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Author Topic: Last War/Doggerland [squads and personalities P.2]  (Read 5097 times)

Offline Metternich

  • Scatterbrained Genius
  • Posts: 2600
Re: Last War/Doggerland [The Lady of Ypres]
« Reply #15 on: February 13, 2024, 09:02:43 PM »
I would think any giant rat/rat-like creature would be most appropriate.

Offline area23

  • Mastermind
  • Posts: 1240
    • area23
Re: Last War/Doggerland [The Lady of Ypres]
« Reply #16 on: February 14, 2024, 12:55:25 PM »
Rat men and mutant rats are certainly a thing to add, but I'm not sure I want to use skaven.

 I finally painted these Renegade Miniatures late war germans. I bought these Kevin Adams sculpts years ago.
Renegade suspended business a decade ago which is a big shame as Kev Adams did hundreds of historicals for them.



I also painted these Copplestone Turks.



The other five already got butchered some time ago as I bought them to convert them into German Freikorps, with press moulded pputty helmets. it didn't quite work out as I wished and the project got abandoned. Following the discussion here on LAF about the Dutch getting sucked into the war as the Doggerland raises from the sea, I decided to go for it using germans with added breast pockets and French Adrian helmets. I found the old turks in a box and remembered Copplestone also did Chinese with adrian helmets so I'll get me a nice birthday gift.



Last weekend I painted this German armoured car driver with a Frostgrave bull terrier. His armour reminded me of german trench armour so it's perfect.

If you don't believe in lead, you're already dead.
+++AREA23 BLOG+++

Offline Daeothar

  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 5971
  • D1-Games: a DWAN Corporate initiative
    • 1999legacy.com
Re: Last War/Doggerland [squads and personalities P.2]
« Reply #17 on: February 14, 2024, 01:11:55 PM »
That dog  has been on my wants list for a bit now; it's just too cool :)

And you did an excellent job on him!

Love the driver as well. I think I have him floating around somewhere too...
Miniatures you say? Well I too, like to live dangerously...
Find a Way, or make one!

Offline Metternich

  • Scatterbrained Genius
  • Posts: 2600
Re: Last War/Doggerland [squads and personalities P.2]
« Reply #18 on: February 14, 2024, 03:27:09 PM »
You did an excellent job on the German Renegade figures - the trench armor and helmets look "lived-in."  The Armored Car driver and "friend" are marvelous.

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 9480
    • Ultravanillasmurf
Re: Last War/Doggerland [squads and personalities P.2]
« Reply #19 on: February 14, 2024, 06:33:24 PM »
Nice.

Who makes the driver figure?

Offline Tom Dulski

  • Mad Scientist
  • Posts: 801
  • BOOKWORM
Re: Last War/Doggerland [squads and personalities P.2]
« Reply #20 on: February 15, 2024, 12:02:44 PM »

 The bloke with the dog looks great.

Offline area23

  • Mastermind
  • Posts: 1240
    • area23
Re: Last War/Doggerland [squads and personalities P.2]
« Reply #21 on: February 16, 2024, 10:37:42 AM »
Thank you all!

Who makes the driver figure?
it's one of Copplestone Castings' 'German Mercenaries'.

Offline Metternich

  • Scatterbrained Genius
  • Posts: 2600
Re: Last War/Doggerland [squads and personalities P.2]
« Reply #22 on: March 06, 2024, 04:36:57 PM »
Just sent away for the dog.  Will make a fine mascot for my Germans even in normal WW1 scenarios !

Offline zeppelfahrt

  • Assistant
  • Posts: 32
Re: Last War/Doggerland [squads and personalities P.2]
« Reply #23 on: May 28, 2024, 01:16:44 AM »
I have finally completed my Hexenjaeger captain and his lieutenant.  Inspiration from Grimm Brothers and Taika Waititi. 

Offline Metternich

  • Scatterbrained Genius
  • Posts: 2600
Re: Last War/Doggerland [squads and personalities P.2]
« Reply #24 on: June 08, 2024, 07:47:46 PM »
Two grim-looking brothers indeed !

Offline Daeothar

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  • Galactic Brain
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  • D1-Games: a DWAN Corporate initiative
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Re: Last War/Doggerland [squads and personalities P.2]
« Reply #25 on: June 11, 2024, 08:21:21 AM »
Those are really cool; they're looking grim indeed...  8)

Did you ever get to finish those Dutch? You'd be the first, as I fear my project has been relegated to long term strategic duty for now ::)

Offline anevilgiraffe

  • Scatterbrained Genius
  • Posts: 2327
    • http://anevilgiraffe.blogspot.com/
Re: Last War/Doggerland [squads and personalities P.2]
« Reply #26 on: June 11, 2024, 11:52:58 AM »
where are the molemen from?

Offline area23

  • Mastermind
  • Posts: 1240
    • area23
Re: Last War/Doggerland [squads and personalities P.2]
« Reply #27 on: June 11, 2024, 12:29:29 PM »
Those are really cool; they're looking grim indeed...  8)

Did you ever get to finish those Dutch? You'd be the first, as I fear my project has been relegated to long term strategic duty for now ::)

Well, no. Of course not!  :D :D

In reality, post-brexit mailorder from a EU-distributor took longer than expected. Let's say I lost the momentum for now.

The molemen are from Reaper.

 

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