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Author Topic: The Thing Project: Update 6/1-15  (Read 62116 times)

Offline Michka

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Re: The start of a The Thing project. Update 18/7
« Reply #105 on: 18 July 2012, 05:18:22 PM »
These 'The Thing' projects are some of the most disturbing miniatures games I've ever seen. I love them, but they scare me.

Offline Steve F

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Re: The start of a The Thing project. Update 18/7
« Reply #106 on: 18 July 2012, 07:04:23 PM »
A horrible piece of work - but in a good way!
Back from the dead, almost.

Offline Thib-0

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Re: The start of a The Thing project. Update 18/7
« Reply #107 on: 19 July 2012, 06:56:48 PM »
This is an amazing piece of work !  :o :-* :o :-*

So disgustingly cool.   8)

Offline Anpu

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Re: The start of a The Thing project. Update 18/7
« Reply #108 on: 19 July 2012, 07:12:30 PM »
Thanks everyone for your comments.

This is an amazing piece of work !  :o :-* :o :-*

So disgustingly cool.   8)
Coming from you that is high praise indeed. I have almost finished painting it so hopefully more pictures in a couple of days,

Offline Anpu

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Re: The start of a The Thing project. Update 22/7
« Reply #109 on: 22 July 2012, 09:52:24 PM »
Here are the painted pictures, sorry about the bad photos, will try to get better ones later.




Offline Thib-0

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Re: The start of a The Thing project. Update 22/7
« Reply #110 on: 23 July 2012, 03:54:28 PM »
Colors are a bit strange with that greenish light. :? But the model is a killer !
Do you painted it on a black undercoat ?

Offline Anpu

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Re: The start of a The Thing project. Update 22/7
« Reply #111 on: 23 July 2012, 03:58:25 PM »
Grey under coat. I had to autocorrect the dark photos and they turned out real bad, will get better photos tonight when my daughter has fallen asleep and I can set up the photo rig. More furniture and some fallout stuff on the way as well.

Offline Anpu

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Re: The start of a The Thing project. Update 23/7
« Reply #112 on: 23 July 2012, 06:48:22 PM »
Better pics, still not good though, I can't seem to get the lighting right today.



And a spawntype thing, not quite satisfied with this one.


Offline Michka

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Re: The start of a The Thing project. Update 23/7
« Reply #113 on: 24 July 2012, 01:03:13 AM »
I kinda like the weird lighting in the photos. Makes the images more horror-movie like.

Offline Anpu

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Re: The start of a The Thing project. Update 23/7
« Reply #114 on: 15 September 2012, 03:12:29 PM »
Trust:
There are ten levels of trust.
The first three are red, then three amber/orange, and then four green levels.
1   2   3   4   5   6   7   8   9   100%

Trust   
1   The character is now seen as a thing and an enemy, will attack.
2   Suspicious, will attack if provoked.
3   Will not take orders.
4   Will not do dangerous tasks
5   Suspicious, but can be convinced
6   Wary
7   Beginning to trust the character
8   Trusts the character
9   Will side with the character if attacked.
10   100 % Trust, wont loose trust over decisions made.
Fear
1   2   3   4   5   6   7   8   9
Fear gain/loss
Gain fear from seeing Things: 1for smaller things, 2 from medium, three from large Things.
Sedative removes 3 Fear tokens and adds lethargic.
Ammo removes one fear if character is low on ammo.
Bigger guns remove 2 fear tokens
Killing small things removes 1 fear, medium 2 fear, large 3 fear.
Changing color zone of trust adds/removes 1 fear.
Fear tests will be made against models courage and if they fail they roll on the appropriate freak out table for their current fear level.
Fear freak out tables.
D6   GREEN
1   You gotta be fucking kidding! + 2 Adrenalin token
2   You gotta be fucking kidding! + 1 Adrenalin token
3   No effect.
4   No effect
5   Toss cookies, lose simple action
6+   Run to nearest area away from source of fear.

D6  AMBER
1    You gotta be fucking kidding! + 1 Adrenalin token
2     No effect
3    Toss cookies, lose simple action
4    Run to nearest area away from source of fear.
5    Shoot anything that moves! Attack nearest model.
6+  You’re one of those things! Attack nearest friendly model.

D6   RED
1     You gotta be fucking kidding! + 1 Adrenalin token
2     Run to nearest area away from source of fear.
3     Toss cookies, lose simple action
4     Shoot anything that moves! Attack nearest model.
5     You’re one of those things! Attack nearest friendly model.
6     Suicide! Model ends its existence to end the fear.

Fear Level   Location condition                                                     Fear tokens/turn   Fear test modifier
Level 0   Normal environment, no signs of anything wrong.                     0                              0
Level 1   Overturned furniture, bulletholes, signs of a battle.                     0                            +1
Level 2   Burnt rooms, blood spatters, human corpses                             1                            +2
Level 3   Environment drenched in blood, Burnt twisted corpses of Things     2                            +3



This is taken out of context offcourse, but for some reason it was easier to start here than with the other rules...
« Last Edit: 15 September 2012, 09:08:35 PM by Anpu »

Offline Mason

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Re: The start of a The Thing project. Update 23/7
« Reply #115 on: 15 September 2012, 05:46:15 PM »
Missed a couple of updates here and all I can say is I am gutted.
They are all soooo good that I wish that I had seen them earlier.

Top drawer, amazing conversions!
 :-* :-* :-*

Like where you are going with the trust/fear rules too.
Watching (more attentively) with serious interest!
 ;D


Offline Elbows

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Re: The start of a The Thing project. Update 23/7
« Reply #116 on: 15 September 2012, 09:43:04 PM »
Awesome.  I only saw a few minutes of the film when I was a kid...might have to dig it up.
2025 Painted Miniatures: 348
('24: 502, '23: 159, '22: 214, '21: 148, '20: 207, '19: 123, '18: 98, '17: 226, '16: 233, '15: 32, '14: 116)

https://myminiaturemischief.blogspot.com
Find us at TurnStyle Games on Facebook!

Offline Anpu

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Re: The start of a The Thing project. Update 13/10
« Reply #117 on: 13 October 2012, 07:29:02 PM »
My the Thing models in action in a game at Gubbspel Galore III in Gothenburg this august courtesy of Vikotnik and Zafarelli using Zafarellis postapocalyptic terrain board.












« Last Edit: 14 October 2012, 08:46:31 AM by Anpu »

Offline manic _miner

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Re: The start of a The Thing project. Update 23/7
« Reply #118 on: 13 October 2012, 08:00:19 PM »
 Great looking game.My son is just watching the new movie now.

Offline Mason

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Re: The start of a The Thing project. Update 23/7
« Reply #119 on: 13 October 2012, 08:09:15 PM »
 :o

That looks like a serious visual treat!

Your minis compliment the fantastic terrain perfectly.

Stunning!
 :-*


 

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