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Author Topic: Slaves to Darkness (added final battle)  (Read 5408 times)

Offline stone-cold-lead

  • Mastermind
  • Posts: 1709
Re: Slaves to Darkness (added 2nd battle)
« Reply #15 on: February 21, 2012, 09:48:01 AM »
Old school goodness...  :-*


Offline Braxandur

  • Mastermind
  • Posts: 1139
Re: Slaves to Darkness (added 2nd battle)
« Reply #16 on: February 23, 2012, 09:00:00 AM »
Battle Three - Claiming the casket

We decided that we had to deploy our units before we were allowed to roll for the gifts that we had.

The keeper of secrets rolled once on the table, as did the corsiars
The keeper managed to get a bestial head...   which he already had, so it just changed color
The corsairs started sprouting wings, got beastial faces and shimmerd erotically in and out of excistence. (Pseudo Deamonhood - Hover and +1A per two models)


Khorne had chosen to distribute his gifts to the manticore mounted lord, the chaos dwarves, the chaos knights and the warriors of khorne
The Lordgot a retinue upgrade gifted by khorne in the shape of 6 chaos Spawns and 6 warhounds
The chaos knight on the other hand proved to have slowly shrinking heads, making everything out of their perception seem mucht larger (pinhead - 1 LD)
The chaos Dwarfs grew horns, bestial wings and their skin turned blood red. (Pseudo Deamonhood - Hover and +1A per two models)

Both forces deployed on the long ends of the table. From left to right on the Slaaneshi side:
Keeper of Secrets
6 Knights of Slaanesh
16 Crossbowmen
12 Corsairs, including lvl 2 mage
24 deamonettes incudling a herald of Slaanesh
6 harpies
6 Shades
6 Cold one knights
6 Dark Riders






The Forces of Khorne consisted of:
2 chariots
1 Lord on Manticore
1 Chaos Dward Bombard
8 Chaos Warhounds
8 Knights of Khorne, including a BSB on Juggernaut
7 Chaos Spanws
20 chaos Dwarves
16 Chaos warriors of Khorne
24 Khorne Marauders with hand weapon and shield
5 marauder horsemen






With the sun slowly rising and the predawn mist evaporating rapidly, the temple of skull became visible. On it is standing Yok Irgouth, the Guardian of the Casket, his hands held high as if in some sort of prayer.



The Forces of Khorne get the first turn and (again) mainly move forward.





Seeing the warhound within charge distance, the slaanesh knight immedialy declare a charge, But their horses that are still tired form last nights party stumble a bit and the charge fails miserably. Some knights atart wondering if they might not have used their horses in the wrong fashion during the party...



in the meanwhile the Keeper of secret rapidly moves forward, looking into the eyes of the pinheaded knights, daring them to  charge him/her/it



The knights of khorne decide not to charge and sensibly, as far as possible with their small heads, decide to move into a position where the chariot can provide support later on.



The Chaos warrior manage to get to the objective and slowly a warshrine forms from the mist, carrying Yok Irgouth and the enclosing casket within it.



The tide of the battle suddenly turns as mounted deamonettes and dark riders show up behind the Khrone battleline. The ambushing forces have arrived!



Just a short overview shot, if only to make clear that the part of the table  this is not in use also looks like at battle is taking place over there.



The Keeper of secrets moves to the flank of the Khorne Knights and tries to shoot magic missles into them, not causing any damage att all, while drawing a bit too heavily on the powers of the warp, Slowly a Vortex opens above the Keeper. Fighting of the powers within he/she/it closes the gate before either something come through or he/she/it is sucked in. This task however takes up all this turns magical energy.



The Cold one knigths take one look at the chaos spawns and decide that the only way forwad is straight through them...



Immediatly, the rest of the pack of spawns tries to join the party.

Why aim for gold if you can get lead?


Offline Braxandur

  • Mastermind
  • Posts: 1139
Re: Slaves to Darkness (added 2nd battle)
« Reply #17 on: February 23, 2012, 09:38:46 AM »
The chaos Dwarves use their small wings and hover forward toward the corsairs, both sides ready to claim full deamonhood. The best way to prove their worth is by an all out attack on opponents. With the hover ability the dwarves have, they easily reach their opponents.



At this point things look really grim for the Forces of slaanesh and it looks like only the timely intervention of the Winds of Change (probably from Tzeentch himself) can help out. And it does. The chaos dwarf bombard takes aim on the Dark Elf line. The deamon bomb flies straight and true towards the other side of the field, but in the last the wind picks up and shifts the bomb way off course. Not ssing this coming, the Battle standard bearer on Juggenaut catches the blast on top of his head, which kills him outright.



