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Author Topic: Defiance Games Bugs and Germans  (Read 16359 times)

Offline matakishi

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Re: Defiance Games Bugs and Germans
« Reply #45 on: 19 May 2012, 09:18:53 AM »
This thread will not go the way of the last one.
Well, it might if you can't control yourselves, in which case it will be closed.

Renders are de rigeur for Defiance and there's no need to comment on them each time unless someone mistakenly thinks they're real product (which isn't the case so far) when a simple and polite explanation should be posted by some helpful soul to clarify things.

As always, jokes about missed deadlines and silly excuses are fine :)

Offline DoctorPete

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Re: Defiance Games Bugs and Germans
« Reply #46 on: 19 May 2012, 08:19:15 PM »
Maybe I just can't find any good pictures but anyone know just how large are the bugs?  Man size in 28mm?  I am thinking about using them as big nasties for 15mm gaming.
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Offline Dewbakuk

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Re: Defiance Games Bugs and Germans
« Reply #47 on: 19 May 2012, 08:55:08 PM »
From the Defiance web site

The base is 30mm across, so bigger than a GW 25mm round.



And unbased next to a marine (prototypes of course)

So many projects..... so little time.......

Offline CptJake

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Re: Defiance Games Bugs and Germans
« Reply #48 on: 19 May 2012, 11:30:35 PM »


The Goiter Gals!    lol


(I know, that is what Defiance uses as the attachment point for heads, but I just can't look at this particular picture without thinking someone forgot their iodine pills)




« Last Edit: 20 May 2012, 02:08:06 AM by CptJake »
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Offline Commander Vyper

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Re: Defiance Games Bugs and Germans
« Reply #49 on: 20 May 2012, 12:59:49 AM »
Bugs are quite nice, but a little small and potentially out of scale for their intended 28mm adverseries. Good for 15mm though....hmmm. ;)
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Offline matakishi

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Re: Defiance Games Bugs and Germans
« Reply #50 on: 20 May 2012, 01:06:35 AM »
As I understand it these are just the little drones and bigger ones will be forthcoming if everything goes to plan.

Offline Commander Vyper

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Re: Defiance Games Bugs and Germans
« Reply #51 on: 20 May 2012, 01:21:53 AM »
As I understand it these are just the little drones and bigger ones will be forthcoming if everything goes to plan.

Oh right cheers Paul.

Offline DoctorPete

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Re: Defiance Games Bugs and Germans
« Reply #52 on: 20 May 2012, 06:05:13 AM »
Yep.  Look fine for 15mm to me.   :)

Thanks for the photos!

Offline Dewbakuk

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Re: Defiance Games Bugs and Germans
« Reply #53 on: 20 May 2012, 07:30:57 AM »
No probs.

I'd be interested in seeing where the bugs were going if I didn't have unpainted SST warrior bugs in the attic.

Offline tnjrp

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Re: Defiance Games Bugs and Germans
« Reply #54 on: 21 May 2012, 06:42:31 AM »
Despite having been told I'm wrong several times, I still don't think it's a sterling idea to make female troopers just by swapping heads onto male bodies...

Offline von der Tann

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Re: Defiance Games Bugs and Germans
« Reply #55 on: 21 May 2012, 09:52:06 AM »
Despite having been told I'm wrong several times, I still don't think it's a sterling idea to make female troopers just by swapping heads onto male bodies...

But then, if you see all beefed up riot police in ther body armor, the female officers are as broad shouldered as their male counterparts. Only real difference is the height. And those Panzergrenadiere look totally encased to me. ::)

I do totally agree though, that if you sculpt females without body armour, one should be more able to see a difference between female and male (i. e. shapelier butt, chest etc.). Just google female israeli soldiers and you know what I mean. You sure can tell they are women. ;D
But even those beauties kinda loose their distinctive body marks when they start carrying equipment. So I say one could life with female heads on those Panzergrenadier bodies.

Just my humble opinion.

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Offline Ajsalium

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Re: Defiance Games Bugs and Germans
« Reply #56 on: 21 May 2012, 11:29:30 AM »
But then, if you see all beefed up riot police in ther body armor, the female officers are as broad shouldered as their male counterparts. Only real difference is the height. And those Panzergrenadiere look totally encased to me. ::)

Being myself a policeman... not. No way our female workmates are as broad shouldered as us. Sure, they don't look femenine at all, but you can tell the women from the men according to height (this may be misleading), width (much better indicator), and the proportions of hips/waist and legs/torso.
Anyway, the hads in that render look like trannys, so putting them on male bodies would work. >:D
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Offline tnjrp

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Re: Defiance Games Bugs and Germans
« Reply #57 on: 21 May 2012, 12:08:20 PM »
But then, if you see all beefed up riot police in ther body armor, the female officers are as broad shouldered as their male counterparts. Only real difference is the height.
Having recently looked at a number of pix on the subject, I tend to disagree on the "broad" but very much agree on the "height".

It is obviously possible to write the fluff so that there is a "butchness requirement" for females of the Panzergrenadier Corps but that's an application of "pre-emptive fanboy logic" - IOW "we can't be bother to fit two body types in the sprue so let's make a universe where it doesn't matter".

Offline von der Tann

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Re: Defiance Games Bugs and Germans
« Reply #58 on: 21 May 2012, 12:25:49 PM »
Being myself a policeman... not. No way our female workmates are as broad shouldered as us. Sure, they don't look femenine at all, but you can tell the women from the men according to height (this may be misleading), width (much better indicator), and the proportions of hips/waist and legs/torso.
Anyway, the hads in that render look like trannys, so putting them on male bodies would work. >:D

Having recently looked at a number of pix on the subject, I tend to disagree on the "broad" but very much agree on the "height".

Well ok .. maybe my eyesight is off the mark today. Maybe the women aren't as broad as their male counterparts. My bad. Sorry. :)

It is obviously possible to write the fluff so that there is a "butchness requirement" for females of the Panzergrenadier Corps but that's an application of "pre-emptive fanboy logic" - IOW "we can't be bother to fit two body types in the sprue so let's make a universe where it doesn't matter".

But to get back on topic - i think it's not quite fair to "demand" two body types on a sprue. Haven't seen any other manufacturer who has done something like that. If it were standard to include male and female bodies on sprues I would agree with you. But as it is - I am sorry, I just think it just wouldn't not be fair towards Defiance Games.

Needles to say, having different bodies for the two genders on the sprues would probably give them a huge plus with the crowds ...

Offline manatic

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Re: Defiance Games Bugs and Germans
« Reply #59 on: 21 May 2012, 12:54:10 PM »
I think it's fair to use the same body, as most of the bulk is from the armour. Some pics from obvious source material:




Height might of course be an issue. Not enough to bother me, though. Taller girls, shorter guys. This is always a very good reminder:

http://ninamatsumoto.wordpress.com/2010/12/18/athletic-body-diversity-reference-for-artists/

 

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