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Author Topic: Cheetor's Orks: Kommando Kill Team 16/10/18  (Read 62764 times)

Offline cheetor

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Re: Orks for Gorkamorka
« Reply #15 on: 10 June 2011, 09:33:09 AM »
I like the way you have done the Yoofs.

Thanks!  The modern heads are just a fraction too big for the old GoMo bodies really.  That said, they do make the yoofs look a bit goofy, gawky and oddly proportioned, just like a human adolescent in other words, which suits me fine.


I remember I was trying to assemble Gorkamorka band some time ago and was really pi$$ed because of different size of models in WFB, GM and 40K... :?

The ork range was in flux when GoMo was released.  That game heralded the look that the orks have had for over a decade now.
There is a lot of variation in the range if you plan to use older parts. 

That said, this mob will be going toe to toe with Rogue Trader era orks, 2nd ed orks and 3rd ed orks this weekend.  Mixing the figures in the same mob can look a bit odd, but I kind of enjoy the variation from mob to mob.

Thanks for the feedback everyone.


Offline Ramshackle_Curtis

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Re: Orks for Gorkamorka
« Reply #16 on: 10 June 2011, 07:08:23 PM »
Gorka Morka is a bit of a stupid game though. There is no logic and its nowhere near as deep as Necromunda. That said, I did have quite a laugh playing it a few months back...

Offline General Roos

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Re: Orks for Gorkamorka
« Reply #17 on: 10 June 2011, 07:35:26 PM »
Great paintjob cheetor.

Gorka Morka is a bit of a stupid game though. There is no logic and its nowhere near as deep as Necromunda.

Yes. Gorka Morka is a stupid game but great fun to play.   
 
Current projects:
A Fistful of Kung Fu

Offline cheetor

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Re: Orks for Gorkamorka
« Reply #18 on: 11 June 2011, 10:37:17 AM »
Gorka Morka is a bit of a stupid game though. There is no logic and its nowhere near as deep as Necromunda. That said, I did have quite a laugh playing it a few months back...

...and...

Yes. Gorka Morka is a stupid game but great fun to play.   


Agreed, on all counts.  We played a game last night and it was stupid fun.  The Gorkamorka projct was mainly just a context to get aid a miniature painting and converting project and to keep one of my group who tends to be obsessed with orks happy.  The system itself is secondary.  Once we tire of that we will play other games using the same figures.

Thanks for the feedback!

Offline rob_the_robgoblin

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Re: Orks for Gorkamorka
« Reply #19 on: 14 June 2011, 08:10:15 PM »
I wish my group actively wanted to play GoMo, I have tonnes of orks from all periods of 40k...
I'm sorry, but the goofy heads don't do it for me, however, they do suit the nature of the game!

Offline Cosmotiger

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Re: Orks for Gorkamorka
« Reply #20 on: 15 June 2011, 04:07:41 AM »
Current Ork heads on the Gorkamorka bodies is a good idea.  I've never cared for the plastic Gorkamorka heads...very bland.

Offline cheetor

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Re: Orks for Gorkamorka
« Reply #21 on: 15 June 2011, 10:28:13 AM »
I wish my group actively wanted to play GoMo, I have tonnes of orks from all periods of 40k...

Thats precisely why I shepherded my group into trying it: we have loads of orks from various eras so we already have everything that we need.  That way we could still play even if some of the group couldnt get around to getting some stuff ready specifically for it.

I used the deadline as an opportunity to get a good few orks painted in addition to some suitable terrain.  It has been quite a productive project for me :)

I'm sorry, but the goofy heads don't do it for me, however, they do suit the nature of the game!

...and...

Current Ork heads on the Gorkamorka bodies is a good idea.  I've never cared for the plastic Gorkamorka heads...very bland.

Horses for courses :)  I found the big caricatured ork heads to be great fun to paint.  Some of the most enjoyable things that I have painted for years actually.

Speaking of painting, here is the latest batch.  Nothing very special, but fun all the same:



A Nob and a Boy with a Kannon from Ramshackle.

All of the Nobs heads and necks are magnetised.  I have equipped each of the NObs differently so that I can attach my favoured leaders head to whatever body is armed the most appropriately as he gains skills.




I have some more cyborks and other bits and pieces in the pipeline.  When I get finished I should have ~45 orks painted to an alright gaming standard, which is a satisfying medium sized project for me.




Offline MajorTalon

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Re: Orks for Gorkamorka UPDATED: 15/06/11
« Reply #22 on: 15 June 2011, 02:27:02 PM »
Really interesting. :) I wish I was able to fight against them on the tabletop.

Offline DeafNala

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Re: Orks for Gorkamorka UPDATED: 15/06/11
« Reply #23 on: 15 June 2011, 03:55:48 PM »
There is just something that is SO appealing about Orks with Machine Guns. VERY WELL DONE!
I'd NEVER join a club that would have me as a member.  G.Marx

Offline Pil

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Re: Orks for Gorkamorka UPDATED: 15/06/11
« Reply #24 on: 16 June 2011, 08:12:52 AM »
Very cool work and respect for magnetising all those bits! In the past I always chopped up my painted models and adjusted them whenever they got bionik bits. I had lots of fun doing it though!  8)
Let me hear the battle cry
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Let me see the banners fly
Before the storm begins

Offline cheetor

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Re: Cheetors Orks: Deadzone & Nazgrub Wurrzag 29/12/13
« Reply #25 on: 29 December 2013, 01:06:04 PM »
So, after two and a half years I am back painting greenskins from space. 

The primary driver for this is the pile of Deadzone Marauders that I have been working on recently, but I have also been simultaneously working on ork models from other manufacturers.  I decided to rename the thread so that I can put the whole lot here regardless of source.  They will all be painted in the same palette anyway.

Tastes will differ regarding the different sculpts (and the bursting-into-song pose of the Ripper suits is not really what I was looking for either, but whatever).  Nonetheless, I am content to unify the various different miniature styles with a coherent paint scheme under the "Bigdogz" banner. 

First a pair of "Ripper suits":




Next a pair of Commandos:



Finally for now, an old GorkaMorka Nazgrub Wurrzag - Scrap Prospector mini.  I have had the figure for years and it was great to get it painted.  I really enjoyed painting the Paul Bonner-esque, bark like facial texture.



My Deadzone blog post is here and the Nazgrub one is here.  Comments and criticisms all gratefully received as usual.



Offline Dr. The Viking

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Re: Cheetors Orks: Deadzone Marauders & Nazgrub Wurrzag 29/12/13
« Reply #26 on: 29 December 2013, 02:07:31 PM »
Brilliant greens!
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Offline rob_the_robgoblin

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Re: Cheetors Orks: Deadzone Marauders & Nazgrub Wurrzag 29/12/13
« Reply #27 on: 30 December 2013, 01:52:18 AM »
I've been after one of those Nazgrub miniatures for years...

One day!!!

Lovely painting.  :)

Offline FramFramson

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Re: Cheetors Orks: Deadzone Marauders & Nazgrub Wurrzag 29/12/13
« Reply #28 on: 30 December 2013, 04:45:22 AM »
That Nazgrub!  :-*


I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline cheetor

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Re: Cheetors Orks: Deadzone Marauders & Nazgrub Wurrzag 29/12/13
« Reply #29 on: 30 December 2013, 10:02:18 AM »

Thanks for the feedback guys :)

I've been after one of those Nazgrub miniatures for years...


Its a nice figure.  You should try to get your hands on one Rob, its very nicely sculpted.  I found it to be one of those figures that almost paints itself, if you know what I mean.  Lovely and crisp.


 

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