Phew, well I've finally gotten around to posting up the February game. Another cracker!
This time it's a scenario from the 'New Worlds' section of the plot generator.

I've changed the scenario a little bit: chaos cultists instead of aliens: I don't have the alien gear for this kind of a scenario, but I do have a decent collection of chaos cult stuff. Here's the idea:
A Lamenter ship picked up signs of life on a planet previously though to be abandoned. Scouts have been sent to the surface of the planet to investigate. They discover an extensive network of underground facilities. The scouts are instructed to attack and do as much damage as possible as they wait for their marines to deploy.

Lots of juicy targets!




The scouts are go!

It all went pretty well until the robot came out to play!

Edit: wrong link, sorry! The report for the game is on the blog:
http://preacherbyday.blogspot.com/2017/03/rt-project-maximum-havoc-pulp-alley-game.html