http://www.scribd.com/doc/22637542/Sorcerer-The-Game-of-Magical-Conflict-SPII'm sure a lot of the old grogs here remember SPI's Sorcerer. It was a game you either loved or hated, and many considered it a flop, but there was no dneying that it involved one of the most
fantastic universes ever conceived, with its planes of color, and its colorful demonic infantry, trolls, air dragons and enchanted fortresses. And what about the vortexes? Even modelling the glowing terrain itself would be a challenge.
Someone has to have attempted this at some point, how would you go about it? Lots of candy-colored washes and metallics? How would you simulate the unearthly glow of the other planes?
I have toyed with the idea over the years, and even thought to do some D&D conversion rules based on the setting, but have yet to really attempt it.
Maybe one of you fellows will inspire me.