All the armour of the dark elf cavalry and insane amount of attacks from the cold ones, are start to take a heavy toll on the Spawns. Next to this, the Khrone marauders slowly advance, mainly to staying away from the the fast cavalry situated in their rear, looking at them and making decadent remarks and gestures as only the followers of Slaanesh are capable of.



The Keeper cast the Black Horror, swallowing four of the chaos warriors and sending the rest running of in complete terror, thereby also teaching both of the generals that if you use chaos warrior with the mark of Khorne, they should also be painted as such, otherwise it is very easy to forget that they are frenzied and ignore panic tests...
 


The Cold one Knights kill of all the spawns in the combat, while the dark riders try to take one out as well



The minotaurs arrive on the table, hungrily looking at the harpies



The keeper and corsairs put enough damage in the warshrine to remove it's allegiance to Khorne and claim it as their own.



Another overview shot showing that the table is just a bit less crowded at this point.



The warriors of khorne remember that they are frenzied and immune to psychology, turn around and head back towards the

centre of the table. The minotaurs are also moving in this direction, just being speedbumped a bit by a small unit of harpies



The marauder horsemen and a lone spawn decide that having deamonettes in the rear of the army is not specifically a good

sign and both charge in.



One of the chaos chariot charges into crossbowmen and easily takes care of them



The Dark riders are fighting a losting battle with the PMS syndrome, showing that it cannot be underestimated



The charge in the flank from the marauder horse and a spawn in the front of the deamonettes takes its toll as well.



The minoraurs having torns the harpies are now covered in blood and gore and hungry for more meat look at the corsairs and the Keeper, with bloodlust on their minds. In the background the chaos lord steers his manticore directly into the Keeper, confident that he and his manticore can take care of him/her/it



With great swings of his sword, the Keeper beaheads the Manticore, before it makes any attacks at all, meaning that the chaos lord has quite some work to do and will also have to survive a thunderstomp attack...


Offline Braxandur

  • Mastermind
  • Posts: 1139
Re: Slaves to Darkness (added 2nd battle)
« Reply #18 on: February 23, 2012, 09:45:25 AM »
Again the wind changes...  The Khornate lords his Axe of Khorne starts glowing and is seems as if the deamonic aura of the Keeper is negated. Even the thunderstomp from the Keeper barely damages the lord and in the ends up with only one wound, while the Keeper get's damaged pretty badly.



Luckily for the keeper, has a high initiative meaning that he/she/it will attack first in the next round of combat. With lightning speed attacks seems to strike from all directions at the Khorne lord, however, the blow either don't wound or get turned aside by the now also glowing chaos armour. Revealling a wicked smile and bringing down his axe of Khorne with all his strength, the Keeper gets beheaded.



At the far end of the table, the knigths and minotaur hero make short work of the Dark elf crossbowmen.



On the other far end, two chariots run down a unit of dark riders



The Khornate lord get's locked into combat by the corsairs and the warshrine moves a bit around, trying to find a safe hiding place.



Minotaurs, Doombull and knight prepare to get back into the fray, ready to claim more skulls for the skull god!



One chariot takes up a position for charging the warshrine next turn, while the Khornate lord dispaches quite a few more corairs without taking any further damage himself.



The Cold one knights charge the minotaurs, while the shades are trying to take out some knights without a lot of succes.



None of the corsairs have surived the Chaos lord his frenzies attacks. With bloodcrazed eyes, he is now turning his gaze with a burning hatred onto the deamonettes of Slaanesh



After having take out the minotaur unit, the cold ones contact the Gorebull, who is nicely in the way of any potential countercharge by the Chaos Knights.



The warshrine, which has moved a bit backwards see both chariots gaining speed, one aimed at itself and one at the unit of deamonettes nearby



The chaos lord also tries to join the fray.



Slowly the unit of deamonettes starts to disintergrate



The chariot collides with the warshrine at neckbraking speed and after what bystanders could only explain as a very loud crash and settling of smoke and derbis only the chariot is left.



While the night falls, the last remnants of both armies move away fromt the field of battle. The Forces of Khorne have won the day. The battle hoever did so much damage to the army that it is in no state to invade the old world. Then again, Khorne scored a victory on Slaanesh and has grown in status. In the end blood and skull were all that counted and Khorne is satisfied.


---- fin ---

Offline Pil

  • Scatterbrained Genius
  • Posts: 2006
  • One shot at glory
Re: Slaves to Darkness (added final battle)
« Reply #19 on: February 23, 2012, 10:32:46 AM »
Very cool, sounds like a magnificent, grand and random battle, great report! :D
Let me hear the battle cry
Calling on the wind
Let me see the banners fly
Before the storm begins

 

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