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Author Topic: New Lurkers...  (Read 11041 times)

Offline fairoaks024

  • Mastermind
  • Posts: 1576
Re: New Lurkers...
« Reply #15 on: 22 September 2009, 08:59:43 PM »
what about a dangerously insane arab sorceror?

regards

jim
Cult of the black goat cultist No.10

Offline Breten

  • Librarian
  • Posts: 138
    • Calgary Gaming Forum
Re: New Lurkers...
« Reply #16 on: 22 September 2009, 09:32:06 PM »
I want a stripper, so I can use this model.  Sadly she is 35mm tall, so a bit large, but wow.

Studi McVey



Offline Anpu

  • Supporting Adventurer
  • Mastermind
  • *
  • Posts: 1221
  • Life in the vault is about to change...
Re: New Lurkers...
« Reply #17 on: 22 September 2009, 09:44:26 PM »
I ordered it to use as a cult leader or sorceress...
To good to pass up on. Size matters not... as someone once said ;)
Not that I will be able to paint it as good as Fluffy (Ali McVey) though.
Anders

Offline Breten

  • Librarian
  • Posts: 138
    • Calgary Gaming Forum
Re: New Lurkers...
« Reply #18 on: 22 September 2009, 09:52:27 PM »
Yeah, I ordered one myself.  I figure she'll make a wicked Voodoo priestess or speakeasy dancer.  I really love this model, and I usually don't buy the cheesecake.

Offline Uncle Mike

  • Moderator
  • Scatterbrained Genius
  • Posts: 2595
    • Strange Aeons
Re: New Lurkers...
« Reply #19 on: 22 September 2009, 09:57:09 PM »
She reminds me of Dione Warwick...although a sexy, evil version... :-*

Offline Anpu

  • Supporting Adventurer
  • Mastermind
  • *
  • Posts: 1221
  • Life in the vault is about to change...
Re: New Lurkers...
« Reply #20 on: 23 September 2009, 09:32:22 PM »
How about a constrictor snake as a familiar or close combat weapon =)

Anders

Offline loki

  • Scientist
  • Posts: 302
Re: New Lurkers...
« Reply #21 on: 25 September 2009, 03:00:27 PM »
Why only new Lurkers?

What about new agents?

For example large dogs, which can track down lurkers and attack them.

Offline Uncle Mike

  • Moderator
  • Scatterbrained Genius
  • Posts: 2595
    • Strange Aeons
Re: New Lurkers...
« Reply #22 on: 25 September 2009, 07:21:57 PM »
Rules for dogs will be in the first expansion...as well as horses and a falcon! :)

Offline Uncle Mike

  • Moderator
  • Scatterbrained Genius
  • Posts: 2595
    • Strange Aeons
Re: New Lurkers...
« Reply #23 on: 02 October 2009, 04:03:11 PM »
Get your free rules for the Mad Scientist this month. And don't forget the free rules for Scenes Of Horror...just in time to make your Halloween games a little more creepy!!!

Offline Breten

  • Librarian
  • Posts: 138
    • Calgary Gaming Forum
Re: New Lurkers...
« Reply #24 on: 02 October 2009, 05:09:22 PM »
My Seraphine showed up yesterday.  Beautiful model.  I can see so many uses for her.  I'll get a photo of her with some other models for scale if people want.

Offline Bako

  • Scatterbrained Genius
  • Posts: 2990
  • Loopy as a clock-work orange.
    • Hitting Dirtside
Re: New Lurkers...
« Reply #25 on: 03 October 2009, 12:53:09 AM »
Good going with that evil scientist. Excellent addition.

Also, I'd be interested in a scale picture of that lady and her boa.
Everything is better with lizardmen.

Offline fairoaks024

  • Mastermind
  • Posts: 1576
Re: New Lurkers...
« Reply #26 on: 03 October 2009, 11:56:20 AM »
thanks uncle mike,

like i needed another reason to paint up more mad scientists 8)

regards

jim

Offline loki

  • Scientist
  • Posts: 302
Re: New Lurkers...
« Reply #27 on: 07 October 2009, 03:35:43 PM »

Offline fairoaks024

  • Mastermind
  • Posts: 1576
Re: New Lurkers...
« Reply #28 on: 07 October 2009, 04:17:44 PM »
How about a gravedigger for the threshold,

gives an advantage in scenarios involving searching, maybe espacially graveyards?

regards

jim

Offline Whiskyrat

  • Mad Scientist
  • Posts: 599
Re: New Lurkers...
« Reply #29 on: 09 October 2009, 01:22:48 PM »
Desperate and relentless pursuit provided by the Hounds of Tindalos or demon dogs/Bargest?

What about demonic books or other possed items?

Warehouse 13 anyone?  ???


 

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