially dangerous.

Offline Mr. Peabody

  • Scatterbrained Genius
  • Posts: 2223
  • Canuck Amok
Re: Abbner Home's Weird German Project Updated w finished figs 17 June
« Reply #46 on: 05 July 2014, 04:58:21 PM »
Always a pleasure to read about some quality Savage Worlds gaming. :D
Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers. P. Cushing
Peabody Here!

Offline Abbner Home

  • Scientist
  • Posts: 240
Re: Abbner Home's Weird German Project Updated w finished figs 17 June
« Reply #47 on: 06 July 2014, 08:22:11 PM »
Here's the start on the next unit - monster SS assault platoon. One squad werewolves with STG44, one squad fiendish SS w STG44, fiendish/vampire command group, and one squad 3 tripod MG42 w fiendish crews. Still collecting the figs.

Quick and overdue credit to TAG, JTFM, and Bolt Action all of which one way or another provided parts for the conversion and excellent service in the process.

wulfen #1 STG44 and Faust


wulfen #2 MG42 (can't have too many MG42s...)


wulfen #3 STG44 - not fond of the fig or the pose so I slapped on the blood (which I rarely do) to try and draw the eye. Not my favorite.


wulfen #4 - squad leader

Offline Devoted of Slaanesh

  • Scientist
  • Posts: 406
Re: Abbner Home's Weird German Project Updated w new unit start 06 July
« Reply #48 on: 06 July 2014, 08:44:55 PM »
Great models mate! :)

Offline Burnin Coal

  • Mad Scientist
  • Posts: 551
Re: Abbner Home's Weird German Project Updated w new unit start 06 July
« Reply #49 on: 06 July 2014, 09:08:41 PM »
Outstanding work once more  :-* .....am so glad I discovered this thread....will be following your progress with great interest
Figures painted 2020 : 100

Offline Abbner Home

  • Scientist
  • Posts: 240
Re: Abbner Home's Weird German Project Updated w new unit start 06 July
« Reply #50 on: 14 July 2014, 07:26:22 PM »
Here's the first half-squad of fiendish SS. These are all West Wind but I weapon swapped for some proper STG44s and PzFausts and a teller mine.

I'm out of primed figs but I have the platoon command ready to prime but with winter temps and light they'll have to wait for the weekend.








Offline Gun bunny

  • Supporting Adventurer
  • Mad Scientist
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  • Posts: 722
Re: Abbner Home's Weird German Project Updated w new unit start 14 July
« Reply #51 on: 15 July 2014, 10:19:23 PM »
awesomeness very well done  :) :) :)

 

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