*
Welcome, Guest. Please login or register.
April 26, 2024, 05:08:50 AM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1690726
  • Total Topics: 118343
  • Online Today: 947
  • Online Ever: 2235
  • (October 29, 2023, 01:32:45 AM)
Users Online

Recent

Author Topic: Warhammer Quest Monster project - Updated 30.12.23  (Read 35541 times)

Offline RustyT

  • Bookworm
  • Posts: 98
Warhammer Quest Monster project - Updated 30.12.23
« on: February 15, 2019, 04:17:46 PM »
Since childhood, playing the first game of warhammer quest in 1995, I fell in love with the Old World, the fantasy genre had everything for me. Adventure, characters you grew to love, small evil minions to enormous dragons, roleplay and a world where anything was possible. 

In 2016 after a cataclysmic Old World event. I felt it would be wrong to lose that rich history and adventure because of inaction. So I set about building a copy of warhammer quest, salvaged parts from friends, forums and through trading. The game and project quickly grew beyond my initial plans.

The current trajectory is a 3D replacement for all released board tiles and fully painted monster tables.
« Last Edit: December 30, 2023, 04:59:39 PM by RustyT »

Offline RustyT

  • Bookworm
  • Posts: 98
Re: Warhammer Quest - The Call of Fortune
« Reply #1 on: February 15, 2019, 04:22:51 PM »
Base game corridor and dungeon rooms completed
« Last Edit: August 02, 2019, 06:41:26 AM by RustyT »

Offline RustyT

  • Bookworm
  • Posts: 98
Re: Warhammer Quest - The Call of Fortune
« Reply #2 on: February 15, 2019, 04:23:11 PM »
Objective rooms

One left to complete
Fighting pit
« Last Edit: July 17, 2023, 09:15:36 AM by RustyT »

Offline RustyT

  • Bookworm
  • Posts: 98
Re: Warhammer Quest - The Call of Fortune
« Reply #3 on: February 15, 2019, 04:23:26 PM »
Lair of The Orc  Lord Expansion tiles completed.
« Last Edit: August 02, 2019, 06:40:34 AM by RustyT »

Offline RustyT

  • Bookworm
  • Posts: 98
Re: Warhammer Quest - The Call of Fortune
« Reply #4 on: February 15, 2019, 04:23:57 PM »
Catacombs of Terror rooms. There is still the chasm of despair and the dread kings throne room to complete, those are slightly more complex to make.
« Last Edit: February 15, 2019, 08:40:03 PM by RustyT »

Offline Gutbukkit

  • Mad Scientist
  • Posts: 965
    • Hrafnslith - Dark Age Reenactment
Re: Warhammer Quest - The Call of Fortune
« Reply #5 on: February 15, 2019, 05:22:09 PM »
Hands down one of the best sets of dungeon tiles I’ve ever seen. It’s great to see your project all laid out together.  Very inspirational as always.

Offline RustyT

  • Bookworm
  • Posts: 98
Re: Warhammer Quest - The Call of Fortune
« Reply #6 on: February 15, 2019, 05:33:26 PM »
Tilean Imperial Noble

Swordplay and arrogance are second nature to Imperial Nobles. The thrill of adventuring outshines the tedium of life at court, and many nobles set off for the most dangerous areas of the Old World in search of glory and treasure.

Offline RustyT

  • Bookworm
  • Posts: 98
Re: Warhammer Quest - The Call of Fortune
« Reply #7 on: February 15, 2019, 05:44:48 PM »
Hands down one of the best sets of dungeon tiles I’ve ever seen. It’s great to see your project all laid out together.  Very inspirational as always.
cheers mate, was pleasantly surprised to find such an active forum. This will definitely help with keeping track of all this.

Offline Arundel

  • Mastermind
  • Posts: 1221
  • Galloping Outward Into the Weather!
Re: Warhammer Quest - The Call of Fortune
« Reply #8 on: February 15, 2019, 05:47:55 PM »
Absolutely stunning. Keep up the great work!

Offline Commander Carnage

  • Scientist
  • Posts: 300
Re: Warhammer Quest - The Call of Fortune
« Reply #9 on: February 15, 2019, 06:17:08 PM »
 :o Magnificent, very well done.
"Just don't roll a one!"

Offline twrchtrwyth

  • Scatterbrained Genius
  • Posts: 3866
  • Don't join dangerous cults: practice safe sects.
    • Deeside Defenders
Re: Warhammer Quest - The Call of Fortune
« Reply #10 on: February 15, 2019, 07:52:44 PM »
Those are lovely tiles.
He that trades Liberty for Security will soon find that he has neither.

Benjamin Franklin


Offline DivisMal

  • Scatterbrained Genius
  • Posts: 3256
  • Ghazkull‘s Favorite Brainboy
Re: Warhammer Quest - The Call of Fortune
« Reply #11 on: February 15, 2019, 08:22:00 PM »
Warhammer Quest was one of my favorites, too. Great to see it brought back to life in such a beautiful way!

Offline uti long smile

  • Galactic Brain
  • Posts: 4358
Re: Warhammer Quest - The Call of Fortune
« Reply #12 on: February 15, 2019, 08:47:12 PM »
Fantastic!
Something Crooked this way comes...
http://www.crooked-dice.co.uk/
Wargaming in the world of Cult TV

Offline robh

  • Scatterbrained Genius
  • Posts: 3383
  • Spanish offworld colonies
Re: Warhammer Quest - The Call of Fortune
« Reply #13 on: February 15, 2019, 10:25:47 PM »
Lovely looking pieces, I really like the strong colours being used.  Reminded me of the Hirst Arts based tiles that were shown on the forum there a while back:

http://deucdungeon.blogspot.com/p/donjon-3d.html

https://www.tapatalk.com/groups/hirstarts/viewtopic.php?f=4&t=7763&p=7420&hilit=warhammer+quest#p7420

I don't think fantasy gaming gets any better than well done 3d Dungeon layouts.


Offline HotDiceMiniatures

  • Student
  • Posts: 13
    • Hot Dice Miniatures
Re: Warhammer Quest - The Call of Fortune
« Reply #14 on: February 16, 2019, 12:55:01 AM »
The paint jobs are very atmospheric. Can I ask how are you creating the tiles? 3D print or hand sculpting? Looks amazing. Also love the free hand on the tilean

 

Related Topics

  Subject / Started by Replies Last post
23 Replies
7273 Views
Last post November 27, 2008, 01:05:59 AM
by Christian
220 Replies
55552 Views
Last post July 09, 2016, 01:17:48 PM
by Modhail
19 Replies
5264 Views
Last post April 07, 2014, 11:09:02 PM
by Elbows
73 Replies
15902 Views
Last post August 09, 2016, 02:38:44 PM
by Andrew Rae
18 Replies
2403 Views
Last post February 16, 2018, 03:50:02 AM
by beefcake